What's included
1 live meeting
1 hrs 30 mins in-class hoursClass Experience
US Grade 2 - 5
Beginner - Intermediate Level
In this lesson, students will about game design. Then, they will create a game in Scratch where the player controls a snake and uses sensing to find and catch mice. To create this game, students will use movement blocks, sensing, and loops in Scratch. They will also use cloning to create the body of the snake and make it move. Advanced students will add a timer that counts down to the end of the game. This class has been designed for students ages 7-12 with any level of coding experience - all are welcome! Students will learn: -How to think like a game designer! -How to code key presses to change the snake's direction -How to add a conditional so that the player will get a game over if the snake touches the edge of the screen. -How to cloning to create the body of the snake and make it move -More advanced students will use variables to add a timer that counts down to the end of the game The class will be highly interactive since we cap our classes at 6 students. The teacher will work with students to create a project they can be proud of while answering questions and providing support along the way. Here’s what your student can expect to do during class: - Welcome + Introductions (5 minutes) - Scratch Setup + Login (5 minutes) - Learn about game design (10 minutes) - Code a snake game in Scratch! (about 60 minutes) - Student Project Showcase + Say Goodbye (10 minutes) > Note for Parents: Your student will need: - A Scratch account. Visit https://scratch.mit.edu/ to create a free account. - Access to a laptop or desktop computer with Zoom installed and screen-sharing enabled - An internet connection of 3mbs+ - A working speaker, microphone and webcam - all Windows and Mac operating systems of the past five years are supported Note: iPads are not recommended, but reach out to our team if you have any questions. Please make sure an adult is on hand for the first five minutes of class to help set-up and tackle troubleshooting.
Learning Goals
After completing this class, students will be comfortable coding and creating projects with Scratch. Even more importantly, they will have gained an understanding of foundational coding concepts including sequencing, loops, conditional statements, and variables. At Cypher, our goal is to help students become future-ready, and we know that these core skills will serve our students for the rest of their lives.
Other Details
Parental Guidance
Students will use Scratch to participate in class. Students must access the Scratch account using a laptop or a computer in class (no smartphone or tablets). Students will use their own Scratch account to code while following instructions from the teacher. Students may continue to use their Scratch account outside of class.
Supply List
Your student will need: - A Scratch account. Visit https://scratch.mit.edu/ to create a free account. - Access to a laptop or desktop computer with Zoom installed and screen-sharing enabled - An internet connection of 3mbs+ - A working speaker, microphone and webcam - all Windows and Mac operating systems of the past five years are supported Note: iPads are not recommended, but reach out to our team if you have any questions. Please make sure an adult is on hand for the first five minutes of class to help set-up and tackle troubleshooting. In addition to the Outschool classroom, this class uses: Scratch
External Resources
In addition to the Outschool classroom, this class uses:
Teacher expertise and credentials
3 teachers have teaching certificates
Indiana Teaching Certificate in Elementary Education
Michigan Teaching Certificate in Elementary Education
Non-US Teaching Certificate in Elementary Education
2 teachers have a Graduate degree
Doctor of Medicine in Health Professions and Related Programs from University of Karachi
Master's Degree in Education from Saginaw Valley State University
3 teachers have a Bachelor's degree
Bachelor's Degree in Computer Science from Western Oregon University
Bachelor's Degree in Psychology from University of Toronto
Bachelor's Degree in Education from ICCT Colleges
1 teacher has an Associate's degree
Associate's Degree in Computer Science from University of the People
Coco coders is extremely proud to be a standout organization on Outschool, recognized in 2023 with the Best in Class award for its engaging, high-quality coding classes that cater to young learners worldwide. In addition to its recognition as a top organization on the platform, Coco Coders received awards for its vast reach, including teaching children from numerous countries and for maintaining high engagement through positive feedback and high enrollment across ongoing and semester classes
At Coco Coders we teach children between the age of 6-14 how to code at our Live Online Clubs and Camps through exciting themed content such as architecture, fashion and conservation to name a few. Depending on age, we teach using a variety of programs and languages including Scratch, JavaScript and CoSpaces.
Coco Coders has been teaching children how to code since 2016 at in-person and live online clubs and camps. We have amazing teachers on-board who are super passionate in helping your child get future ready!
We don't believe in creating a world of little computing scientists but we created a curriculum that allows our students to gain an understanding of computational thinking concepts for whatever career they choose to go into in the future!
Fun fact? Our Founder, Elizabeth Tweedale, was recognized in the UK Technology Fast 50: Women in Leadership Awards!
Reviews
Live One-Time Class
$29
per classMeets once
90 min
Completed by 17 learners
Live video meetings
Ages: 7-12
2-6 learners per class