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500
for 14 classes
Class

Learn to Code in Python Using Turtle Library! (Ages 7-10)

Completed by 5 learners
Ages 7-10
Live Group Class
In this 14-module immersive course, learners can start to learn text-based programming using the Turtle library in Python.
Average rating:
5.0
Number of reviews:
(30 reviews)

Live video meetings
2x per week, 7 weeks
1-2 learners per class
60 min

What’s included

14 live meetings
14 in-class hours

Class Experience

In this class, kids will be introduced to text-based programming using Python's Turtle library. Learners who have proficiency with Scratch will find this as their next best course/class to foray into the field of programming as they can relate most of the blocks used in Scratch, with text-based commands in Python Turtle. 

Learners use Python and the Turtle library to conquer mazes, paint pixel art, create a Mad Lib Generator, and build a simple Carnival Game. Once familiar with basic concepts, the young programmers are introduced to debugging, loops, variables, and conditional logic. 

The content to be taught is divided into 5 Modules and each module covers 2-3 classes of instruction. Worksheets will be used wherever necessary. The lesson plan is as follows:

Module 1:  Introduction and Drawing using Turtle Library

          - Class 1: Introduction to Python Turtle, Installation and a few commands, write your first python program using Turtle, debugging
          - Class 2: Relate a python program to Scratch, pen size and color, draw shapes
          - Class 3: Move in all directions, Comments in programming, Introduction to loops.

Module 2:  Turtle Travel

         - Class 4: Introduction to algorithms, create line drawings, use this knowledge to make the turtle travel through a maze (Maze picture file will be posted in the classroom the day before). Extend the knowledge to travel through a barnyard (picture file will be posted in the classroom the day before).
        - Class 5: Connect the dots- draw a picture challenge using the skills learned. (could be a simple shape like a kite, caterpillar, etc.)
        - Class 6: Introduce x-y coordinates, pixel values, control pen up, pen down. Extend the knowledge to draw a robot.
        - Class 7: Drawing challenging- draw more objects (could be a complex shape like a house, ghost, Letter A, truck, etc.)

Module 3: Spirographs

       - Class 8: Loops and variables (introduction), experiment creating patterns.
       - Class 9: Random numbers, create spirographs using random numbers (worksheet will be provided the day before).

Module 4: MadLib Game

      - Class 10: Explore chatting with the computer. Explore the use of variables. Create a silly party invitation using variables. Worksheet (identify variables, will be provided the day before).
     - Class 11: Weird and Wonder story- create a silly story using variables.
     - Class 12: Continuation of the previous class.

Module 5: A simple Carnival Game

     - Class 13: Talk about conditionals (if..else), create a choose your gift game.
     - Class 14: Guess the number (use randint) game.

    This class is also suitable for learners who have no prior coding experience but would want to learn to code. Installation of Python in the learners' computers is recommended (will be taught in the first class).

Learning Goals

Learners will develop an interest in text-based programming with activities designed for beginners.

Other Details

Parental Guidance
Parents can guide their learners in downloading Python during the first class.
Supply List
Worksheets will be posted in the classroom the day before (for meetings that would require worksheets).
External Resources
In addition to the Outschool classroom, this class uses:
Sources
Python download: https://www.python.org/downloads/ Part of this class's curriculum is from the Technokids project, used with permission from them.

Meet the teacher

5.0
30reviews
Profile
Teacher expertise and credentials
I have a Master’s degree in Computer Science from San Jose State  University. I have been actively involved in teaching people from all walks of life, as a freelancer and I have tutored students in various platforms such as computer programming, Mobile Development (iOS), Linux shell scripting, ScratchJr, Scratch 3, Java, Python, Web development etc.

I am also a freelance music teacher and have been teaching students South Indian Classical Music, both as online and in-person classes for the past 3 years in the USA and for the past 10 years in India.

I love teaching and I make learning fun and do not believe in being strict and stern with the students. I also believe in "learning through examples"- meaning, I think of and give real-world examples to which the students can relate to so that they find it easy to understand the concepts being taught. 

Now I am passionate about passing on my technical skills along with theoretical knowledge to my students and achieving the next level of success.

Apart from this, I have three beautiful kids, a 7-year old, a 4-year old and a 2-year old. I love doing experiments at home with my kids and teaching them. We learn together and have lots of fun and squeals of laughter.

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