Coding & Tech
Flappy Bird: Scratch Coding & the Engineering Design Process (Beginner)
In this one-time session, students will create their own famous game of flappy bird while learning about the Engineering Design Process.
8-11
year old learners
3-5
learners per class
$15
Charged upfront
Meets once
90 minute class
There are no open spots for this class.
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Description
Class Experience
In this course, students will learning basic coding in MIT's Scratch platform (https://scratch.mit.edu/) while also learning about the iterative engineering design process. This process involves identifying the problem, brainstorming solutions, prototyping, testing solutions and critiquing them. Students will be able to put their 'engineering hard hats' on to think systematically, logically and consider a variety of factors when choosing design solutions for their Scratch project. Students...
This class is taught in English.
Students will learn how to code using Scratch. Students will learn and apply the engineering design process.
I am an engineer with over 10 years of teaching experience. I enjoy bringing complex engineering concepts to younger students in an un-intimidating way, to encourage exposure to STEAM fields.
In addition to the Outschool classroom, this class uses:
Students will provide 30-60 second explanations of their Scratch project to the class.
1 hour 30 minutes per week in class, and maybe some time outside of class.
Dear Parents & guardians, This class uses 1 External Platform, Scratch, which requires parental consent before use by children under the age of 13. Please ensure you review the privacy policy here: https://scratch.mit.edu/privacy_policy. In order to ensure we make the best of the class, I would like to request that your child (1) has a new Scratch project open and ready at the start of class and (2) is comfortable with spelling, using the mouse & keyboard and the Zoom Screen Share feature. Scratch can be accessed here: https://scratch.mit.edu/projects/editor/?tutorial=getStarted. This is a one-time class. However, students like to save their work and view it again. Saving Scratch projects will not be taught in this class. If you would like to save your child's work, please ensure this is done after the class. There are 2 ways to do this: 1. Download the project each time. This one is difficult for students as they would have to find it in the downloads folder and use the same device each time. This is also limited to desktop. 2. Create a Scratch account. This one automatically saves new projects, and students don’t have to worry about saving their projects each time. It would be necessary, however, to login to the scratch account each week before class. Please do not hesitate to reach out with any questions. Best regards, Afifa