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Roblox Lua Coding - Intermediate Level One

Students with 6 or more months of experience coding in Roblox Studio continue to advance their coding skills.
Miss Jennifer
Average rating:
4.9
Number of reviews:
(621)
Class

What's included

12 live meetings
9 in-class hours

Class Experience

Welcome to "Roblox Lua Coding - Intermediate Level One ". 

This course is intended for learners with 6 or more months of computer programming/coding and game design experience with Roblox Studio. 

Upon enrollment, a prerequisite assessment "game" and a practice video will be sent to make sure students meet the requirements for class.  
This course is not project based. This course is 100% about Roblox Lua.
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Prerequisites include: 
Here are examples of scripts students should be able to write without use of the toolbox.
Coding example 1: Use a script and a REMOTE function that will destroy a part when a character steps on it. A REMOTE function.

Coding example 2:
Write a script that causes a text label to appear on the screen.

Coding Example 3: 
Write a script that spawns parts when you click a button.
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How is Intermediate level different from Beginner Level?
- More challenging code. The code reviewed at the intermediate level require more steps.
- More collaboration between learners. 
- More use of view tab features such as Output and Script Analysis
- Greater emphasis on debugging and troubleshooting
- more classroom engagement outside of class (discussion topics will be posted weekly to confirm understanding). 
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Learners will be expected to type their own script/code.
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There is pair programming every week in class as well as outside of class.

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Week 1: Conditional Statements
Conditional statements are commonly used in coding to create dynamic gameplay. We will review basic conditional statements and how they are used in Roblox games. Students will be in small groups to practice. A discussion post will be listed as well to reinforce the information.
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Weeks 2 and 3: Functions
Week 2 and Week 3 will focus exclusively on functions. It will include creating functions (anonymous ones as well as functions that are not anonymous). Remote and Non remote. This includes calling functions and reviewing proper syntax and structure. Supplemental videos will be posted in the classroom to reinforce this topic. 

Week 4: Arrays

Weeks 5 and 6:
Services
We discuss services and their use in Roblox games. Learners will write code that require they use services other than Workspace. 
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Weeks 7, 8, and 9 - User Interface Design (Intermediate)
Students at this level know how to add text and images to their games. Here in intermediate level, the focus on adding functionality to GUI. This could be for the purpose of a shop or a game badge, or something similar. 

Weeks 10 and 11 : Pair Programming and Troubleshooting - Learners will work in small groups to complete coding exercises that reinforce information taught earlier in the course. This will incorporate use of script analysis and output. These week are designed to challenge students to fix not only their own code, but the code of others. This is meant to encourage cleaner and more effective coding and increase the use of comments. 
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Week 12 -
Students are able to share their designs with the class and test out their games.
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What is NOT covered in this course?

Third party applications such as Blender or Photoshop
Monetization
Marketplace Toolbox
Animation
Artificial Intelligence (AI)
How to play Roblox games
Basic Navigation
Backend Data Stores
Advanced Scripting
PC troubleshooting

Other Details

Parental Guidance
This course requires use of Roblox Studio. Students under 13 will need assistance downloading/installing the program to use in class. Roblox Studio contain items that may not be suitable for all audiences, such as zombies and weapons.
Supply List
Roblox Studio is needed for this course. it is a free program that should only be downloaded from the official Roblox site, www.roblox.com/create
External Resources
In addition to the Outschool classroom, this class uses:
Joined October, 2020
4.9
621reviews
Profile
Teacher expertise and credentials
Hi!

My name is Miss Jennifer, and I teach classes about Roblox/Roblox Studio, Cubzh, Visual Studio Code, and Blender. I enjoy teaching coding and video game design. It is a joy to be able to teach what I love to do. 

My coding classes focus on learning computer programming fundamentals. These are essential skills that students will take with them into adulthood and are valuable in any field of study.

I am also a Roblox event organizer, and I have run a few virtual gaming tournaments here on Outschool: Roblox Bedwars, Bladeball, and Doors. The Doors tournament was pretty funny because I had multiple students get to door 100, so it was a tie. If you have any ideas for other tournaments I should create in the future, let me know.

I don't just teach Roblox stuff; I am a huge fan. When I am not teaching, I am on Roblox just like you. I play ERLC, Pls Donate, Dandy's World, Bladeball, Berry Ave., Strongest Battlegrounds, Elemental Grounds, and Bedwars. I am Zukojen on Roblox. I am also Zukojen on Cubzh. Cubzh is an up and coming 3D gaming platform that also uses Lua programming.

I offer a lot of classes. If you are not sure what class to take first/next, ask me. Please feel welcome to send me a message BEFORE enrolling. Some classes are for students that have never used Roblox Studio. Some classes are for students that have no coding experience. Some classes are for students that have some coding experience but are still beginners. Please tell me your current experience level (if any) and what you want to learn, and I can tell you where to start. 

If you don't see a day/time that works for your schedule, please send me a schedule request. 

Don't see a class that you like? Tell me! I am always looking for new class ideas and always updating my material.

I have taught over 3,000 students here on Outschool how to code and create their own games. I hope to see you in my classes soon!
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More about me and my teaching style:

My teaching style is all about being thorough and patient. It really doesn't matter to me what kind of game the student wants to make; every game has the same basic components, and every coding language shares the same basic components. My goal is to give students the fundamental skills they need to create whatever they want. I allow the kids to lead based on their interests and explore. I provide hands-on examples and enable students to learn at their own pace in a prepared environment. Learning should never be a passive process. Students should present, aware, and engaged.

It may take longer or require more effort, but it is worth it every single time. The things that students can learn to do for themselves and others are far more meaningful than what someone else can do for them. So yes, students in my classes are responsible for typing their own code and building their own stuff. Does it take longer? YUP. Is it more challenging? YUP. Copying and pasting stuff and blindly following a bunch of steps is not helpful. There is value in learning how to make things on your own. 

I am often told by my younger students that I treat them just like I treat the big kids. I treat all my students like developers, because they are developers. The only difference between my students and me is that I have more experience doing it. We all have to start somewhere. Never too early to learn these lifelong skills. Why do I treat all my students like developers, even the ones with no experience? That is because in the tech world, we call those junior developers! Haha!

I was born and raised in Westchester County, New York. I now live in Nevada (Pacific Standard Time Zone). I have always enjoyed technology. When I was a kid, I would take electronics apart and often would break them in the process, which my parents were not too happy about haha. "The machine is for homework ONLY!"  Apparently the family computer could not run without a CPU. Who knew? HAHA.

As a kid, I would read my aunt's medical books and write what I found in C programming. 
#include <stdio.h>

int main() {
    char funnyBoneDefinition[] = "The ulnar nerve runs near the surface of the elbow, and when hit, it can cause a tingling sensation in the forearm and fingers, often referred to as hitting the 'funny bone.'";

    // Print the definition using the variable
    printf("Funny Bone: %s\n", funnyBoneDefinition);

    return 0;
}

If there is anyone out there that wants to learn C, let me know! Let's keep C alive! Many industries like the aerospace, financial, automotive, and medical industry still use C for essential stuff to function. We need more people to learn the language. I would love to teach it.

It should be no surprise then to know that before Outschool, I worked as a software developer for a hospital system. My primary coding languages are Lua/Roblox Lua, C++, C, python, java, and C#. After work, I would help students in my local area with their math and coding homework. Now I get to teach students all over the world in a virtual classroom here on Outschool. It's so much fun!

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Live Group Class
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$129

for 12 classes
1x per week, 12 weeks
45 min

Completed by 6 learners
Live video meetings
Ages: 11-15
5-9 learners per class

This class is no longer offered
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