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Masks RPG - Heroes Rising (Camp)

New class
Ages 13-18
Live Group Class
Become a young superhero just learning how to use your powers and rising to Halcyon City's challenges in this three-day tabletop roleplaying game (RPG) campaign. Not Dungeons & Dragons (aka DND or D&D) but a fun and easy-to-learn system.
Average rating:
4.9
Number of reviews:
(519 reviews)
Popular

Live video meetings
4x per week, 1 week
2-6 learners per class
90 min

What's included

4 live meetings
6 in-class hours

Class Experience

Have you ever wanted to become a superhero? Masks: A New Generation, a tabletop roleplaying game from Magpie Games, allows players to portray super-powered teens. Set in Halcyon City, a fictional contemporary locale where superheroes are not a secret, but a part of everyday life, Masks provides a fun and engaging atmosphere for tabletop gamer of all experience levels. This easy-to-learn game uses the Powered by the Apocalypse system, which requires only two six-sided dice (d6) to play. A quick explanation of the rules and setting are all players need to get started. Name your hero, choose their look, and work with your fellow players to design your team!

Masks is a fantastic tabletop roleplaying game for a first time RPG player or an experienced D&D expert who is looking for something new and different. Your hero might step into a leadership role for the first time, learn to trust again after years of only relying on herself, finally overcome a dark secret from his past, or discover that their powers are greater than they ever imagined. The Heroes Rising campaign will focus on establishing the team and on the character learning how to use their powers as a force for good in the world. 

Our first session will be devoted to creating characters and learning the Masks rules. Each player will choose a Playbook as a starting point for their character. Every Playbook has a unique question used to build the team's back story. By the end of this session, players should be comfortable using the Basic and Playbook Moves. 

Sessions 2-4 will follow our young heroes' adventures through Halcyon City, the superhero capital of the world. Game sessions will include team building, roleplaying (narrating or acting out the characters' actions), and combat. Our story arc concludes at the end of our fourth session. 

This is a four-session intensive run over three consecutive days. Character creation (session 1) and the first play session (session 2) will take place on the same day with a short break between meetings. If you are looking for a one-time 90 minute game with pregenerated characters to test the waters, look for GameCon Side Stage: Masks RPG - Sidekicks to the Rescue (One Time).

Offered as part of GameCon 2022: https://info.outschool.com/gamecon-2022

Learning Goals

Tabletop roleplaying games teach cooperation, leadership, ethics, mental flexibility, creativity, and strategy. More importantly, they create a safe space for students to explore experiences and emotions without judgment. Along with learning the game system, students will learn to work together to build a narrative in a way that is balanced, respectful, and fun.

Other Details

Parental Guidance
Tabletop roleplaying games (TTRPGs) are stories told together by a Game Master (GM) and players portraying characters (PCs) they have designed, using dice rolls to resolve game mechanics. Tabletop roleplaying games may contain age-appropriate and comics-typical violence, interpersonal tension, and mild romantic themes. Both player characters (PCs) and non-player characters (NPCs) may be put in peril or sustain injury. Game content will remain PG-13 and will never include graphic depictions of violence, plots/themes pertaining to sexual assault/violence, or player character death. Players must keep their roleplay within these parameters for everyone's safety and enjoyment!
Supply List
•Two d6 dice or a virtual dice rolling program
•A pregenerated playbook for your hero 
•A copy of the Masks core book (soft and hardcover available here: https://magpiegames.com/product/masks-a-new-generation-hardcoverpdf/ or PDF available here: https://www.drivethrurpg.com/product/193258/Masks-A-New-Generation) IF DESIRED
 2 files available upon enrollment
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Sources
While not required, students are encouraged to purchase the Masks core book from Magpie Games, available in soft or hard bound editions here: https://magpiegames.com/masks/ and PDF here: https://www.drivethrurpg.com/product/193258/Masks-A-New-Generation Additional supplements are available for the game, but not necessary.

Meet the teacher

4.9
519reviews
Popular
Profile
Teacher expertise and credentials
Master's Degree from Kennesaw State University
After working in the a tabletop roleplaying game industry as a writer and editor for over 20 years, I opened a small roleplaying game publishing company with my husband, producing materials for the investigative horror game, Chill 3rd Edition. I have regularly run Masks games for students age 8+ since the game's initial publication, including a three-part actual-play game session that aired on YouTube during Dragon Con Goes Virtual in 2020. 

Reviews

Morgan A. McLaughlin McFarland, MAPW suggests this class next...
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