Unity Foundations Level 1: Building Your First Game
What's included
6 live meetings
5 hrs 30 mins in-class hoursProjects
1-2 hours per week. Students will work on game components both in class and at home, with an estimated 1-2 hours of work outside of class per week. This approach encourages time management and project completion skills. Typically, there will be 1-2 projects to work on weekly.Assessment
includedClass Experience
US Grade 5 - 8
Beginner Level
🎮 Welcome to Unity Foundations! This course is your gateway to the exciting world of game development using Unity, a versatile engine powering games across all platforms. Our 4 key objectives: 1. Accessibility: Make Unity game development approachable for beginners. 2. Core Concepts: Master fundamental Unity and game design principles. 3. Practical Skills: Create a complete 2D game from start to finish. 4. Creative Expression: Bring your unique game ideas to life. 🖼️ What You'll Learn: • Unity Interface: Navigate Unity's powerful editor with confidence. • 2D Game Basics: Design levels, create sprites, and implement game physics. • C# Scripting: Write your first lines of code to control game behavior. • User Interface: Build menus and HUDs to enhance player experience. • Audio Integration: Add sound effects and music to bring your game to life. • Game Logic: Implement scoring, collectibles, and basic enemy AI. 🎯 Course Outcome: By the end of this course, you'll have created your very own 2D game in Unity, ready to share with friends and family. This accomplishment will serve as a solid foundation for your game development journey. 🌟 Your Game Dev Future: Whether you dream of creating indie gems or joining a major studio, this course is your first step. Unleash your creativity, learn industry-standard tools, and begin your exciting journey in game development!
Learning Goals
1. Master the Unity interface and essential tools
2. Develop proficiency in basic C# scripting for Unity
Syllabus
6 Lessons
over 2 WeeksLesson 1:
Getting Started with Unity
• Explore the Unity interface and basic navigation
• Create your first 2D project in Unity
• Understand GameObjects and the Hierarchy window
• Learn about Components and the Inspector
55 mins online live lesson
Lesson 2:
Scripting Basics and 2D Essentials
• Introduction to C# scripting in Unity
• Create and edit Sprites for 2D games
• Implement basic player movement
• Add simple game physics
55 mins online live lesson
Lesson 3:
UI and Game Management
• Design a game menu using Unity's UI system
• Create a heads-up display (HUD) for your game
• Implement basic game state management
• Learn about Scene management in Unity
55 mins online live lesson
Lesson 4:
Audio and Visual Effects
• Add background music to your game
• Implement sound effects for player actions
• Introduction to the Particle System
• Create a simple visual effect for collectibles
55 mins online live lesson
Other Details
Supply List
- A capable computer with: • Modern CPU (multi-core) • 12GB RAM minimum (16GB or more preferred) • Fast internet connection for downloads/uploads • 50GB free storage space - Unity Package, including: • Unity Hub • Unity Editors • Visual Studio
External Resources
In addition to the Outschool classroom, this class uses:
Teacher expertise and credentials
2 teachers have a Graduate degree
Master's Degree in Physics from York University
Master's Degree in Biology/Biological Sciences from University of Calgary
3 teachers have a Bachelor's degree
Bachelor's Degree in Music from University of Western Ontario
Bachelor's Degree in Music from Berklee College of Music
Bachelor's Degree in Biology/Biological Sciences from York University
1 teacher has an Associate's degree
Associate's Degree in Music from The Royal Conservatory of Music Canada
Hi everyone! I'm Ethen, and I'm thrilled to introduce your children to the exciting world of coding through their favorite games and platforms.
What Makes My Classes Special?
I believe in learning through play. That's why I use popular platforms like Minecraft, Roblox, and Unity to make coding fun and engaging for kids. In my classes, your child will gain practical coding skills that can be applied to future academic and career paths. I focus on encouraging creative problem-solving, providing a safe and supportive environment where every child can learn at their own pace.
What Will Your Child Learn?
In my classes, we cover basic coding concepts like variables, loops, and conditionals. But it's not just about the technical stuff! We also explore game design principles, learning what makes games fun and how to create them. Your child will have opportunities to work on team projects, developing collaborative skills and learning to communicate ideas effectively.
I place a strong emphasis on critical thinking, helping your child develop the logical reasoning skills crucial for problem-solving. And of course, they'll gain confidence in using and understanding modern tech tools, boosting their overall technology literacy.
Why Choose My Classes?
As an instructor with a degree in Computer Science specializing in Game Development, I bring both expertise and passion to every class. I tailor the learning experience to match different skill levels and interests, ensuring that each child gets the most out of our time together.
I'm committed to helping your child develop future-ready skills. In today's world, where technology plays an ever-increasing role, the abilities they'll gain in my classes will be invaluable. But perhaps most importantly, I'm here to help unleash your child's creativity. There's nothing quite like watching a child's imagination come to life through their own creations!
Join me in exploring the exciting world of coding through games. Together, we'll empower your child with skills that will spark their curiosity, boost their confidence, and open doors to future opportunities.
Ready to start this adventure? Sign up today and watch your child's creativity soar!
Reviews
Live Group Course
$78
weekly or $156 for 6 classes3x per week, 2 weeks
55 min
Completed by 1 learner
Live video meetings
Ages: 10-15
3-8 learners per class