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Ghosts of Saltmarsh: Dungeons and Dragons Summer Camp

In this summer camp, we'll play through three of these adventures! Gather your sailing gear, put on your sea legs, and let's set sail into some of the most popular classic adventures from D&D 1e!
GM Grant
Average rating:
5.0
Number of reviews:
(124)
Class

What's included

1 live meeting
2 in-class hours per week

Class Experience

Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic ‘U’ series and some of the best nautical adventures from Dungeon magazine. In this summer camp, we'll play through three of these adventures! Gather your sailing gear, put on your sea legs, and let's set sail!

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Official description:

Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!

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Dungeons and Dragons is is collaborative storytelling game. It is a game of vast possibilities where you learn to think carefully, to plan, to strategize, to persuade, to resolve conflict, and so much more, all while exploring memorable locales, meeting fascinating NPCs, and defeating truly frightening enemies.

Note: You must have your video on for these sessions and be unmuted as often as you can. D&D is a game of community and collaboration, of experiencing, struggling, and laughing together. If you cannot actively participate, please do not enroll. Reach out to me if you have questions about this.

Learning Goals

Due to the vastness of options in Dungeons and Dragons, students will learn and exercise many skills, including the following:
-communication
-strategy and tactics
-storytelling
-critical thinking
-teamwork
-problem solving
-conflict resolution
-resolutions of ethical and moral dilemmas
-math and reading fluency
learning goal

Other Details

External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Joined November, 2020
5.0
124reviews
Profile
Teacher expertise and credentials
I have run Dungeons and Dragons campaigns for many years. Beyond that, I've run many diffferent TTRPGs from Pathfinder to The One Ring to Monster of the Week. I also have much experience teaching D&D to new players. As far as teaching children goes, I've spent over a decade teaching ages 8-18 in the classroom and have served in many roles from Master Teacher to Curriculum Developer to Network Trainer to Academy Headmaster.

Reviews

Live Group Class
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$10

weekly
1x per week
120 min

Live video meetings
Ages: 13-17
4-6 learners per class

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