$90
for 7 classesIntroduction to Programming with Java, Part 2
Completed by 101 learners
Ages 11-16
Live Group Class
Live video meetings
1x per week, 7 weeks
3-18 learners per class
55 min
What's included
7 live meetings
6 hrs 25 mins in-class hoursClass Experience
This is the second in the series of Introduction to Programming with Java courses. It will pick up right where the first class left off. Course Objective This course is a continuation of the problem-solving and programming methodologies that are fundamental to the study of computer science. Students gain considerable experience with fundamental language constructs and types (classes), such as expressions, decisions, iteration, functions, structures, and strings. This course (and those to follow in the sequence) is modeled after a college-level class taught by this instructor but is accessible to students who have never programmed before. This is an excellent course for a student exploring the possibility of becoming a programmer or software engineer, or possibly pursuing a college degree in a Computer Science field. Course Outcomes • Students will become proficient and comfortable with problem-solving with respect to programming. • Students will understand the basic methodologies of programming in both the procedural and object oriented environments. • Students will gain understanding on the syntax and constructs of the Java programming language. • Students will be able to explain the concept of objects/classes and be able to represent real world events in class form. • Students will become proficient in the following programming constructs: expressions, decisions, iteration, functions, structures, and strings. Course Content This course will cover the following topics: • Loops • Methods • Single and Multi-Dimensional Arrays • Objects and Classes We will also begin the discussion of efficient algorithm design. Assessment This is a very hands-on course. Students will be asked to try out the Java programming principles AS they are being taught in the class. After each class a lab project will be assigned that guides the student through creating complete and proper running programs that will be submitted to the instructor before the next class. The instructor will be available to guide the student through these labs throughout the week. Requirements Students will need a desktop or laptop computer. We will be using a free online programming environment. Completion of the first class or a beginner's understanding of programming with Java is needed.
Syllabus
7 Lessons
over 7 WeeksLesson 1:
While loops
Another type of flow-control, the while loop allows your program to repeat a chunk of code or action.
55 mins online live lesson
Lesson 2:
For Loops, Do-While loops
After seeing what While Loops can do for us, we dive into several other looping structures like the for loop and the do-while loop. We compare the different types of loops and apply them to creating some fun games.
55 mins online live lesson
Lesson 3:
Random Numbers
Most programming languages provide a way to generate random numbers, which come in handy when writing games or anything modeling things that happen in nature. In this lesson we will see how Java generates random numbers and end up writing a fun number guessing game.
55 mins online live lesson
Lesson 4:
Methods
Methods (user defined functions) allow the programmer to package code in a reusable and efficient manner. If you find yourself using a similar chunk of code multiple times throughout your program, methods are the way to go!
55 mins online live lesson
Other Details
Supply List
Students will be provided with weekly PowerPoint decks that will contain all the information they need.
External Resources
In addition to the Outschool classroom, this class uses:
Meet the teacher
Teacher expertise and credentials
I have a degree in computer science and have been teaching all levels of programming and software engineering at the college level for 20 years and have worked in the industry for the same amount of time. This particular course (Introduction to Programming) has always been my favorite to teach. My goal is to give the students an experience that will prepare them to be successful in a Computer Science based college program.
I love programming because there are multiple ways to solve a problem. Computers only do what you tell them to do - whether you realize you're telling them to do something or not!
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