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Life Skills

Learn to Play Dungeons and Dragons Ages 13-18

Dungeons and Dragons is more than just a storytelling game. It opens the imagination and allows the player to express their self to others without fear of judgement. This class teaches the skills to play this game that anyone can learn.
Charles Lott
2 total reviews for this teacher
New class
Class
90 minutes
per class
Once per week
over 6 weeks
13-18
year olds
1-12
learners per class
per learner - per class

How does a "Multi-Day" course work?

Meets multiple times at scheduled times
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Great for engaging projects and interacting with diverse classmates from other states and countries

How Outschool Works

Available Times

Pacific

Mon, Oct 17

Oct 17 – Nov 21 (6 weeks)
Mondays
7:00 – 8:30 AM
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Description

Class Experience

This class will teach learner to play Dungeons and Dragons. They will learn what Dungeons and Dragons is and isn't, they will learn what the various dice are for and when to roll them, they will learn to create characters from their own imaginations. We will cover game mechanics and concepts such as armor class and hit points, skill checks and saving throws, but it is when these things are used together to play the game that the real benefits of Dungeons and Dragons are unleashed.

Dungeons and Dragons and other roleplaying games like it have showed their value in studies to assist in the teaching and reinforcement of important social and cognitive skills.  I recently completed Level 1 of the Games2Grow approach to Therapeutic Application of Roleplaying Games. Therapist are using roleplaying games in schools, residential facilities, outpatient mental health populations, military veterans and first responders to assist in the treatment of ASD, ADHD, anxiety, trauma treatment resistance and fatigue.

I am not a therapist but have learned that playing Dungeons and Dragons can do a number of things for the players.
D&D gives them ownership over their characters allowing them to express themselves.
D&D gives players opportunity modeling, social skill practice and coaching.
D&D provides the possibility for the translation of acquired skills from a fantasy setting to the real world.
D&D teaches players control over their emotions like excitability take can delay other mental abilities like reason, and determining consequences of actions
D&D Teaches Collaboration between players to avoid negative consequences and complete task and quest.
D&D teaches the need for planning ahead, to thing out one's actions and the possible consequences of those actions
D&D teaches players perspective and empathy for others
D&D provides a fantasy space to problem solve.
D&D teaches interacting with peers in a positive manner.
D&D teaches positive interaction with leaders
D&D allows the practice of communicating verbally and non-verbally
D&D teaches self-advocacy.
and many more skills. Players will touch on all of these and not even realize it as they play a enjoyable game.
I have been playing Dungeons and Dragons for 44 years, and gamemastering for most of that time. Dungeons and Dragons has had a profound impact on my life. It has given me a lifetime of enjoyment that I want to share with others and help a new generation of players enter the hobby.

I have recently retired from  a thirty year career in law enforcement and have a degree in criminal justice, with a minor study in history and philosophy 

Completed Level One Training of Games2Grow therapeutic application of roleplaying games

About ten years ago I was diagnosed with ADHD and Dyslexia.  The doctor said that over my lifetime I had formed some solid coping skills to handle these disorders. I attribute many of these skills to Dungeons and Dragons. It was playing Dungeons and Dragons at a young age that turned me on to reading, a love for history, philosopy and appreciation for martial arts and other cultures.
Learners will be given some homework between classes. It will consist of making characters for the game and should be enjoyable for them. It is not graded, but is for my benefit to ensure that they can do this independently.
 1 file available upon enrollment
Copies of the character sheet that was attached to the introduction letter A set of roleplaying dice available at bookstores, hobby stores, game stores or online and 4 six-sided dice The 5th edition Dungeons and Dragons Player's Handbook pencil and paper
1 hour 30 minutes per week in class, and an estimated 0 - 1 hours per week outside of class.
This class teaches the rules and knowledge to play Dungeons and Dragons. Learners will encounter nothing scary. The Dungeons and Dragons Game is basically a storytelling exercise with a construct of rules placed over it. The game does have imaginary combat and spellcasting as its focal point as most tales take place in fantasy worlds much like Lord of the Rings or fairy tales that include fighting dragons. 

Only the secure Outschool tools and meeting platform will be used in presenting this class.

Teacher

Charles Lott
🇺🇸
Lives in the United States
Roleplaying Games: A Road to Success
2 total reviews
4 completed classes

About Me

Hello, my name is Charles Lott.

I was introduced to Dungeons and Dragons in 1979 by my uncles as Hurricane Frederic beat up my small town outside. It was a night changed the landscape, as much as it did a small mind. I had always loved tales of... 
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