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Adventure Quest: Introducción a la codificación con tutoría individualizada sobre diseño de juegos y animación
Experiencia de clase
Nivel de inglés: desconocido
Grado de EE. UU. 3 - 4
Nivel Beginner
🎁𝐋𝐢𝐦𝐢𝐭𝐞𝐝 𝐏𝐞𝐫𝐢𝐨𝐝 𝐃𝐢𝐬𝐜𝐨𝐮𝐧𝐭! 𝐆𝐞𝐭 $𝟐𝟎 𝐨𝐟𝐟 𝐰𝐡𝐞𝐧 𝐲𝐨𝐮 𝐞𝐧𝐫𝐨𝐥𝐥! 𝐔𝐬𝐞 𝐭𝐡𝐞 𝐜𝐨𝐝𝐞 <FUTUR57S7F20> 𝐕𝐚𝐥𝐢𝐝 𝐭𝐢𝐥𝐥 𝟑𝟏 𝐌𝐚𝐲! Engage in a 1:1 private class (16 sessions), where your child receives personalized attention from our experienced computer science teachers. Tailored for beginners, each session cultivates higher-order thinking skills like creativity and coding logic. No prior coding experience is needed, but basic computer mouse skills and age-appropriate reading abilities enhance the learning journey....
16 lessons//16 Weeks
Week 1Lesson 1Train the Knight- We will learn about animation and loops to help the knight patrol and guard the castle.Week 2Lesson 2Mystical Gem- We will learn click events and use the when actor clicked code block to create a clicker game.Week 3Lesson 3Dodge Game- We will learn to use the point toward “mouse pointer” and the “when touching” code blocks to create a dodge game.Week 4Lesson 4Forest Maze- We will create a fun maze game in which the character’s movements are controlled using the arrow keys.Week 5Lesson 5Save the Knight- We will create a dodge game where the knight must avoid a moving arrow and reach its goal, the castle.Week 6Lesson 6Dragon Flight- We will create an infinite runner game in which the dragon must avoid obstacles to survive as long as possible.Week 7Lesson 7Hurdle Jump Game- We will create a hurdle jump game where the knight moves toward the gem by jumping and avoiding moving obstacles.Week 8Lesson 8Circular Pong- We will create a circle pong game in which we will rotate the circular shield to the left and right on keypress using the when key pressed and turn code blocks.Week 9Lesson 9Choppy Ride- We will create a game similar to an infinite runner game using the concepts of coordinates and smooth gliding movement to navigate Agent 7's plane.Week 10Lesson 10Laser Tag- We will learn to send and receive messages between Actors using the 'broadcast' and 'when I recieve' code blocks to help Agent 7 dodge lasers.Week 11Lesson 11Run for key- We will learn to create a complete game where Agent 7 trying to nab the key with Win and Loss game states.Week 12Lesson 12Steer Clear- We will create a Steer Clear game where Agent 7 has to avoid being hit by cans thrown by the thief.Week 13Lesson 13Catch the Thief- We will create the Catch The Thief game based on the classic whack-a-mole game, in which Agent 7's hands act as a hammer, and he needs to catch the gang member as it comes out of the hole.Week 14Lesson 14Trap Escape 1- We will create a fun game, Trap Escape 1, in which floor tiles randomly switch colors. Agent 7 must step on these tiles when the safe color is shown to escape the hideout.Week 15Lesson 15Trap Escape 2Week 16Lesson 16Escape Marathon- We will create a multilevel game called Escape Marathon. In Level 1, Agent 7 had to jump over obstacles. In Level 2, Agent 7 had to duck and avoid being hit by another obstacle.
Esta clase se imparte en Inglés.
- Key skills & concepts your child will learn: - Animation - Commands-sequences - Algorithms and debugging - Events - Loops - Conditionals - Variables - Clones - Coordinates - Comparison operator
0 - 1 horas semanales fuera de clase
Tarea
Frecuencia: incluidoComentario: incluidoDetalles: All projects will be finished individually. Homework will be recommended but not mandatory.
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Experiencia y certificaciones del docente
Launched in 2015, BYJU'S offers highly personalised and effective learning programs for K12 grades. Today, with 50 million registered students and 3.5 million paid subscriptions, BYJU'S has become one of the most preferred education platforms...
Reseñas
Lecciones 1 a 1
38 US$
semanalmente o 608 US$ por 16 clases1 x por semana, 16 semanas
55 min
Completado por 1 alumno
Videoconferencias en vivo
Edades: 7-10