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Dungeons & Dragons Adventures for Kids!


Dungeons and Dragons: How to GM

Guidelines on how to create and foster a fun non-toxic atmosphere for a DnD group. Learn to develop a world, characters, and plot that will keep yourself and your players occupied for years.
  There are no upcoming classes.
60 minutes
per class
Twice per week
over 5 weeks
year olds
learners per class
per learner - per class

How does a "Multi-Day" course work?

Meets multiple times at scheduled times
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Great for engaging projects and interacting with diverse classmates from other states and countries

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Class Experience

Students will learn leadership skills that will enable them to lead groups, increase productivity, delegate work responsibly, and keep everyone on task. These will be taught through the lens of DnD, a group tabletop game designed to create storytelling narratives. 

Students will also learn basic story telling skills for genre fiction. These skills will include but are not limited to character creation, world building, tone, theme, and plot. These are the building blocks of fiction, and through the lens of DnD they can learn and practice these essential pieces of story telling by writing their own narrative for the game they will lead. 
It is not required but is very much recommended for students to create an outline of a world they wish to set a DnD campaign. This would put the story building skills learned in the class into practice. If they finish this before week 4 or 5 they may present them to the class and get feed back from other students on what they liked and what they did not. In my opinion constructive criticism is an essential part of the creative process, feedback from peers especially can be helpful. 

Students will always get my feedback on an outline no matter when they submit.
If a student submits an outline for their world I will give feedback on strengths weaknesses and places to focus on in the future for growth. 
2 hours per week in class, and an estimated 0 - 1 hours per week outside of class.
There are no Graphic images or videos I will show, however the game DnD that the class uses as a teaching tool is based around fictional violence. The tabletop game simulates fantasy narratives that have antagonistic forces generally being resolved with violence. Imagine Lord of the Rings or Harry Potter playing out as a board game. The climaxes of both these famous stories are battles.  


About Me

I am passionate about all forms of writing, however creative writing will always have a special place in my heart. I teach Fiction, Screenplay, and Playwriting in the creative field, and academic writing focusing on essay writing. 

I have a... 
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