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Roblox Game Design With Lua (Level 2)

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AI Code Academy
Average rating:
4.7
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In this course, students will learn int/adv game designing and development on Roblox Studio using Lua code.

Class Experience

10 lessons//10 Weeks
 Week 1
Lesson 1
Intro to CFRAME
Create a function that moves the part up and down(CFRAME) Make 2 bricks that call these 3 functions, and create a light show PROJECT 1: Create a light show
 Week 2
Lesson 2
How to save data in your game
Creating a leaderboard using Functions Explain what the functions we have used are, more into them. Event handling (Basics) Explain the idea of saving data in our game. Create a leaderboard that shows the player's name and the amount of Script that saves the player's gold to DataStorage. PROJECT 2: Create an on-hit brick that will increase the amount of gold the player has.
 Week 3
Lesson 3
Creating on-hit gold to collect
Beginning of our GOld Collection game. Use C-frame to make gold bricks move. Create a Diamond Brick, that is changing colors, and gives a ton of gold. Speed up the script that takes the gold from the player leaderboard. PROJECT 3: Create a game that involves gathering the max amount of gold.
 Week 4
Lesson 4
Displaying names above bricks in your game, and scripting purchases with in-game
How to use GUI in game Create 2 bricks that will act as on-hit bricks. Create functions in these bricks. Make it so when the player hits these bricks, it changes its humanoid attributes. Create a tile that buys walls or objects PROJECT 4: Create 2 buttons, that change the players when they touch them
 Week 5
Lesson 5
Intro to user tools, scripting tools.
Create a wand that changes the weather Create brick, so when the users touch it(if they have enough gold) they buy the items, and it shows up in their inventory. PROJECT 5: Creating items that players can use.
 Week 6
Lesson 6
Animations
Create a block that allows the user to buy the sword Create sword Script sword when they buy the sword, the block disappears. Go over how to create animations
 Week 7
Lesson 7
Spawns
Creating user bases Create spawns, so when the user touches them they join that team. Create bases, so you have to be on a certain team to purchase that team's swords/powerups. Create a door that checks if you are on the team, and if so, disables CanCollide, and becomes transparent.
 Week 8
Lesson 8
Create Data Store
Combining this all to make a game Create teams for 4 bases Create a leaderboard that displays teams(1 per team), gold amount, and player Create Gold around the world, that is collectible(normal gold, Diamond Gold) Create a Data Store for gold Build walls/doors for the base. Only the team can go through the door, or step on the plates to buy things. Create plates that can be stepped on, to be bought by one team. These then disappear and create walls.
 Week 9
Lesson 9
REVIEW DAY
Answer questions regarding students final projects, help with them
 Week 10
Lesson 10
FINAL PROJECT PRESENTATION DAY
The students will create their own program from what they have learned throughout the class. Upon completion the projects are demonstrated by their creators.
  • Students will learn intermediate/advanced game designing and development on Roblox Studio using Lua code
2 - 4 hours per week outside of class
Projects
Frequency: 1-2 throughout the class
Feedback: included
Details: Projects are not mandatory but we strongly encourage students to complete them.
Assessment
Frequency: included
Details:
Joined April, 2020
4.7
1663reviews
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Teacher expertise and credentials
Project-based, STEM Coding + AI Programs + Mathematics

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Reviews

Group Class

$219

for 10 classes
1x per week, 10 weeks
60 min

Completed by 120 learners
Live video meetings
Ages: 10-15
4-10 learners per class

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