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Scratch Coding: Private Lessons, 1-On-One, For Intermediate Students

This one-on-one, ongoing class will allow students to enhance their understanding of the Scratch platform with a project-based approach. This course is intended for students who have used scratch and are looking to explore its applications!
Afifa Saleem
Average rating:
5.0
Number of reviews:
(39)
Class

What's included

Meets on Demand
schedule meetings as needed
45 mins
per session
Teacher support
Assessment
Students will provide 30-60 second explanations of their Scratch project at the end of class.

Class Experience

In this course, students will solidify their knowledge of MIT's Scratch platform (https://scratch.mit.edu/) while also learning about the iterative engineering design process. This process involves identifying the problem, brainstorming solutions, prototyping, testing solutions and critiquing them. Students will be able to put their 'engineering hard hats' on to think systematically, logically and consider a variety of factors when choosing design solutions for their Scratch project. 

This class is student-led, so the topic of each class is decided based on student's interests. Each week, the student will create a new project that combines familiar elements on the Scratch interface, based on the topic on interest. Each class is independent and does not build on the previous one. 

My role in this class will be to enable students to apply their creativity in a productive way - while also learning key skills in design thinking, such as brainstorming, prototyping and communicating design solutions. In addition, as an engineer, I will take a small portion of the class to discuss potential career options in engineering - and where engineering design would be applied in these career options. 

**Note: This class is for students who have some familiarity with the elements of Scratch. For beginner or advanced classes, please check out my other courses.**
Learning Goals
Students will learn to use Scratch for fun projects.
Students will learn and apply the engineering design process.
learning goal

Other Details

Parental Guidance
Dear Parents & guardians, This class uses 1 External Platform, Scratch, which requires parental consent before use by children under the age of 13. Please ensure you review the privacy policy here: https://scratch.mit.edu/privacy_policy. In order to ensure we make the best of the class, I would like to request that your child (1) has a new Scratch project open and ready at the start of class and (2) is comfortable with spelling, using the mouse & keyboard and the Zoom Screen Share feature. Scratch can be accessed here: https://scratch.mit.edu/projects/editor/?tutorial=getStarted. This course is designed such that each week focuses on a new project and does not depend on the previous week. However, students like to save their work and view it again. Saving Scratch projects will not be taught in the class - if you would like to save your child's work, please ensure this is done after each class. There are 2 ways to do this: 1. Download the project each time. This one is difficult for students as they would have to find it in the downloads folder and use the same device each time. This is also limited to desktop. 2. Create a Scratch account. This one automatically saves new projects, and students don’t have to worry about saving their projects each time. It would be necessary, however, to login to the scratch account each week before class. Please do not hesitate to reach out with any questions. Best regards, Afifa
External Resources
In addition to the Outschool classroom, this class uses:
  • Scratch
Joined April, 2020
5.0
39reviews
Profile
Teacher expertise and credentials
I am an engineer with over 10 years of teaching experience. I enjoy bringing complex engineering concepts to younger students in an un-intimidating way, to encourage exposure to STEAM fields. 

Reviews

Live 1-on-1 Lessons
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$45

per session
Meets on demand
45 min

Completed by 2 learners
Live video meetings
Ages: 6-12

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