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Coding & Tech

Game Design Course in Roblox: Design and Program Your Own Game (8-Session)

Become a game designer in Roblox by learning the Lua programming language and basic game design principles to craft your own unique video game!
Connected Camps
3796 total reviews for this teacher
77 reviews for this class
Completed by 714 learners
90 minutes
per class
Once per week
over 8 weeks
year olds
learners per class
per learner - per class

How does aMulti-Daycourse work?

Meets multiple times at scheduled times
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Great for engaging projects and interacting with diverse classmates from other states and countries

How Outschool Works

Available Times

Pacific Time

Sat Aug 13

Aug 13 - Oct 1 (8 weeks)
10:30pm - 12am
Outside 6am-10pm in your local time.
Taught by:
Chris Cordoba
2 learners enrolled
Enroll Late

Sat Aug 20

Aug 20 - Oct 8 (8 weeks)
6pm - 7:30pm

Sun Aug 28

Aug 28 - Oct 16 (8 weeks)
8:30pm - 10pm

Sat Sep 3

Sep 3 - Oct 22 (8 weeks)
4pm - 5:30pm

Sun Sep 11

Sep 11 - Oct 30 (8 weeks)
10:30pm - 12am
Outside 6am-10pm in your local time.

Thu Sep 15

Sep 15 - Nov 3 (8 weeks)
8:30pm - 10pm

Tue Sep 20

Sep 20 - Nov 8 (8 weeks)
6pm - 7:30pm

Sat Oct 1

Oct 1 - Nov 19 (8 weeks)
4pm - 5:30pm

Tue Oct 4

Oct 4 - Nov 22 (8 weeks)
8:30pm - 10pm

Fri Oct 14

Oct 14 - Dec 2 (8 weeks)
6pm - 7:30pm

Sun Oct 23

Oct 23 - Dec 11 (8 weeks)
8:30pm - 10pm

Wed Oct 26

Oct 26 - Dec 14 (8 weeks)
6pm - 7:30pm

Tue Nov 1

Nov 1 - Dec 20 (8 weeks)
4pm - 5:30pm
Don't see a time that works for you?


Class Experience

— Day 1 - Set Up and Brainstorm + Terrain: Our primary goal for this day is to assist students in setting up Roblox Studio and to familiarize kids with our course’s objectives. In our first class, students will start brainstorming ideas for the games they’d like to create. We’ll familiarize them with the Roblox Studio tools and they will start crafting the terrain for their maps.

⁠— Day 2 - Event Triggers / Script Basics: With scripts, objects can be brought to life and made interactive. Students in this session will utilize a basic programming language (Lua) and scripts to incorporate into their game and make event triggers.

⁠— Day 3 - UI / UX: After an introduction to UI / UX, students will learn how to add surfaceGUI to parts of their games to enable drop-down menus and start screens.

⁠— Day 4 - Scoreboards / Breakable Objects: By making certain objects breakable or obtainable, we’ll show students how to connect those objects to a functional scoreboard or leaderboard. This enables maps to have objects that can contribute to a score in which playtesters can collect.

⁠— Day 5 - Mobs and NPCs: Mobs and NPCs are non-playable characters or characters that are targetable. In this session, students will add NPCs or mobs to their games. They will also be able to script dialogue for the NPCs / Mobs they create. 

⁠— Day 6 - Special Effects: Using scripts, students may code special effects on their Roblox characters and other objects in the game. These special effects can be enabled at all times or only when players interact with the object.

⁠— Day 7 - Animation and Rigging: Students will learn how to use the animation plugin to create custom animations or use pre-existing animations provided by Roblox. They will use this newfound knowledge to animate their NPCs.

⁠— Day 8 - Showcase and Play: It’s showtime! Everyone will be able to share their games and playtest to reflect on the entire creation process. This is also the ideal time to give each other feedback.
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn alongside one another. Our programs are designed based on extensive research in the learning sciences. The founders and leaders of Connected Camps, Mimi Ito and Katie Salen, are professors at the University of California, Irvine, who specialize in the design of online learning experiences that are fun, social, and directly tied to academic outcomes. Learn more about the research behind Connected Camps at the Connected Learning Alliance resource site: 

One thing that makes our programs unique is our near-peer mentorship model. Our programs are led by young adults and college students, often with the help of high school volunteers. We hire counselors and coaches from top universities in computer science, game development, economics, social studies, and the arts, and train them on how to facilitate project-based learning with younger kids. Our young instructors have the same passion for technology, games, and digital making as our learners, and take on the role of instructors, as well as fellow enthusiasts and relatable role models.

The curriculum for this program was designed by a team of counselors pursuing degrees relevant to the material at hand. The learning experiences in this class are driven by these counselors’ academic expertise in the field, along with their desire to share their passion for the subject with a group of excited learners. All of Connected Camps’ curricula are vetted by the organization’s Product Manager, Matthew, who possesses a Masters in Secondary Education and a deep belief in the power of collaborative virtual learning.
This class does not require any out-of-class work. We do offer optional challenges that students can work on as an extension of what is taught in class. We provide guidance and instructions for students who are inspired to delve deeper into the topic. The purpose of these challenges is to give students the opportunity to supplement their learning with additional material that aligns with their passions and goals. Students may then integrate their learnings into their project and showcase their accomplishments to their classmates.

With this approach, students can explore the subject on their own. We give students the opportunity to share what they’ve explored independently with the class.
For this class you will need a pair of headphones, a microphone, and Roblox Studio. Roblox Studio is free, works on both Mac and Windows and can be obtained here:
In addition to the Outschool classroom, this class uses:
At Connected Camps, we assess each student’s progress by engaging them in reflection of their own work and the work of their classmates. By building in Roblox and applying concepts taught in class, our students are able to solidify their learnings through hands-on application. Our counselors’ focus is to provide qualitative feedback to further each students’ individual goals and interests, and we do not use letter or number grades.

In addition to our in-class reflections, our counselors also provide post-session recaps that offer a summary of what is accomplished each day. Through these summary reflections, students are able to review the material and share with their parents what they did in class. We find this approach allows kids of different interests and abilities to engage with our teachings in a way that is particularly relevant to them.
1 hour 30 minutes per week in class, and maybe some time outside of class.
Internet safety is a top priority for us and our goal is to create a safe, connected community of learners that is moderated by our instructors. Throughout our programs we strive to educate our learners on internet safety and best practices for connecting online.

In our programs, our learners are often making friendships and connections with others in class. While we encourage positive online friendships, we think it’s important to practice these principles of internet safety:

— Do NOT ask others to connect online outside of our programs without first confirming with your parents. Our programs are a safe, moderated space for learners to engage but we can’t moderate connections outside of our classes.
— Do NOT give away personal information which includes but is not limited to: your name, address, phone number, passwords, location, email address, and parental information.
— If an individual asks for personal information, you should inform a counselor or your parent for guidance.


Common Sense Media Resources for Parents:
Keeping Games Fun and Friendly: learn how to keep your child's experiences positive and fun when communicating in online games with others.
The Power of Words: help your child learn that words exchanged online are indeed powerful, and offer strategies to use when confronted with cyberbullying.
Private and Personal Information: learn the difference between what personal things your child can safely share online and private information that should not be shared.

Offered by

Connected CampsLearning Together Online
3796 total reviews
2737 completed classes

About Us

Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn from one another. Our programs are designed based on the extensive research in the... 
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