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Coding & Tech

Intro to 2D + 3D Game Design and Coding: Unity & C# (Beginner)

A beginner level class where kids learn how to create their own 2D and 3D video games using Unity while building the basic building blocks of coding with the C# programming language.
STEAM K-12: Coding & Game Design Classes
152 total reviews for this teacher
41 reviews for this class
Completed by 392 learners
Class
50 minutes
per class
Twice per week
over 4 weeks
8-13
year olds
4-10
learners per class
per learner - per class

How does a "Multi-Day" course work?

Meets multiple times at scheduled times
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Great for engaging projects and interacting with diverse classmates from other states and countries

How Outschool Works

Available Times

Pacific

Tue, Sep 27

Sep 27 – Oct 27 (4 weeks)
Th, Tu
5:00 – 5:50 PM
Taught by:
Camila Magrane
Only one spot remaining
Enroll Late

Mon, Oct 10

Oct 10 – Nov 2 (4 weeks)
Mo, We
12:00 – 12:50 PM
Taught by:
Jack Stewart
Only 3 spots remaining
Enroll

Mon, Oct 10

Oct 10 – Nov 2 (4 weeks)
Mo, We
1:00 – 1:50 PM
Taught by:
Jack Stewart
5 learners enrolled
Enroll

Tue, Oct 18

Oct 18 – Nov 10 (4 weeks)
Tu, Th
12:00 – 12:50 PM
Taught by:
Camila Magrane
 Enroll

Tue, Oct 18

Oct 18 – Nov 10 (4 weeks)
Tu, Th
1:00 – 1:50 PM
Taught by:
Chris Sloan
 Enroll

Tue, Oct 18

Oct 18 – Nov 10 (4 weeks)
Tu, Th
2:00 – 2:50 PM
Taught by:
Dominique Paige
4 learners enrolled
Enroll
Don't see a time that works for you?

Description

Class Experience

For this class, students don't need to have any previous coding or game design experience  UNITY Engine is a great entry into design and programming skills. Students will follow a kid-friendly process similar to real video game designers who create the games they play at home! 

Students will learn how to design, develop and produce games with Unity Engine's interface and prefabs (C# scripts) 
Students will learn programming and logic to code character, enemy behaviors and reactions to events in their games through If/Then Statements, Switches, Variables and Loops, all done through a clickable, drag and drop interface. 
Students will learn the basic fundamentals of game design. 
Students learn more advanced coding techniques and algorithms to enhance gameplay mechanics such as power-ups and custom graphical user interfaces.
Students learn to use the tools available in UNITY Engine such as C# Plugins, Animation, 
Students will create interesting terrain, towns, villages and dungeons. 
Students will write dialogue for their in-game stories and in-game non-playable characters (NPC’s) 
Students will make use of Graphic Design techniques and programs such as GIMP/Photoshop and Powerpoint (Slides/Keynote) to enhance the visual appeal of their game. 
Students will learn about the importance of audio and sound design and implement appropriate music and sound effects into their games. Students complete game design planning through a Master Design Document process, prior to starting their final projects.
Students will learn how to PORT their games and play them on various platforms (desktop, mobile, etc).
STEAM K-12 is an organization focused on coding and game design classes for K-12 Learners and professional learning opportunities for K-12 Educators. In our classes, kids learn to code, design video games and build software. Our learners have fun while learning the critical skills of tomorrow. We strive for the highest quality instruction. All of our teachers are either credentialed K-12 educators and/or have a background in Computer Science/Tech.

STEAM K-12 was founded in 2020 by Giancarlos Alvarado - a certified K-12 Educator and Professional Senior iOS Developer from San Diego, California. Giancarlos has has over 14 years of classroom experience in K-12 with degrees from Rutgers University and The College of New Jersey; has developed and published 10 apps on iOS since 2015, and is currently working on his first PlayStation 5 title to be released in late 2022. Giancarlos has been teaching coding and video game design classes since 2006. 
For this course, students will use the UNITY Game Engine. To install the Unity Game Engine you must first install Unity Hub (https://unity3d.com/get-unity/download). After installing Unity Hub, sign in with Google and/or create a unique Unity ID. On the left hand side of Unity Hub you will see an option that says "Installs". Click on the installs tab and then click the blue "Add" button on the top right corner. Install the latest "LTS" release (2019 as of this writing). This will install the actual Unity Game Engine. Unity runs on most Windows, Mac and Linux machines but the better your video card (GPU) and the more RAM you have (8GB bare minimum) the better the experience (regardless of platform). Please try and install the UNITY Engine PRIOR to class starting. Please see link above for downloading and installing. Please be aware that UNITY is a professional software suite (that's great for kids!) but it does require a decent computer. The more RAM and the faster the hard drive (SSD's) the better it'll perform and the happier our learners will be! URLs for primary software used in this class: Unity - https://unity3d.com/get-unity/download Visual Studio Code - https://code.visualstudio.com/download Blender - https://www.blender.org/download/ GIMP - https://www.gimp.org/downloads/
In addition to the Outschool classroom, this class uses:
1 hour 40 minutes per week in class, and an estimated 1 - 2 hours per week outside of class.
This course takes a nonviolent, inclusive, Nintendo-like approach to video game design. 

Offered by

STEAM K-12: Coding & Game Design Classes
🇺🇸
Lives in the United States
Tech Classes for Kids!
152 total reviews
205 completed classes

About Us

At STEAM K-12 we offer coding & game design classes for K-12 learners and educators. Our team is comprised of expert Teachers from around the U.S. Here on Outschool, we offer popular Game Design courses for Unity, RPG Maker and Unreal Engine! On... 
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