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How to Make Your First Video Game - An Introduction for Absolute Beginners
Completed by 29 learners
Ages 10-15
Self-Paced Course
45 pre-recorded lessons
6 weeks of teacher support
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1 year of access to the content
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Your learner can start learning when they want and progress at the speed that works best for them.Start when you want.
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What's included
45 pre-recorded lessons
6 weeks
of teacher support1 year access
to the contentClass Experience
US Grade 5 - 9
Beginner Level
In this self-paced course, students will explore foundational concepts in computer programming and game development using the Godot game engine. Throughout over six hours of instructional video lessons, lesson and unit reviews, and downloadable art files, students with little or no experience will create a full 2D space-shooter style video game. By the end of this course, learners will have built a strong understanding of how to create 2D games, as well as the confidence to expand on them. Save $20 on your very first Outschool course with this referral code: JoeyTie20 All of my instruction is laser focused on fostering true understanding of fundamental game development programming concepts. Students are never simply told where to click or what to type to produce a quick result. We always take the time to fully explain what we are doing and why it works - or why it didn’t. I’ll be there all along the way to offer guidance, feedback, and troubleshooting through the issues that can sometimes frustrate and discourage new programmers. The Godot game engine uses a GDScript to write game logic. It is extremely similar to Python - one of the world's most popular and widely used programming languages. Much of what we learn here will be directly transferable to Python, as well as other professionally used engines and languages. I work hard to ensure a consistent and high quality on-demand classroom experience. This includes clear and concise lesson plans, thoughtful course structure, high fidelity audio and video, and accessibility considerations. If you have any questions you’d like answered before signing up, please don’t hesitate to reach out! Notes: Godot is fully compatible with both Windows and Mac. While all of the instruction in this course is done using a Windows computer, you can complete the entire course using either operating system. This course guides students into fully-fledged, real world programming. This is much different than programs like Scratch or other block coding style systems. We will be writing actual code and encountering all sorts of bugs that come with it. It's expected that students will run into unique issues and errors along the way that are not covered in the material. I will be there throughout course length to help guide learners through those problems with written or personalized recorded video responses.
Syllabus
45 Lessons
over 6 WeeksLesson 1:
Welcome to the Course
Get a strong start on your project by watching the overview video, downloading the initial project files, and reviewing the course format!
Lesson 2:
Downloading Godot
Step by step instruction on how to download the Godot game engine from the official website to kickstart your game development journey.
Lesson 3:
First Time Setup
Get acquainted with Godot as you are guided through the initial setup process and introduced to the Project Manager.
Lesson 4:
Interface Tour
Take a guided tour through Godot's user-friendly interface to familiarize yourself with its tools and features.
Other Details
External Resources
In addition to the Outschool classroom, this class uses:
Sources
We will use the free and open source Godot game engine to build this project. Canva is used to provide organized and easy-to-follow lesson structure. Loom is used in this course to deliver high quality video, transcripts, and on-screen captions.
Meet the teacher
Teacher expertise and credentials
Bachelor's Degree in Science from Baker College
Bachelors of Computer Science and professional experience as a software developer.
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