Outschool
Open currency, time zone, and language settings
Log In

Scratch Jr. Code a Game: Blast Off Outer Space

In this one-time class for ages 5 to 8, beginning coders program a fun and engaging coding project while learning the foundation of coding concepts using ScratchJr on a tablet device.
Ms. Sara (STEM Apprentice Academy)
Average rating:
5.0
Number of reviews:
(559)
Star Educator
Class
Play

What's included

1 live meeting
40 mins in-class hours
Homework
Any work not completed in class can be done for homework. The video of the class will be shared with students for review or extra practice. I will also include files of all the code used in class for quick reference.
Projects
1-2 throughout the class
Certificate of Completion
In this class, assessments will primarily consist of personal assessments conducted by the teacher through observation of students during class sessions. These assessments serve to gauge each student's understanding, progress, and engagement with the material covered. Various types of assessments, such as coding exercises, project presentations, and participation in discussions, may be offered periodically to provide a comprehensive evaluation of students' learning. Assessments will typically be conducted in class to ensure real-time feedback and interaction. While participation in assessments is highly encouraged for all students to track their development and receive tailored support, they are not mandatory. However, engaging in assessments offers valuable insights and opportunities for growth, making them a beneficial aspect of the learning experience.

Class Experience

US Grade Kindergarten - 2
Beginner Level
****This class is designed for BEGINNER to INTERMEDIATE level Scratch Jr coders. To make up for classes where students require a lot of assistance, I will provide materials and a video to complete the project for anyone who is unable to finish the project during class time. I will also stay as long as possible after class to assist.****

The majority of teachers offer coding classes to ages 8 and above. I feel coding can be taught to younger learners with patience, encouragement, and engagement. This is one of the very few classes designed for grades K-3. My style of teaching is very interactive and engaging. Each student will be able to share and express themselves as they feel comfortable. 
This is an introductory class exposing young learners to Scratch Jr. 

In this introductory lesson, coders create a Rocketship game that explodes when it hits either Earth or the Moon.
-the ScratchJr interface basics
-students will experiment with 3 different motion blocks and 2 different trigger blocks. 
-use a TOUCH trigger to activate the brakes on the rocket.
-edit the background in the editor by using the CUT and FILL tools
-create new characters/sprites for Earth, Rocket, and the Moon
-create a GAME OVER scene with a timer to return to play the game again
-practice coding skills and logic

The purpose of this lesson is to introduce young coders to creating algorithmic sequences in ScratchJr and incorporate phonics and writing practice.

__________________________________

ScratchJr utilizes block programming to allow children to create their own imaginative stories and games. It is a free app available on iPads, Android tablets, and Chromebooks. More FAQs are available here: https://www.scratchjr.org/about/faq

Please test your devices for compatibility prior to registering for this class.
**KINDLE WILL NOT WORK**
iOS devices: https://apps.apple.com/us/app/scratchjr/id895485086?ls=1
Android Tablets: https://play.google.com/store/apps/details?id=org.scratchjr.android
Chromebook: https://chrome.google.com/webstore/detail/scratchjr/oipimoeophamdcmjcfameoojlbhbgjda?hl=en
Desktop: https://jfo8000.github.io/ScratchJr-Desktop/

Other Details

Parental Guidance
Younger students may need parental support in order to complete tasks. Your child does NOT need to know how to read in order to participate but should know how to spell their name.
Supply List
It is strongly encouraged to have two devices. One device for Zoom (laptop, desktop computer, smartphone, or tablet) and a second device for coding (tablet or Chromebook only).

ScratchJr (FREE)
iOS devices: https://apps.apple.com/us/app/scratchjr/id895485086?ls=1
Android Tablets: https://play.google.com/store/apps/details?id=org.scratchjr.android
Chromebook: https://chrome.google.com/webstore/detail/scratchjr/oipimoeophamdcmjcfameoojlbhbgjda?hl=en
Desktop: https://jfo8000.github.io/ScratchJr-Desktop/

Please test your devices for compatibility prior to registering for this class.
 3 files available upon enrollment
External Resources
In addition to the Outschool classroom, this class uses:
Joined April, 2020
5.0
559reviews
Star Educator
Profile
Teacher expertise and credentials
Pennsylvania Teaching Certificate
Bachelor's Degree in Chemical Engineering from University of California, Santa Barbara
Great teachers form strong relationships with their students by engaging them in the subjects they are passionate about. I have always been a logical thinker who enjoys science, math, technology, and engineering both for work and play. 

I worked as an engineer for companies like Frito-Lay, Anheuser-Busch, Amgen as a consultant for many years improving their systems with automation and equipment. Once I became a parent, I began teaching extra-curricular classes as a way to have more time at home, but stay involved in subjects that bring me joy. 

Realizing that by being warm, professional, and enthusiastic, I am able to engage students. My creative lessons and strong classroom presence help build student confidence while increasing interest in subjects that may otherwise seem intimidating. 

Reviews

Live One-Time Class
Share

$20

per class
Meets once
40 min

Completed by 59 learners
Live video meetings
Ages: 5-8
1-4 learners per class

About
Support
SafetyPrivacyCA PrivacyLearner PrivacyManage Data PreferencesTerms
Financial Assistance
Get The App
Download on the App StoreGet it on Google Play
© 2024 Outschool