Waterdeep Dragon Heist: A Dungeons and Dragons (D&D) Campaign
Class experience
-- Official Description: Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures. A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin! -- Dungeons and Dragons is is collaborative storytelling game. It is a game of vast possibilities where...
Due to the vastness of options in Dungeons and Dragons, students will learn and exercise many skills, including the following: -communication -strategy and tactics -storytelling -critical thinking -teamwork -problem solving -conflict resolution -resolutions of ethical and moral dilemmas -math and reading fluency
I have spent much time playing in and running Dungeons and Dragons campaigns. I also have much experience teaching D&D to new players. As far as teaching children goes, I've spent over a decade teaching ages 8-18 in the classroom and have served in many roles from Master Teacher to Curriculum Developer to Network Trainer to Academy Headmaster (all with Great Hearts Academies).
Students will need a completed character which I will check before the first session (students who completed 102 with me have one but may create another using dndbeyond.com). Please do not hesitate to message me with questions about character concepts or rules. Optional: a copy of the Player's Handbook (https://www.amazon.com/Players-Handbook-Dungeons-Dragons-Wizards/dp/0786965606/ref=sr_1_3?dchild=1&keywords=player%27s+handbook&qid=1609709577&sr=8-3). If they cannot purchase this, they can access a copy of the Basic Rules online for free: https://dnd.wizards.com/articles/features/basicrules
In addition to the Outschool classroom, this class uses:
Though there is combat in this game, it is described in words, not images. I will also ask and require students to be conscious of their descriptions, avoiding anything grotesque or inhumane.
To prepare and run this course, I will use my experience and knowledge of (as well as references to) "The Player's Handbook", "The Dungeon Master's Guide", "The Monster Manual", and the module "Waterdeep: Dragon Heist".
Greetings and welcome to to my classes where I cover all things Story, offering inspiration and fun through myths and legends retellings, Dungeons and Dragons adventures, creative writing courses, literary seminars, map-making, and more. If there...
Group Class
$18
weekly1x per week
90 min
Completed by 44 learners
Live video meetings
Ages: 14-18
3-6 learners per class