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or $132 for 6 classes
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Make Your First Game in Unity - (Beginners)

New class
Ages 9-12
Live Group Course
In this fun and beginner-friendly class, students will create their very own farming game in Unity—no programming experience needed! We’ll plant, grow, and sell crops while discovering the exciting world of game development and game design.
Average rating:
5.0
Number of reviews:
(4 reviews)
Rising Star

Live video meetings
1x per week, 6 weeks
1-6 learners per class
55 min

What's included

6 live meetings
5 hrs 30 mins in-class hours
Homework
1 hour per week. Students will be given optional homework to customize and make the game they develop their own. While art and audio will be provided, they may also work to import their own assets.
Certificate of Completion
included

Class Experience

Beginner Level
In this engaging and beginner-friendly course, students will learn the basics of game development by creating their very own farming game in Unity. No prior experience in coding or game design is required, making this class perfect for curious minds who want to dive into the exciting world of game creation.

~~~~~ Feel free to message me if any of the scheduled times for this course don't work for you. I am willing to work to find a gap in my schedule. ~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

What Will Be Taught?

Students will learn essential game development concepts, including:
- Building and designing game environments.
- Coding basic gameplay mechanics in C#.
- Implementing player interactions, such as planting and harvesting crops.
- Creating an inventory system to store items.
- Developing an in-game economy to sell crops and earn currency.
- Adding polish with sound effects, and animations.
- Packaging and building their game as a standalone application.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Topics Covered:
- Session 1: Unity basics—navigating the interface, creating objects, and designing the game world.
- Session 2: Scripting essentials—coding player movement and adding collision
- Session 3: Farming mechanics—planting, growing, and harvesting crops.
- Session 4: Inventory system—storing and displaying harvested crops.
- Session 5: In-game economy—selling crops and earning currency.
- Session 6: Progression and polish—unlocking new features, adding sound, and building the final game.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Each session consists of:
- Interactive Lecture: I’ll explain key concepts using slides, live demonstrations, and examples.
- Hands-On Practice: Students will follow along as we build features together in Unity.
Q&A and Discussion): We’ll address any questions, troubleshoot code, and share progress.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Teaching Style:
- I focus on creating a supportive and interactive learning environment. My teaching style is hands-on and collaborative, encouraging students to actively participate and ask questions. 
- I break down complex topics into simple, easy-to-understand steps, ensuring every learner feels confident and engaged.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Learner Interaction:
This is a highly interactive class! 
Students will:
- Ask and answer questions in real-time during live sessions.
- Share their screens when they need help troubleshooting.
- Participate in group discussions about their game design choices.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I’ll provide personalized feedback and support throughout the course to ensure every learner can succeed and bring their creative ideas to life.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Materials Used:
- The class will use Unity, a free game development platform, along with Visual Studio for coding in C#. 
- I’ll provide guidance on how to download and set up these tools before the first class. Slides, code snippets, and additional resources will also be shared to support learning.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

By the end of the course, students will have a fully playable farming game they can showcase to family and friends, along with the skills and confidence to keep creating games on their own!

Learning Goals

Programming: C# classes, variables, if statements, for loops, inheritance
Unity: Navigating interface, physics components, collision detection, sound effects

Syllabus

6 Lessons
over 6 Weeks
Lesson 1:
Introduction to Unity and Game Development Basics
 - Introduction to Unity’s interface: Scene, Game, Hierarchy, Inspector, and Project windows.
- Creating a new Unity project.
- Adding and customizing GameObjects (e.g., sprites for the player and environment).
- Overview of game assets: importing sprites and organizing folders. 
55 mins online live lesson
Lesson 2:
Creating Player Movement and Interaction
 - Animating player movement
- Adding interactable objects (e.g., crop tiles).
- Using triggers and scripts to detect player interactions to pickup and drop seeds
- Programming
     - Null checks
     - Arrays
     - Foreach loops 
55 mins online live lesson
Lesson 3:
Designing the Farm and Interacting with Crops
 - Adding a simple money system
- Selling crops for gold.
- Purchasing new seeds
- Creating new dirt tiles with a shovel
- Programming
     - Class Inheritance 
55 mins online live lesson
Lesson 4:
Planting and Growing Crops
 - Scripting basic planting and harvesting mechanics.
- Using timers to simulate crop growth stages.
- Adding sprite changes to represent growing crops.
- Randomly spawning new seeds to plant
- Programming:
   - Lists
   - for loops 
55 mins online live lesson

Other Details

Parental Guidance
A Unity account is required to access the Unity game engine. However, these accounts won't need to be shared with the instructor or students in order to participate in the class.
Pre-Requisites
No prior skills needed! Just an excitement to learn and make video games!
Supply List
Students will use:
- The Unity game engine https://unity3d.com/get-unity/download 
- The interactive development environment, Visual Studio https://code.visualstudio.com/download
- Art and Assets provided by me

Install Unity before the class starts, since it will help us focus on development. Don’t hesitate to contact me if there are any issues or questions with the installation process.

To install Unity:
- Install Unity Hub: a way to manage different downloaded versions of Unity
- Sign into Unity with Google or create a Unity ID
- Go back to Unity Hub and go to the installs tab on the left.
- Click the “Install Editor” button for the latest 2022 release (right now its 2022.3.54)
External Resources
In addition to the Outschool classroom, this class uses:

Meet the teacher

Joined November, 2024
5.0
4reviews
Rising Star
Profile
Teacher expertise and credentials
I have over 8 years of experience as a software engineer and 5 years as a Unity game developer. I have taught students young and old without prior any programming or game development experience to build games. 

Reviews



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