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Zoology Camp in Minecraft: Exploring the Animal Kingdom (5-Session)

Class
Connected Camps
Popular
Average rating:4.7Number of reviews:(3,989)
Unravel the science behind the evolution of animals and how all species influence each other through the creation of a Minecraft zoo (Minecraft Java Edition for PC / Mac Only. NO iPad or Tablet).

Class experience

US Grade 3 - 6
— Day 1 - Ecosystems & Sustainability: Students will learn about what an ecosystem is and the components that help to make it up. The primary goal is to help students understand how the organisms within an ecosystem interact with each other and how an ecosystem sustains itself. Afterwards, students will create a model of a sustainable ecosystem!

— Day 2 - Evolution & Intro to genetics: This day will consist of learning about evolution and the history of evolution theory! We will go into detail about what evolution is, why it happens and the influences humans have had on it. The activity for the day will require students to consider what goes into the “perfect” environment for a mob of their choosing. 

— Day 3 - Domesticated Animals: Students will explore the qualities of animals that get domesticated and whether an animal is good for domestication or not. Students will then get a chance to create a petting zoo or farm while discussing the traits their mobs have to apply what they learned about domestication. 

— Day 4 - Wild Animals: On day four, the class will learn about the differences in needs between wild animals from domesticated animals. Students will learn about why wild animals need to live away from humans and about the animal kingdom. In the day’s activity, students will choose a biome and create an appropriate environment for mobs in that biome.

— Day 5 - Fictional Mobs: For the final day, we’ll talk about how the mobs in Minecraft have fictional behaviors that are true to Minecraft’s ecosystem. We’ll look at how those mobs fit into their habitats and which biomes have which mobs in Minecraft. We’ll wrap up the week with an activity that exercises students' understanding of how an ecosystem functions, looks and works!
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn alongside one another. Our programs are designed based on extensive research in the learning sciences. The founders and leaders of Connected Camps, Mimi Ito and Katie Salen, are professors at the University of California, Irvine, who specialize in the design of online learning experiences that are fun, social, and directly tied to academic outcomes. Learn more about the research behind Connected Camps at the Connected Learning Alliance resource site: https://clalliance.org/ 

One thing that makes our programs unique is our near-peer mentorship model. Our programs are led by young adults and college students, often with the help of high school volunteers. We hire counselors and coaches from top universities in computer science, game development, economics, social studies, and the arts, and train them on how to facilitate project-based learning with younger kids. Our young instructors have the same passion for technology, games, and digital making as our learners, and take on the role of instructors, as well as fellow enthusiasts and relatable role models.

The curriculum for this program was designed by a team of counselors pursuing degrees relevant to the material at hand. The learning experiences in this class are driven by these counselors’ academic expertise in the field, along with their desire to share their passion for the subject with a group of excited learners. All of Connected Camps’ curricula are vetted by the organization’s Product Manager, Matthew, who possesses a Masters in Secondary Education and a deep belief in the power of collaborative virtual learning.
Homework Offered
This class does not require any out-of-class work although we do have optional challenges we provide as an extension of what is taught in class. We provide guidance and instructions for students who are inspired to delve deeper into the topic. The purpose of these challenges is to encourage self-motivated students to supplement their learning with additional material that aligns with their passions and goals. Students may then integrate their learnings into their project and showcase their accomplishments to their classmates. With this approach, students who are very excited about their learning can explore the subject on their own. We find students are motivated when they get to celebrate and share what they’ve explored independently with the class.
Assessments Offered
At Connected Camps, we assess each student’s progress by engaging them in reflection of their own work and the work of their classmates. By building in Minecraft and applying concepts taught in class, our students are able to solidify their learnings through hands-on application. Our counselors’ focus is to provide qualitative feedback to further each students’ individual goals and interests, and we do not use letter or number grades. In addition to our in-class reflections, our counselors also provide post-session recaps that offer a summary of what is accomplished each day. Through these summary reflections, students are able to review the material and share with their parents what they did in class. We find this approach allows kids of different interests and abilities to engage with our teachings in a way that is particularly relevant to them.
Grades Offered
A Minecraft Java Edition account must be purchased by the learner. Participants will receive access to the Connected Camps Minecraft Server where the program will be run. To access the server, each learner will need the Java edition of Minecraft and will need to set their version release to 1.15.2. 

Other Minecraft versions like the "Minecraft for Windows 10 version", console editions, and pocket editions for mobile devices will not work for this course.

A pair of headphones and microphone are also needed for communication with the class.
In addition to the Outschool classroom, this class uses:
Some of the topics we cover in this program do not fit all points of views of our learners and parents. Our programs are secular and this course incorporates science-based information in its curriculum. Students in this class will participate in discussions and activities that revolve around the nature of evolution, genetics, and sustainability.

———

Internet safety is a top priority for us and our goal is to create a safe, connected community of learners that is moderated by our instructors. Throughout our programs we strive to educate our learners on internet safety and best practices for connecting online.

In our programs, our learners are often making friendships and connections with others in class. While we encourage positive online friendships, we think it’s important to practice these principles of internet safety:

— Do NOT ask others to connect online outside of our programs without first confirming with your parents. Our programs are a safe, moderated space for learners to engage but we can’t moderate connections outside of our classes.
— Do NOT give away personal information which includes but is not limited to: your name, address, phone number, passwords, location, email address, and parental information.
— If an individual asks for personal information, you should inform a counselor or your parent for guidance.

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Common Sense Media Resources for Parents:

https://www.commonsense.org/education/videos/keeping-games-fun-and-friendly
Keeping Games Fun and Friendly: learn how to keep your child's experiences positive and fun when communicating in online games with others.

https://www.commonsense.org/education/video/modal/4141366#
The Power of Words: help your child learn that words exchanged online are indeed powerful, and offer strategies to use when confronted with cyberbullying.

https://www.commonsense.org/education/videos/private-and-personal-information
Private and Personal Information: learn the difference between what personal things your child can safely share online and private information that should not be shared.
Not an official Minecraft product. Not approved or associated with Mojang.
Popular
Average rating:4.7Number of reviews:(3,989)
Profile
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn from one another. Our programs are designed based on the extensive research in the... 
Group Class

$105

for 5 classes
5x per week, 1 week
90 min

Completed by 288 learners
Live video meetings
Ages 8-13
3-10 learners per class

This class is no longer offered
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