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Dungeons and Dragons: Unfamiliar Release the Tiny Beasts

In this ongoing course students will join together traveling across the land as any of races in Unfamiliar.
Devin Bruno
Average rating:
4.9
Number of reviews:
(400)
Class

What's included

1 live meeting
55 mins in-class hours per week
Homework
Writing your characters backstory. (Optional) Draw your character.

Class Experience

A new spell has been circulating among wizards across the realms. It has the power to free a wizard’s familiar from its bonds. This loyal servant who has been with the wizard on many adventures, over many years, now becomes its own independent creature. It gains the power of speech, increased mental statistics, and is able to begin adventures of its own.

You all have recently began your lives as unfamiliars and have heard that many other unfamiliars have gathered together to make their own town. Others have chosen to make their homes and shops inside empty spaces in buildings across the land. You and your fellow adventures will get to create new characters as an unfamiliar picking your race and class using the "Dungeons and Dragons: Unfamiliar Release the Tiny Beasts" book. After which you will go on an adventure together across the land deciding what you would like to do and where you would like to go.

Week 1: Making Characters
-I will be teaching how to make your character.
Week 2:  Wrapping up any character creation. Deciding on backstories. Start the campaign.
-Finishing up character sheets and answering any other questions.
-Deciding on what everyone's backstory is going to be. Including but not limited to how each of your characters met or if you would like to meet the other players characters during the class.
-Beginning the play session together if time allows
Week 3+:  Continuing the campaign.
-Once the campaign starts each session is player driven.
Example:If players on their sixth class decide they would like to go into the dungeon inside the mountain that is where they will head to. If a different class on their sixth class is in a town where a wizards tower and they decide to go visit a wizard to see if he has any jobs or quests for them then that is where they will try and get to.

IMPORTANT NOTES
1) Students are expected to have a basic understanding of Dungeons and Dragons. Whether it be playing a simplified version or the full version of D&D.
2) Whenever a map is needed I will be screen sharing a map. No accounts need to be made for your student on other websites. 
3) If a player joins a class that has already been going on for awhile now they will make their character the same level as the other students that have been playing. 
4) If your learner need to withdraw from a class and then join a different class you can make a new character or use the same one you had before. If you use a character you have already played with before with a level difference then the students in the new class you then 
 a) If you are lower level then the new party you may level up to the same level as the current class. 
 b1) If you are more than one level higher than the new class you will have to adjust your characters level to be the same level.  b2) If you want to keep your character sheet the same feel free to make a copy of your character sheet at the lower level and leave the original as is for other classes.
c) You might have to wait to gain items from your higher level character later if it's too powerful for the lower levels. Otherwise you can keep your items.
Example: You want to play your level 11 jumping tree crab named Leaper in a game where there is level 3 players. Leaper will need to be adjusted to level 3 and if he has a magical dagger that deal a massive amount of fire damage on hit and has a chance to instantly kill an enemy. Leaper would have to wait till he was higher level to gain his magical dagger. If he had a regular short bow, two short swords, and a fancy hat they had earned from before. Since those wouldn't unbalanced the game Leaper could keep those in their inventory from the beginning.

The author of "Dungeons and Dragons: Unfamiliar Release the Tiny Beasts" is a fellow Outschool teacher Jerry Joe Seltzer. If you need any help with drawing your own D&D character feel free to take a drawing class with him. Tell him hello for me.
https://outschool.com/teachers/Jerry-Joe-Seltzer#usbtq39kzn
Learning Goals
Learn to work as a group.
Improve math, problems solving, and critical thinking skills.
Deepen understanding of Dungeons and Dragons.
Practice writing with filling out the character sheet and writing up your backstory.
learning goal

Other Details

Supply List
Blank Unfamiliar character sheet (Printed)
Pencil
7 Dice D&D set(4, 6, 8, 10, 10, 12, 20 sided dice)
Dungeons and Dragons: Unfamiliar Release the Tiny Beasts(printed or pdf)
- https://www.amazon.com/UnFamiliar-Release-Jerry-Joe-Seltzer/dp/1733083030
- https://www.barnesandnoble.com/w/unfamiliar-jerry-joe-seltzer/1140014955?ean=9781733083027
- https://www.drivethrurpg.com/product/369740/UnFamiliar-Rise-of-the-Tiny-Beasts
(Optional) Dungeons and Dragons: Players Handbook.
 1 file available upon enrollment
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Joined April, 2020
4.9
400reviews
Profile
Teacher expertise and credentials
Hello!

My name is Devin Bruno. I believe in helping kids learn and grow with engaging activities.  I have been teaching youth and the general public about my Native American Culture for over 15 years. I work in an after school program teaching kids board games, magic the gathering, and dungeons and dragons. I have been teaching board games at game shops, conventions, and community events through Double Exposure Envoy for the past 3 years and have been a hobby board gamer many years before then. I have also designed several of my own board game prototypes.

Having them practice various skills like math, teamwork, problem solving, social deduction, outside of the box thinking, and writing.  I love it when the kids can have fun while learning and when it gets to the point where they are so excited about it that they are the ones asking if they can play the board game it's even better.

I enjoy teaching anyone about my Native American culture because being able to do activities is much more engaging and rewarding for students then just reading from a text book. Events that I have taught Native American culture includes 4-H, Indian Education, Native American Culture Camps, Salmon Festivals, Art Shows, Native American Rehabilitation Association, and hundreds of school classrooms in Oregon and Washington.

I have an associates of general science from Mount Hood Community college.

Reviews

Live Group Class
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$20

weekly
1x per week
55 min

Completed by 38 learners
Live video meetings
Ages: 6-11
1-5 learners per class

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