Project-Based Java for Beginners (Pre AP Computer Science)
What's included
10 live meetings
10 in-class hoursProjects
2-4 hours per week. Projects are not mandatory but we strongly encourage students to complete them.Assessment
includedCertificate of Completion
includedClass Experience
In this 10-lesson introductory Java course, students will learn to build simple applications by mastering core programming concepts, such as classes, loops, functions, and control flow. Each lesson includes a hands-on project that reinforces key concepts, with topics gradually progressing from basic syntax and data types to more advanced ideas like inheritance and arrays. Students will start by learning Java basics and progress to more advanced concepts, creating small programs such as a percentage calculator, an average score calculator, and a coin toss simulator. They’ll build understanding of object-oriented principles through the creation of interactive projects, including a custom-designed car class with constructors and a grading program using arrays. The course culminates in a final project where students apply all their skills to build a unique Java application of their own. This project-based approach ensures students gain confidence in coding, preparing them well for AP Computer Science and other advanced programming opportunities. For a week to week program, check out the syllabus.
Learning Goals
Students will learn to build simple Java based applications using programming classes, looping and functions. Each lesson has one small project.
Students will be able to use the in-built Java modules for their own final projects.
Syllabus
10 Lessons
over 10 WeeksLesson 1:
Introduction
An introduction to what Java is and what makes it a valuable skill to learn. We also go over basic data types and classes.
Project 1 – Calculating percentages and Discounts
Utilize the introductory features of Java learned in the first lesson to create a small program that will calculate discount percentages.
60 mins online live lesson
Lesson 2:
Classes and Objects
Second lesson we will focus on creating objects and gain a deeper understanding of what a class is. We will also look at the String data type.
Project 2 – Getting Input from the user
We will import the Scanner class and use Scanners built in methods to get data from users and output users data.
60 mins online live lesson
Lesson 3:
Continuing with Classes
Students will now have a better understanding of classes and we can make use of Javas Dialog Boxes.
Project 3 – Input Dialog example and Expanding on our Calculating percentage and Discounts projects
Students should now use our pre existing project and implement a dialog box where they see fit.
60 mins online live lesson
Lesson 4:
Control Flow
We will now cover Javas control flow, If, if else, logical operators, scope.
Project 4 – Average Score project: Students will now create a small program to calculate average test score using our Dialog boxes that we have learned and our control flow.
60 mins online live lesson
Other Details
Supply List
Technical Requirements: PC (Windows 10) or Mac (macOS 10.13) with at least a 2GHz processor and 2GB of RAM (4GB of RAM is recommended). No iPads and no Chromebooks!!! Broadband internet with at least 1.8Mbps download and 900Kbps upload speeds. Please make sure to remove your firewall if any Webcam - Either external or built-in (many laptops have an integrated camera). Microphone and Speakers - We recommend headphones with an integrated microphone
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Teacher expertise and credentials
**USE PROMO CODE: CODEAICODEOFF30 FOR $30 OFF ANY 10 WEEK COURSE - Valid until Dec, 27 **
~We offer early registration, sibling discounts, and multi-course bundles. ~
~Check out our complete Outschool offering here: https://shorturl.at/bcBGP ~
At AI Code Academy, we specialize in project-based STEM coding, AI, and mathematics programs for young learners. We are one of the few organizations that offer AI and machine learning courses tailored for kids. Our comprehensive curriculum spans from basic computer skills and Scratch coding to more advanced Python, Java, web design, game development, and AI machine learning projects.
Our unique focus is on introducing students to AI early, helping them grasp complex concepts like machine learning, data analysis, and smart devices, while also reinforcing mathematics skills, essential for their success in STEM fields.
With a team of passionate instructors—college students and recent graduates with degrees in Engineering and Computer Science—we provide hands-on, real-world projects that prepare students for future careers in AI, coding, robotics, and mathematics.
Reviews
Live Group Course
$24
weekly or $239 for 10 classes1x per week, 10 weeks
60 min
Completed by 141 learners
Live video meetings
Ages: 12-17
4-10 learners per class