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Todo sobre la codificación en Python para adolescentes | Clase de codificación en Python para principiantes

Completado por 239 alumnos
Edades 12-18
Curso a su propio ritmo
¡Iníciate en la programación en Python con este curso de 8 semanas, basado en proyectos y a tu propio ritmo, para adolescentes! Aprenderás los fundamentos de la programación en Python mientras programan 7 emocionantes proyectos en Python en este curso de Nivel 1.
Puntuación media:
4.9
Número de reseñas:
(831 opiniones)
Educador estrella
Popular

8 lecciones pregrabadas
8 semanas de apoyo docente
Elige tu fecha de inicio
1 año de acceso al contenido

Paga y comienza después

¡Esta clase es popular! ¡Más de 10 estudiantes están tomando esta clase actualmente!
Ve a tu propio ritmo
Tu hiojo/a puede comenzar a aprender cuando quiera y progresar a la velocidad que mejor le funcione.
Empieza cuando quieras.
Aprende a tu propio ritmo
Accede al material del curso durante un año completo.
Obtén apoyo práctico del maestro.

Qué está incluido

8 lecciones pregrabadas
promedio 51 minutos por video
8 semanas
de apoyo docente
6 horas 49 minutos
horas totales de aprendizaje en video
1 año de acceso
al contenido
Tareas
1-2 horas por semana. Students are encouraged to complete review questions and coding challenges to practice what they have learned. These challenges will take approximately 45 minutes to 1 hour per week. Answers (solutions) for all practice questions and detailed review videos will be posted to the Outschool classroom for students to check their work.
Proyectos
Each week students will work on projects to apply what they have learned in class. The projects are reviewed in detailed lesson videos. The code for these projects is also provided in a PDF and posted in the classroom for students to check their work.

Experiencia de clase

Nivel de inglés - B2+
Grado de EE. UU. 7 - 12
Nivel Beginner
Your student will learn how to code with Python, one of the world's most popular coding languages. There is no experience necessary for this class, and it will be fun for everyone! Some projects we will complete include rock, paper, scissors, a mad libs game, login system, spiral animation, guess the number, pizza shop app, and a space catcher game. Students can further their understanding of Python by enrolling in advanced 8-week courses, such as Level II and Level III.

8-Week Class Syllabus

Part 1 

Meet Python!  
What Can You Do with Python?
How Do Computers Run Python Code?
Data Types: Strings and Integers 
Mathematical Operations 
What are Variables? 
Declaring a Variable
Mini-Projects: Time in Day and Class Greeting
Python Comments 
Coder Skills #1: What is Good Code?
Practice Challenges (1 – 2 hours)  

Part 2 

Format Strings 
Project: Python Mad Libs Game
Data Type Booleans: True or False
Comparison Operators ==, <, <
Conditional Statement Introduction
if/ else Conditional Statements
if/elif/ else Conditional Statements 
Practice Challenges (1 – 2 hours) 

Part 3 

Review Part 2 and Practice Question Review
Python Lists
Python List Methods
What are Libraries? 
Conditional Operators and/or 
Project: Rock, Paper, Scissors
Troubleshooting Our Code
Python String Methods
Coder Skills #2: A Good Coder is a Good Searcher
Practice Challenges (1 – 2 hours) 

Part 4 

Python Part 3 Review and Practice Questions
Data Type Floats: Fractions and Decimals
Python Type Casting or Conversion
Code with Mu Features
Introduction to Functions
First Function
Mini-Project: Function Practice Question #1
Mini-Project: Function Practice Question #2
Practice Challenges (1 – 2 hours) 

Part 5 

Part 4 Review 
Function Practice Question Review
Project: Python Login System
Global and Local Scope
Login System Project Update
Python Dictionaries
Python Dictionary Methods
Coder Skills #3: Lifelong Learning
Practice Challenges (1 – 2 hours) 

Part 6

Part 5 and Challenge Question Review
What is a Loop?
For Loops
Using if/else Statements With Loops
Python Break Keyword
Python Range() Function
Python Turtle Animation Library Introduction
Project: Spiral Animation
Python Sets
Practice Challenges (1 – 2 hours) 

Part 7

Part 6 and Challenge Question Review
Python Remainder or Modulo
Python Methods Review
Python Math Methods
Python Builtin Functions
Not Operator
Incrementing and Decrementing in Python
Project: Guess the Number
Coding Skill #3 - Hard Learning
Practice Challenges (1 – 2 hours) 

Part 8 

Part 7 Review 
Collections of Values
Python Updates
Control Flow
What is the PyGame Zero Game Library 
Project: Space Catcher Game
Customize Your Game Challenge
Code Skills #5: What Interests You in Coding?
Closing and Learning More
Practice Challenges (1 – 2 hours) 

Build Fun Games, Animations and Projects with Python 

Students will complete 7 coding projects and games with Python. These projects include:

Minutes in Day Mini Project
Class Greeting Mini Project
Mad Libs
Rock, Paper, Scissors
Login System
Spiral Animation
Guess the Number
Space Catcher Game

These projects allow students to apply what they have learned with Python while building fun projects! 

