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eko-STEAM 2: Ice Age Life and Cave Art, a Learning Time Machine!

Class
Project Imo, Inc.
Average rating:5.0Number of reviews:(9)
We’ll spend time exploring the wonders of the last ice age, ending only about 11,700 years ago. Our voyage spans climate and geography of our past. Glaciation, massive mammals, human ingenuity and expression will be at our fingertips.

Class experience

Next Generation Science Standards 
•	NGSS 3-LS4-1: Analyze and interpret data from fossils to provide evidence of the organisms and the environments in which they lived long ago
•	NGSS 3-LS3-2. Students will use evidence to support the explanation that traits can be influenced by the environment.
•	NGSS 3-LS4-2: Use evidence to construct an explanation for how the variations in characteristics among individuals of the same species may provide advantages in surviving, finding mates, and reproducing.
•	NGSS 3-LS4-3: Construct an argument with evidence that in a particular habitat some organisms can survive well, some survive less well, and some cannot survive at all.
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Student Learning Outcomes
1.	Students will compare ice age climate with modern climate.
2.	Students will identify a risk of rapid warming in modern arctic tundra biomes.
3.	Students will understand how ice age animal traits helped them survive.
4.	Students will understand basic human evolution as a series of traits and behaviors and be able to correlate this to animal evolution.
5.	Students will visualize how common objects around them could have been used by primitive humans to survive and express themselves creatively.
6.	Students will create a short story about an animal using methods similar to those of ice ace ancestors.
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Essential Questions
How was the world climate different during the last ice age?
What kind of animals survived in the ice age? Why?
What traits do humans have that help us survive?
How do human group behaviors like cooperation help us survive?
How would humans have adapted behaviorally to survive in the ice age?
How did early humans create art to express story?
How could we tell a story in a similar way?
Jason Hyland is the President and Executive Director of Project Imo, Inc., a nonprofit experiential education organization. He has developed the eko-STEAM curriculum for use in the field and in virtual environments using a blending of Next Generation Science Standards, social-emotional learning strategies, formal peacebuilding instruction methodologies, and a deep connection with nature. He is also a substitute teacher.

He is an avid outdoorsperson who has led expeditionary trips into the backcountry with backpack and canoe, facilitated high challenge courses, and nature learning experiences. He is also a retired police lieutenant and facilitated classes for youth and emerging adults in his community for decades. 
 2 files available upon enrollment
Student will need some form of creative supplies to make a cave painting of one of their favorite animals. • Rocks. Yep, rocks. Learners will need 1 or two rocks (or pieces of cardboard or craft paper we’ll cut to look like rocks). • Craft paint in assorted colors. • Paint brushes. • Cup of water to rinse brushes and something to protect the surface under their painting area. Learners will also need access to Zoom; a printer, paper, and writing implement if using workbooks; ability to link to supporting YouTube videos; a notebook; a camera and microphone for group discussion is encouraged. Our Project Imo facilitators will moderate chat content for learners not using cam & mic so everyone can lend their voice to the discussion.
We will refer to Project Imo's eko-STEAM curriculum workbook, the Wild Classroom,  and video content from Stone Age Man.

The Wild Classroom content
https://thewildclassroom.com/biomes/artictundra-2/

Stone Age Man content
https://youtu.be/IFOP14Oxa0E 

If children have their favorite field guides or books on ice age life, these are highly encouraged. 
Average rating:5.0Number of reviews:(9)
Profile
Project Imo is a 501c3 charitable, educational organization that helps connect children and youth to immersive education that helps them develop as learners, leaders, scientists, stewards, and more. Our virtual programs focus on STEAM learning,... 
Group Class

$10

per class
Meets once
80 min

Completed by 8 learners
Live video meetings
Ages: 7-11
3-8 learners per class

This class is no longer offered
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