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Dungeons & Dragons D&D Ongoing Class: Candlekeep Mysteries

Embark on a spellbinding D&D journey into the library fortress of Candlekeep! Shape unique heroes, defend the legendary library fortress, and undertake thrilling missions while exploring personal quests!
Ed May
Average rating:
5.0
Number of reviews:
(303)
Popular
Class

What's included

1 live meeting
1 in-class hours per week

Class Experience

Candlekeep is the greatest collection of knowledge in the known world.  Historians, sages, and other seekers of knowledge travel from all parts of the realms to search through its vast collection of books.  However, many of the books in the library fortress of Candlekeep impart not only knowledge but adventure as well!  The Avowed of Candlekeep catalog and maintain the books in the vast library, but when a book contains a portal to another dimension, a trapped monster, or just an unsolved mystery who can they turn to?  Your heroes, of course!

This class will give learners of all experience levels the full D&D experience.  Your hero will undertake perilous adventures and face horrible monsters.  By overcoming these challenges, your character will gain in experience, skills, and renown until they are they most powerful adventurers in the land!

In game terms, we will create beginning heroes and adventure through the adventures found in the Candlekeep Mysteries book.  Learners will have the opportunity to advance their character to higher levels, making choices about their character's expertise along the way.

This class will be for those who want to create a character with a rich backstory.  Learners will have ample time to role-play their characters in social situations as well as in tactical combat. 

As the name suggests, each of the adventures contain an element of mystery.  These adventures will contain the “three pillars” of D&D: combat, exploration, and roleplaying/social interaction.  Though there will be combat, many of the adventures will require the careful search for clues and some thoughtful consideration of what they mean.  Heroes who attack first and ask questions later may not be as successful as those who look for multiple ways to overcome obstacles and solve the mystery.

Previous experience is NOT a requirement!  We welcome all learners regardless of experience or skill level.  Rules will be taught as needed.

Role playing games are excellent vehicles to work on academic skills like reading, math, and social studies.  They are also outstanding ways to practice team work, leadership, negotiation, creative problem solving, and imagination!

Our first class on or about December 4 will consist of character creation.  We will go beyond the numbers to create fully fleshed out personalities.  These personal details will inform the learner's decisions about how their character will react in different scenarios.  Please note:  we will be using the Player's Handbook to create characters.  The options presented there will be the ones available for player characters.

Beginning with the second class on or about December 11 the heroes will travel to Candlekeep with a caravan seeking entry.  The journey may have its own perils even before arrival at the library.

The third class on or about December 18 will give learners and chance to explore Candlekeep, encounter their first mystery, and give them the chance to search for a solution.

By the fourth class on or about January 8 the heroes have potentially solved the mystery.  As part of their reward, one of the Avowed approaches them with a very interesting offer!

Subsequent adventures will be dictated in part by the choices the learners make for their heroes.

Adventure awaits!

Other Details

Supply List
Learners will need a way to roll rpg dice (4, 6, 8, 10, 12, and 20 sided dice.)  This can either be physical dice (often found at bookstores, game stores, or hobby stores), a dice rolling app (I like Dice by 7pixels), or a dice rolling website (type "online dice roller" into Google, or use the Roll20.net online dice roller if you have an account).
 2 files available upon enrollment
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Sources
We will be using Roll20.net for some of our encounters. A Roll20.net account ins not required.
Joined April, 2020
5.0
303reviews
Popular
Profile
Teacher expertise and credentials
Hi, I'm Ed! 

I'm so happy to be teaching on Outschool!

I'm a professional puppeteer, a gamer, and a home school dad!  

During my career as a puppeteer I've performed with the Muppets, the Jim Henson Company, and Sesame Street among others.  I've been a puppeteer on feature films, tv shows, and videos throughout my 30+ year career.  I have toured internationally with Walking with Dinosaurs-the Arena Spectacular for the past 11 years.  Currently I own a company that tours throughout the Southeast.  

As a home school dad I helped teach my son his entire school career.  

I'm a huge fan of games, especially role-playing games!  Playing a role playing game can improve skills like math, reading, comprehension, team work, and creative problem solving.

Students learn better when they are in an environment where they want to learn.  Using puppetry and games, I've been able to educate students of all ages on a variety of topics.  In fact, puppetry and games can be used to teach any subject under the sun!

Please look over my classes here on Outschool.  If you have any questions or suggestions for classes you'd like to see, please get in touch with me!

Reviews

Live Group Class
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$22

weekly
1x per week
60 min

Completed by 11 learners
Live video meetings
Ages: 13-16
3-6 learners per class

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