Continue Learning More about Python 

Python Level I
Python Level II
Intro to AI and Machine Learning 

There is no coding or computer science experience required for this class. 

Technology Requirements

Students will use Code with Mu, a free code editor designed specifically for beginners. Code with Mu requires any Windows, Apple Mac, or Linux computer.  Unfortunately, Chromebooks or tablets will not work with Code with Mu.

Self-Paced Class Communication

Students can send specific questions about practice questions and projects through Outschool. Due to the nature of self-paced classes, the instructor will respond within 2 business days. Unfortunately, the instructor can't provide feedback for code that isn't included with the class. If your learner is interested in a more interactive class, there is a live  Zoom 8-Week All About Python Level 1 Class on Outschool!

Metas de aprendizaje

Students will be introduced to Python and learn about the basic syntax(structure) of the language. The goal of the class is for students to be interested in continuing to learn about coding and technology!

Programa de estudios

8 Lecciones
más de 8 semanas
Lección 1:
Starting with Python
 Welcome to the world of Python programming! In this part, you'll learn about what Python is, how your computer understands it, and the basics like words (strings) and numbers (integers) in Python. You'll also learn how to do math with Python, create variables to store information, and write comments to make your code easy to understand. Plus, you'll work on a fun mini-project to see what you've learned in action! 
63 minutos de lecciones en video
Lección 2:
Making Choices with Python
 Now, let's learn how to make your Python code make decisions! You'll learn about booleans (which are just fancy words for true and false), how to compare things (like checking if a number is bigger or smaller), and how to use if/else statements to control what your code does. You'll even make a Python Mad Libs game and tackle some challenges to test your skills. 
58 minutos de lecciones en video
Lección 3:
Lists and Rock, Paper, Scissors
 In this part, you'll get to know lists, which are like containers for storing lots of things in one place. You'll also learn how to use libraries, which are collections of extra tools that make Python even more powerful. Plus, you'll dive deeper into making decisions with and/or operators, and create a Rock, Paper, Scissors game to play with your friends! 
47 minutos de lecciones en video
Lección 4:
Python Functions
 It's time to learn about functions, which are like mini-programs within your program that you can use over and over again. You'll also explore floats, which are numbers with decimals, and practice converting between different types of data. You'll get to work on some mini-projects to practice writing functions and tackle more challenges. 
43 minutos de lecciones en video

Otros detalles

Orientación para padres
Students will use Code with Mu, a free code editor designed specifically for beginners. Code with Mu requires any Windows, Apple Mac, or Linux computer. Unfortunately, Chromebooks or tablets will not work with the code editor. We will also utilize the official Python documentation (instructions) from Python.org as a reference throughout the class. Also, we utilize Pygame Zero for our final game project! Technology Requirements Students will use Code with Mu, a free code editor designed specifically for beginners. Code with Mu requires any Windows, Apple Mac, or Linux computer. Unfortunately, Chromebooks or tablets will not work with Code with Mu. Self Paced Class Communication Students can send specific questions about practice questions and projects through Outschool. Due to the nature of self-paced classes, the instructor will respond within 2 to 3 business days. Unfortunately, the instructor can't provide feedback for code that isn't included with the class. If your learner is interested in a more interactive class, there is a live Zoom 8-Week All About Level 1 Class!
Requisitos previos
Students will need to be very comfortable typing and with copy/ paste on their computers. Learners will also need a Windows, Apple Mac, or Linux computer to complete this class.
Lista de útiles escolares
Technology Requirements

Students will use Code with Mu, a free code editor designed specifically for beginners. Code with Mu requires any Windows, Apple Mac, or Linux computer.  Unfortunately, Chromebooks or tablets will not work for Code with Mu.
Recursos externos
Además del aula de Outschool, esta clase utiliza:

Conoce al profesor

Se unió el April, 2020
4.9
831reseñas
Educador estrella
Popular
Perfil
Experiencia y certificaciones del docente
Licenciatura desde Mount St. Mary's University
Over 5,000 students from nearly 100 countries across a variety of platforms have started coding in one of my classes. I offer classes covering the foundations of Python, JavaScript, and  HTML/ CSS. I am the author of the soon to be released book All About Python for Kids.  Before teaching I worked as a developer for nearly 10 years. I've worked for organizations including Apple, Dell, and Best Buy. I believe the best way to learn is by doing and all my classes are based around hands-on projects that progressively build in difficulty.

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