Coding & Tech
Introduction to Functional Programming | Start Creating With Code! (Age 12-14)
In two hours, students will learn the basics of Elm programming to create their own masterpiece. Grouping simple shapes and applying transformations will develop their algebraic thinking, laying the foundation for STEM educational pathways.
Fondation STaBL Foundation
10 total reviews for this teacher
6 reviews for this class
Completed by 12 learners
Twice per week
over 1 week
learners per class
per learner - per class
How does a “Multi-Day” course work?
Meets multiple times at scheduled times
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Great for engaging projects and interacting with diverse classmates from other states and countries
How Outschool Works
Available TimesPacific Time
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What will be taught? Problem solving by decomposition. Elm graphics coding. What topics will you cover? Basic shapes. Translation. Rotation. Scaling. Cartesian coordinates. Fractions. Negative numbers. Color theory. Grouping. How is your class structured? We will cover new topics in the first 30 minutes, and children will use the rest of the class to perfect their creations. How will you teach? The instructor introduces a topic as a how-to. For example, "This eye...
Children will learn that all the math they are learning in school has this cool application to computer graphics. They will be motivated to practice their estimation because everything must be created from basic shapes, and they will "draw" faster if they can guess proportions and directions better. Children will define their own variables, and since Elm is a functional language (https://en.wikipedia.org/wiki/Functional_programming), the meaning of a variable in Elm matches the meaning in high-school algebra. If your child continues to learn Elm, they will be getting a head start on what the world's leading universities teach their undergraduates.
We ask that learners look over the one-chilli-pepper Cool Demos (http://www.cas.mcmaster.ca/~anand/CoolDemos/) between the two sessions and if they would like to explain their favourite Cool Demo at the beginning of the second class.
We will let you know if your child is ready for one of our Camps, or needs to practice basic skills, which they can do in the Herogram Workshop.
2 hours per week in class, and an estimated 0 - 1 hours per week outside of class.
Example code: http://www.cas.mcmaster.ca/~anand/CoolDemos/ Shape creator: http://www.cas.mcmaster.ca/~anand/ShapeCreate2.html Colour Visualizer: https://macoutreach.rocks/rgbflashlight/
Fondation STaBL Foundation
Where kids create with code!
🇨🇦Lives in Canada
10 total reviews
15 completed classes
Our coding curriculum, designed at McMaster University and tested in hundreds of schools, is designed to (1) introduce Algebraic Thinking so children are primed to succeed in high school algebra, (2) build problem-solving, team-working...