What's included
12 live meetings
10 in-class hoursHomework
1-2 hours per week. Homework (approx. 1-2 hours per week) will be assigned to help students reach their invention goals at each stage of the process. Parental assistance may be needed to help students gather supplies for their invention and to shoot a video presentation of their entry.Class Experience
US Grade 3 - 6
This 12-week course guides and mentors students to develop, prototype & build their own invention projects! This hands-on course focuses on the process of creative invention development, as well as how to present the invention to share it with others. Students will also learn about patents and trademarks. The course utilizes a proven invention curriculum developed by the Invention Convention. The Invention Convention program is a yearly competition sponsored by the Henry Ford Museum that teaches students problem-identification, problem-solving, entrepreneurship and creativity skills and builds confidence in invention, innovation and entrepreneurship. Students interested in submitting to the Invention Convention are prepped to submit their projects to the Invention Convention in their state/country. Participation in the Invention Convention is fully optional. The instructor will teach students the invention process and support students to develop their own projects over the course of 12 sessions (meeting once a week), as follows: Sessions 1-4, Phase 1: Brainstorming, Research & Solutions Development Sessions 5-8, Phase 2: Prototyping & Testing; Naming the Invention Sessions 9-12, Phase 3: Final Building & Presentation Materials Homework (approx. 1-2 hours per week) will be assigned to help students reach their invention goals at each stage of the process. In addition to the scheduled group class sessions, the instructor will provide individualized guidance and help to students and parents as needed during the week. Parental assistance may be needed to help students gather supplies for their invention and to shoot a video presentation of their entry. Note: Students will be guided to prepare presentation materials that help them to develop and communicate their inventions, including an invention logbook, invention presentation board and invention video. These materials will also enable them to enter the Invention Convention (entry deadline in March/April). Entering the Invention Convention is completely optional. Students who would like to explore making inventions (without entering the competition) are also encouraged to take this course. The Invention Convention has local Chapters several U.S. states, as well as some other countries outside the U.S. Students without a local chapter may also be able to enter as an Independent Inventor. The instructor can help parents research the specific guidelines for their Invention Convention Chapter as needed. After entering the local Chapter competition, local winners will be selected to proceed to the U.S. National Invention Convention competition.
Learning Goals
Students will learn the invention process including:
1. Identifying a problem
2. Brainstorming and researching solutions
3. Prototype development, iterative testing and incorporating feedback; gathering data from "failures" or unexpected results
In addition, students will gain experience in presenting their invention through the following materials:
4. Documentation of their invention process through an invention log book (required to enter the Invention Convention)
5. Preparation of a display board for their invention (required to enter the Invention Convention)
6. Creating a video to explain and demonstrate their invention (required to enter the Invention Convention)
Other Details
Language of Instruction
English
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Teacher expertise and credentials
We're dedicated to introducing young students to the amazing world of quantum physics, invention & science research! We've received teacher-training through the official Invention Convention organization. In addition, we've been offering STEAM (Science, Technology, Engineering, Art & Math) classes and creating educational materials for students of all ages for over 15 years. We're excited to share this course content with more students through Outschool.
Reviews
Live Group Class
$240
for 12 classes1x per week, 12 weeks
50 min
Completed by 8 learners
Live video meetings
Ages: 8-12
5-10 learners per class