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The Ancient Salami (An Unofficial Druidawn® Adventure)

Continuing adventure for Druidawn® Knights that completed the Druidawn®: Beginner class. Druidawn® is an interactive, cooperative, role playing game that uses creative writing and problem solving to overcome obstacles in a group setting.
Melissa Robb
Average rating:
5.0
Number of reviews:
(663)
Rising Star
Class

What's included

5 live meetings
4 hrs 35 mins in-class hours
Homework
1 hour per week. Homework: Each week there will be optional homework. This will be explain verbally to the students and posted on Outschool to the parents so that everyone knows what work should be completed. Students can put in as little or as much time as they choose. Their characters will benefit from their efforts. I encourage the students to send me their homework electronically but that is not required. They can do all their homework written on paper and either send me a picture OR just don't send it in at all. Either way is good.

Class Experience

US Grade 4 - 7
This is an Unofficial adventure written by Melissa and Cameron Robb and based on the sourcebook from Druidawn® 1.0.   

This is for students that have already completed the Druidawn® beginner's class. If your child has not done that please register for one of those sessions before registering for this adventure. Druidawn® is an interactive, cooperative, role playing game that uses creative writing and problem solving to overcome obstacles in a group setting.

The Ancient Salami is a tale often told around trail camp fires, tavern dinner tables and as bedtime stories.  But...is it real?  It is said that the Ancient Salami has powers which can reveal secrets, truths, about a person's past, present or future.  Do you believe in the Ancient Salami?  Are you prepared to seek for this artifact no matter where the trail may lead?

Week 1 characters are introduced and the adventure begins
Week 2 the action continues
Week 3 the action continues
Week 4 the adventure concludes

Legends of Druidawn® 1.0 and the AMAZING world of Druidawn 1.0 was created by Miriam Darnell and Cara Allen in 1990. www.druidawn.org

Syllabus

5 Lessons
over 5 Weeks
Lesson 1:
Week 1 characters are introduced and the adventure begins
55 mins online live lesson
Lesson 2:
Week 2 the adventure continues
55 mins online live lesson
Lesson 3:
Week 3 the adventure continues
55 mins online live lesson
Lesson 4:
Week 4 the adventure continues
55 mins online live lesson

Other Details

Parental Guidance
Be aware that Druidawn adventures do have various undead and enemies attacking the knights. As in all Druidawn® adventures there is always a peaceful option that the knights may choose but quite frequently they choose a chaotic resolution. Battling, blood, weapons, killing are usually part of a chaotic resolution. Natural disasters may be part of this class as well. Characters and pets may be in peril throughout the stories.
Pre-Requisites
The learner must have completed the beginner class (Legends of Druidawn® 1.0: Beginners) https://outschool.com/classes/legends-of-druidawn-10-beginners-rpg-EAlYmv95
Supply List
You will need 1 20-sided die and 2 6-sided dice during each class.
You will need your character sheets from the character you created in the beginner Druidawn® class.
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Joined December, 2018
5.0
663reviews
Rising Star
Profile
Teacher expertise and credentials
I first experienced Druidawn® as a participant alongside my son.  We quickly became enamored with the adventures and with leveling up our beloved characters.  Soon I was having fun teaching Druidawn® myself, leading classes through mythical and magical lands.  I have been been using Legends of Druidawn® to encourage students to write for many years.  Words are currency in Druidawn®.  Kids don't HAVE to write, they will WANT to write!

Reviews

Live Group Class
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$90

for 5 classes
1x per week, 5 weeks
55 min

Completed by 24 learners
Live video meetings
Ages: 9-14
3-6 learners per class

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