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Young Innovators Bootcamp - Essentials of Product Management (4-Week Course)

"In this beginner's 4-week tech course, we will explore the fundamental ideas behind Product Management, a methodology embraced by tech companies for creating successful and enjoyable apps that solve everyday problems, big or small, for people worldwide."
Indu Sridharan
Average rating:
5.0
Number of reviews:
(7)
Class

What's included

4 live meetings
3 hrs 40 mins in-class hours
Homework
We will run mock activities for idea generation, prototyping, pitching during class. Learners are encouraged to use Outschool Conversations to submit additional questions or sample ideas or prototypes

Class Experience

Nowadays, there is an app for everything. But who decides what app gets built? How do they make sure the apps are successful?

The answer is PRODUCT MANAGERS!

Like conductors of an orchestra who coordinates different musicians to create beautiful music, Product Managers work with different experts (coders, designers, marketers, legal etc)  to build product like a smartphone, a website, or a new toy."
 
In this 4-week course, 

What You'll Learn:   We'll learn the fundamentals of Product Management, why it is important 
- Explore how Tech companies go about creating ideas and making them a reality 
- Discover how to come up with smart solutions for everyday problems
-Share your ideas and create your very own simple version of a product!
 
Why Join:
No tech knowledge needed – just your curiosity!  Equip yourself with skills that go beyond coding. This course cultivates creative thinking, problem-solving, team work in a tech-driven world. 

Class format:  Every session will focus one skill. There will be a lecture followed by interactive discussion. 

Week 1: The Basics of Product Management
 Lecture: Introduction to product management: What it is and why it matters.
Discussion: Exploring famous products and their impact on our lives.

Week 2: Idea Generation and Problem Solving
 Lecture: Brainstorming techniques to generate unique product ideas.
Discussion: Identifying a problem and brainstorming potential solutions.

Week 3: Building and Testing Prototypes
Lecture: Introduction to prototyping tools and methods.
Discussion: Creating a basic prototype for a product idea.
 
Week 4: Crafting a persuasive product pitch.
Lecture: Elements of persuasive product pitch  
Discussion: Presenting the developed product idea to the class.

Note: 
1) We will not be learning to code or how to use code to build actual apps
2) Although the class leverages activities and discussions for learning,  I can accommodate learners who don't feel ready/comfortable talking or sharing with the group. For such students, I will encourage offline interactions (e.g. using zoom chat during class,  discussions/questions via Outschool Conversations, submitting responses to activities after class via Outschool Conversations).
Learning Goals
Skills: Brainstorming, Prototyping, Customer Research, Pitching & Presentation,
learning goal

Other Details

Parental Guidance
Supply List
Please bring a pen and a paper with you as we will be working on activities during the discussion portion of the class
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Joined October, 2022
5.0
7reviews
Profile
Teacher expertise and credentials
I have 8 years experience working as Product Manager. I have built Fraud Detection Apps in Financial Services; Currently I am Product Manager at an AI Health Tech company focusing on bringing life-saving medicines to patients faster.
I am a certified Product Owner via Scaled Agile Framework (SAFe) and have recently obtained Product Analytics and Product-Led Certifications via Mind the Product (A training company for Product Professionals).

Reviews

Live Group Class
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$90

for 4 classes
1x per week, 4 weeks
55 min

Completed by 1 learner
Live video meetings
Ages: 13-18
2-4 learners per class

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