There are no open spots for this class, but we found something similar!
5.0 (12) · Ages 10-15
A Very Dungeons and Dragons Christmas Holiday Adventure 5e
5.0 (2) · Ages 12-16
Better Quick Than Dead: A 5E Custom D&D Future Sci-Fi and Fantasy
5.0 (8) · Ages 8-11
Creative Writing Series- Animals
5.0 (14) · Ages 12-17
Dungeons & Dragons Adventuring Academy
5.0 (10) · Ages 8-13
Learn the Sugar Plum Fairy Solo From the "Nutcracker!"
5.0 (5) · Ages 13-17
Dungeons and Dragons Teens 101: Ruins of Grayhawk Dungeon Adventure
Solo Adventure #1 (An Unofficial Druidawn® Adventure)
A solo adventure for Knights that have completed the Beginner class. Druidawn® RPG uses creative writing, problem solving. Druid's Keep, the top secret island, has been invaded. Only you can be trusted to save the keep and its secrets.
This is an Unofficial adventure written by Melissa and Cameron Robb and based on the sourcebook from Druidawn® 1.0. This is a SOLO adventure for Knights of Druidawn®. Weekly homework assignments and adventure updates will be INTERACTIVE with others who are also completing their solo mission. Druidawn® Solo Adventures do have a connection and could best be completed in order but it's not required for success. This is for students that have already completed the Druidawn® beginner's...
I first experienced Druidawn® as a participant alongside my son. We quickly became enamored with the adventures and with leveling up our beloved characters. Soon I was having fun teaching Druidawn® myself, leading classes through mythical and magical lands. I have been been using Legends of Druidawn® to encourage students to write for many years. Words are currency in Druidawn®. Kids don't HAVE to write, they will WANT to write!
Homework OfferedHomework: Each week there will be 1-3 adventure interactions with Melissa via the Teacher page. There will also be a weekly writing assignment to be shared with the whole class. This writing assignment will be posted on the Outschool classroom for everyone to read. Students can put in as little or as much time as they choose. Their characters will benefit from their efforts.
1 - 2 hours per week outside of class
0You will need 1 20-sided die and 2 6-sided dice during each class. You will need your character sheets from the character you created in the beginner Druidawn® class.
Learners will not need to use any apps or websites beyond the standard Outschool tools.
As in all Druidawn® adventures there is always a peaceful option that the knights may choose but quite frequently they choose a chaotic resolution. Blood, weapons, killing are usually part of a chaotic resolution. Natural disasters may be part of this adventure. Since this is a solo adventure the peaceful or chaotic actions are all up to them! Characters and pets may be in peril throughout the adventure.
Meet the teacher
I am a homeschool mom in Rhode Island. I love traveling and being with my family. My son is 19 and in his third year of college. We have always homeschooled and always been very active in our local homeschool community. A lot of our travel...
$48for 4 weeks
Average rating:5.0Number of reviews:(2)
Completed by 19 learners
No live video meetings
1-6 learners per class