TDG: (Tactical Decision Games) - The American War of Independence
What's included
1 live meeting
55 mins in-class hours per weekClass Experience
US Grade 9 - 12
Beginner Level
You are in command of American Revolutionary Armies. Students will gain experience by commanding an infantry squad through increasingly difficult historical scenarios. The students will assigned a pre-generated NCOs/officers to use during class. TDG (Tactical Decision Games) American Revolutionary Era is a highly interactive On-Going class where students will be expected to work together, clearly describe their intent, be resilient in the face of challenges, and magnanimous in victory. ***Please have students set up the Roll20 account (its free) prior to joining the class. Thank you. (13 -18 yrs) This is a simulated wargame using some of the basic 5E action mechanics (which many students are familiar with), but using Revolutionary firearms, cannons, and sailing ships. This class is a drop in and play, so we will begin the class with a very simple introduction to guerrilla warfare tactics with either a fire team, small squad, squad or platoon depending upon the scenario. Each squad or platoon scenario provides a challenging decision-making environment; since each week a different scenario will be introduced - and will not cycle back but may have to finish an on-going scenario- anyone can drop in anytime - Please preview the TDG Basic Rules handout prior to joining. (Just for reference....do not print out) Week of twenty-eighth of October - - Lexington Green (Fire Team) Patrol the outskirts of a village looking for signs the British vanguard. Week of fourth of November - - Concord Bridge (Small Squad) Secure the village so the residents may return to their homes. Week of eleventh of November - - The Highway (Small Squad) Get your squad to the vital intersection before the British. Week of eighteenth of November - - Battle of Bunker (Breed's) Hill - from your redoubt strongpoint you "wait until you see the whites of their eyes" and take on the best infantry in the world in a series of frontal assaults. Week of twenty-fifth of November - - Fight on Harlem Heights (Platoon Defend the vital crossing over the Hudson River until relieved. Week of first of December - Sixth Session - The Battle of White Plains - hold the British and help General Washington escape with the Continental Army. (A huge number of scenarios have been developed for this On-Going class) Each class will begin with a "Mission Briefing", an orientation to the historical scenario and a discussion of the intended mission objectives and rules of engagement. Students will then work together to achieve those objectives against the teacher who will act as the adversary in the scenario. The concept is meant to immerse the student in role playing a commander of a squad or platoon in a simulated historical combat scenario so as to learn as much as possible about infantry tactics used during the American Revolution. This class requires the student to start a Roll20 account (free), this virtual tabletop is the way by which we pit our tactical ideas against each other. Students must be 13 yrs or older to use Roll20. A TDG is a situational exercise, driven by a historical narrative, that provides basic mission, intent, and resources available. It allows student-leaders to work through their decision-making processes and develop a plan. TDGs have been used throughout history dating back to before the 1800s. Most notably, Field Marshall Helmuth von Moltke, Chief of the Prussian General Staff, used them in the mid-to-late 1800s for contingency planning and called them “tactical assignments” (taktische Aufgaben). The most obvious benefit is that they require little in resources, can vary in complexity, and provide a low-threat environment to challenge and develop your learner’s creative and critical thinking. *** This is NOT a video game. Think in terms of CHESS.
Learning Goals
Students will learn about revolutionary warfare tactics by using them in class.
Students will work cooperatively to solve problems presented in class.
Students will learn about 18th century military operations by participating in the reconstruction
Other Details
Parental Guidance
In this class the students play the role of a commander of either a squad or a platoon based mainly upon the American Revolution experience, but will include the attack on Quebec, the seizure of gunpowder in Bermuda and various naval encounters. As such they are using their critical decision making skills to commander other members of their squad to achieve victory in one of many historically based scenarios. The simulated "combat" in this class is on-line (Roll20), there will be nor "gory" descriptions and such since this is simply tactical problem solving in historical scenarios. The student must be 13 years or older to use Roll20 as per Outschool guidelines.
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Sources
Books
Middlekauff, Robert. The Glorious Cause: The American Revolution, 1763-1789. New York: Oxford University Press, 2005.
A comprehensive overview of the American Revolution, including detailed accounts of key battles.
Fischer, David Hackett. Washington's Crossing. New York: Oxford University Press, 2004.
An in-depth study of George Washington’s crossing of the Delaware River and the Battle of Trenton.
Ketchum, Richard M. The Winter Soldiers: The Battles for Trenton and Princeton. Garden City, NY: Doubleday, 1973.
Detailed narrative of the crucial battles of Trenton and Princeton.
Buchanan, John. The Road to Guilford Courthouse: The American Revolution in the Carolinas. New York: Wiley, 1997.
Focuses on the Southern Campaign and the battles in the Carolinas, leading up to the pivotal Battle of Guilford Courthouse.
Ward, Christopher. The War of the Revolution. New York: Macmillan, 1952.
A thorough account of the American Revolutionary War, covering major battles and military strategies.
Boatner, Mark Mayo. Encyclopedia of the American Revolution. New York: McKay, 1966.
A comprehensive reference book providing detailed entries on various battles and military figures.
Articles
Bodle, Wayne. "The Valley Forge Winter: Civilians and Soldiers in War." Pennsylvania Magazine of History and Biography, vol. 109, no. 3, 1985, pp. 325-350.
Examines the impact of the Valley Forge encampment on both soldiers and the local civilian population.
Martin, James Kirby. "The Southern Strategy: Britain's Conquest of South Carolina and Georgia, 1775-1780." Military Affairs, vol. 45, no. 1, 1981, pp. 17-23.
Analyzes the British military strategy in the Southern colonies and the major battles that ensued.
Royster, Charles. "The Battle of Saratoga: From Failure to Victory." Journal of American History, vol. 60, no. 2, 1973, pp. 363-378.
Discusses the pivotal Battle of Saratoga and its significance in the American Revolution.
Online Resources
American Battlefield Trust. "Revolutionary War Battles." Accessed August 13, 2024. https://www.battlefields.org/learn/articles/revolutionary-war-battles
Provides detailed information on key battles of the American Revolutionary War, including maps and primary sources.
The National Archives. "American Revolution Military Records." Accessed August 13, 2024. https://www.archives.gov/research/military/american-revolution
Offers access to military records from the American Revolution, including battle reports and service records.
Library of Congress. "American Revolution: A Resource Guide." Accessed August 13, 2024. https://guides.loc.gov/american-revolution
A curated guide to resources on the American Revolution, including books, articles, and digital collections.
Mount Vernon. "Revolutionary War Battles." Accessed August 13, 2024. https://www.mountvernon.org/library/digitalhistory/digital-encyclopedia/article/revolutionary-war-battles
An overview of key battles during the American Revolution, with a focus on George Washington’s role.
U.S. Army Center of Military History. "The American Revolution." Accessed August 13, 2024. https://history.army.mil/html/reference/amerrev.html
Provides official U.S. Army historical accounts of the American Revolution, including descriptions of significant battles.
Teacher expertise and credentials
3 Degrees
Master's Degree in History from American Military University
Bachelor's Degree in Education from University of Maine at Farmington
Bachelor's Degree in History from Acadia University (Nova Scotia, Canada)
As a long-term wargaming enthusiast with a MA in Military Studies (Land Warfare), I am very excited to offer this class. Military History has been a passion of mine since elementary school. I understand the study of Military History, battles, and commanders as a very good way to improve critical thinking and problem-solving.
Reviews
Live Group Class
$23
weekly1x per week
55 min
Live video meetings
Ages: 13-18
2-6 learners per class