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Science & Nature

Virology Course in Minecraft: Life-Cycle of a Virus (5-Session)

Unravel the science behind viruses and discover how they replicate, travel, and spread across organisms in this interactive Minecraft study (Minecraft Java Edition for PC / Mac Only. NO iPad or Tablet)!
Connected Camps
3790 total reviews for this teacher
12 reviews for this class
Completed by 77 learners
Class
90 minutes
per class
Once per week
over 5 weeks
8-13
year olds
2-10
learners per class
per learner - per class

How does aMulti-Daycourse work?

Meets multiple times at scheduled times
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Great for engaging projects and interacting with diverse classmates from other states and countries

How Outschool Works

Available Times

Pacific Time

Sat Aug 20

Aug 20 - Sep 17 (5 weeks)
Saturdays
8:30pm - 10pm
 Enroll

Tue Sep 20

Sep 20 - Oct 18 (5 weeks)
Tuesdays
8:30pm - 10pm
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Thu Oct 13

Oct 13 - Nov 10 (5 weeks)
Thursdays
6pm - 7:30pm
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Tue Nov 1

Nov 1 - Nov 29 (5 weeks)
Tuesdays
6pm - 7:30pm
 Enroll
Don't see a time that works for you?
Not an official Minecraft product. Not approved or associated with Mojang.

Description

Class Experience

Day 1 - What are Viruses?: DNA and RNA are critical to viruses and the method they use to replicate within cells. To demonstrate the manner in which viruses replicate, students will take on a role of a virus in Minecraft and participate in a fun group activity!

Day 2 - How Viruses Work?: Did you know there are different types of viruses? In this class, we’ll explore how viruses travel and spread locally. We’ll visit virus models in Minecraft and design a unique one based on what we know about viruses.

Day 3 - Transmission, Protection, and Infection: To spread from host to host, viruses rely on multiple modes of transportation. It’s crucial to be able to identify the ways we can protect ourselves from infections. In this class, we’ll investigate this topic through mini-games where some will play the role of a T-Cell and others will play Viruses. 

Day 4 - Simulations: Through simulations, virologists are able to model viruses and track the way they spread. In a simulation of our own, we will participate in a group activity involving an invisible spreader to investigate how the infection spread and to predict future outbreaks.

Day 5 - Attack on Viruses!: To wrap up everything we’ve learned, we’ll review each concept we’ve discussed before fortifying ourselves against invading viruses in Minecraft!
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn alongside one another. Our programs are designed based on extensive research in the learning sciences. The founders and leaders of Connected Camps, Mimi Ito and Katie Salen, are professors at the University of California, Irvine, who specialize in the design of online learning experiences that are fun, social, and directly tied to academic outcomes. Learn more about the research behind Connected Camps at the Connected Learning Alliance resource site: https://clalliance.org/ 

One thing that makes our programs unique is our near-peer mentorship model. Our programs are led by young adults and college students, often with the help of high school volunteers. We hire counselors and coaches from top universities in computer science, game development, economics, social studies, and the arts, and train them on how to facilitate project-based learning with younger kids. Our young instructors have the same passion for technology, games, and digital making as our learners, and take on the role of instructors, as well as fellow enthusiasts and relatable role models.

The curriculum for this program was designed by a team of counselors pursuing degrees relevant to the material at hand. The learning experiences in this class are driven by these counselors’ academic expertise in the field, along with their desire to share their passion for the subject with a group of excited learners. All of Connected Camps’ curricula are vetted by the organization’s Product Manager, Matthew, who possesses a Masters in Secondary Education and a deep belief in the power of collaborative virtual learning.
This class does not require any out-of-class work. We do offer optional challenges that students can work on as an extension of what is taught in class. We provide guidance and instructions for students who are inspired to delve deeper into the topic. The purpose of these challenges is to give students the opportunity to supplement their learning with additional material that aligns with their passions and goals. Students may then integrate their learnings into their project and showcase their accomplishments to their classmates.

With this approach, students can explore the subject on their own. We give students the opportunity to share what they’ve explored independently with the class.
A Minecraft Java Edition account must be purchased by the learner. Participants will receive access to the Connected Camps Minecraft Server where the program will be run. To access the server, each learner will need the Java edition of Minecraft and will need to set their version release to 1.15.2. Other Minecraft versions like the "Minecraft for Windows 10 version", console editions, and pocket editions for mobile devices will not work for this course. A pair of headphones and microphone are also needed for communication with the class.
In addition to the Outschool classroom, this class uses:
At Connected Camps, we assess each student’s progress by engaging them in reflection of their own work and the work of their classmates. By building in Minecraft and applying concepts taught in class, our students are able to solidify their learnings through hands-on application. Our counselors’ focus is to provide qualitative feedback to further each students’ individual goals and interests, and we do not use letter or number grades.

In addition to our in-class reflections, our counselors also provide post-session recaps that offer a summary of what is accomplished each day. Through these summary reflections, students are able to review the material and share with their parents what they did in class. We find this approach allows kids of different interests and abilities to engage with our teachings in a way that is particularly relevant to them.
1 hour 30 minutes per week in class, and maybe some time outside of class.
Internet safety is a top priority for us and our goal is to create a safe, connected community of learners that is moderated by our instructors. Throughout our programs we strive to educate our learners on internet safety and best practices for connecting online.

In our programs, our learners are often making friendships and connections with others in class. While we encourage positive online friendships, we think it’s important to practice these principles of internet safety:

— Do NOT ask others to connect online outside of our programs without first confirming with your parents. Our programs are a safe, moderated space for learners to engage but we can’t moderate connections outside of our classes.
— Do NOT give away personal information which includes but is not limited to: your name, address, phone number, passwords, location, email address, and parental information.
— If an individual asks for personal information, you should inform a counselor or your parent for guidance.

———

Common Sense Media Resources for Parents:

https://www.commonsense.org/education/videos/keeping-games-fun-and-friendly
Keeping Games Fun and Friendly: learn how to keep your child's experiences positive and fun when communicating in online games with others.

https://www.commonsense.org/education/video/modal/4141366#
The Power of Words: help your child learn that words exchanged online are indeed powerful, and offer strategies to use when confronted with cyberbullying.

https://www.commonsense.org/education/videos/private-and-personal-information
Private and Personal Information: learn the difference between what personal things your child can safely share online and private information that should not be shared.

Offered by

Connected CampsLearning Together Online
3790 total reviews
2723 completed classes

About Us

Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn from one another. Our programs are designed based on the extensive research in the... 
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