Outschool
Open currency, time zone, and language settings
Log In

Waterdeep: Dungeon of the Mad Mage | DnD 5e Levels 5-20

In this recurring club, students will create characters, start an adventure in a well known fantasy location, and work as a team to tell a story collaboratively using the rules of Dungeons and Dragons 5th edition.
Mr. Travis Laprise
Average rating:
5.0
Number of reviews:
(11)
Class

What's included

1 live meeting
1 hrs 30 mins in-class hours per week

Class Experience

Get $20 off my classes with coupon code TRAVI6QGNI20 until June 1, 2025! Look through my classes at https://outschool.com/teachers/Mr-T-202104 and enter the coupon code at checkout.

We will be playing a roleplaying game called Dungeons and Dragons (5th Edition) that helps students learn critical thinking, teamwork, creativity, roleplaying, and math skills.

Structure: In our first meeting, we will create characters, establish "lines and veils" (a safety tool to make sure everyone is having a fun and enjoyable time), decide on the "vibe" of the game (easygoing vs. hardcore, mystery-focused vs. combat-oriented), and any ask any other questions of each other that arise. It is important that every student attend this initial meeting so we can have an engaging and collaborative process moving forward. This does not mean a student wouldn't enjoy the club if they couldn't be at the first meeting; just that it helps enhance the experience and overall enjoyability in general.

As the teacher, I will function as the Game Master. I will provide the challenges and twists as students move their characters through the world that we create as a group. Many GMs have a particular style of how they do things but I like to stay fluid in my approach because every party of adventurers is different. As a group, we'll be in constant communication for the entire hour and a half we're in the game.

As a general rule, it would be fantastic if your student has played DnD before but it is not a prerequisite. I have taught many folks, adult and children alike, this wondrous game and I'd be delighted to teach yours as well.

In this particular club, we'll be diving deep into Undermountain, a fantastic setting within the greater Faerun/Forgotten Realms fantasy setting. The Dungeon of the Mad Mage is a wonderful module for any player, new or old, and it offers a truly old-school dungeon crawl experience.

Learning Goals

Students will learn critical thinking, teamwork, creativity, roleplaying, and math skills.
learning goal

Other Details

Parental Guidance
Please be aware that this particular game of Dungeons and Dragons that I've imagined can have fantasy combat descriptions and death. We will decide how much description the students would prefer in the first session when we establish our lines and veils. You, as the guardian, can always include your own lines and veils and I'll gladly abide by them.
External Resources
In addition to the Outschool classroom, this class uses:
Sources
We will refer to the Player's Handbook (published by Wizards of the Coast) as well as the Dungeon Master's Guide and the Monster Manual. I will be pulling much of the game from the module Waterdeep: Dungeon of the Mad Mage. Your learner will not need that.
Joined September, 2022
5.0
11reviews
Profile
Teacher expertise and credentials
Wisconsin Teaching Certificate in English/Language Arts
I have taught writing, reading, acting, and roleplaying for the past 9 years as a classroom teacher, librarian, and club advisor.

Reviews

Live Group Class
Share

$25

weekly
1x per week
90 min

Live video meetings
Ages: 11-16
2-6 learners per class

About
Support
SafetyPrivacyCA PrivacyLearner PrivacyYour Privacy ChoicesTerms
Financial Assistance
Get The App
Download on the App StoreGet it on Google Play
© 2024 Outschool