Dungeons and Dragons: Bounty Hunter's Guild
What's included
1 live meeting
1 hrs 30 mins in-class hours per weekClass Experience
US Grade 9 - 12
Beginner - Advanced Level
⭐100% Satisfaction Guarantee⭐ At Guild of Imagination, we're committed to providing an exceptional experience for all our young adventurers. If your child isn't completely satisfied after their first meeting, we'll provide a full refund and work with you to find a better fit for their unique style. STORYLINE Gold motivates us and reputation is everything. Track and bring in infamous criminals, prowling monsters and renegade adventurers by any means necessary. Work alongside the law or against it to complete bounties and spread your renown. Start as a new guild member and climb the ranks in the Bounty Hunters' Guild managing your gold with your team and deciding what's the best move. Pay for better gear? Pay for information? Pay for more sway within the guild? Your actions and your earnings will decide your career. MISSION Guild of Imagination’s mission is to empower learners to explore their creativity, embrace diverse perspectives, and foster lifelong curiosity through immersive storytelling experiences. OUR VALUES 1. Inclusivity: We embrace diversity and create a safe, inclusive space where learners from all backgrounds feel valued, respected, and empowered to explore their creative potential. 2. Empathy: We cultivate empathy and understanding, fostering a culture of compassion and support, where learners can freely express themselves and connect with others on meaningful storytelling journeys. 3. Creativity: We ignite and nurture the spark of creativity within each learner, cultivating an environment that encourages imaginative thinking, innovation, and the development of unique storytelling voices. 4. Community: We build a strong sense of community, where learners come together, collaborate, and form lasting friendships, creating a network of support and shared storytelling experiences. 5. Growth: We promote continuous learning and growth, providing opportunities for learners to expand their storytelling skills, build confidence, and unlock their full creative potential, laying the foundation for lifelong learning. GUILD OF IMAGINATION BADGES Hero - This type of class is great for experienced players. Learners should have an understanding of how to create a character and how to play the game when they join this class. PILLARS OF GAME PLAY Exploration - 3/5: Track down bounties based on their last known whereabouts. Overgrown forests, vast deserts, unforgiving tundra, sprawling cities and beyond. The whole Sword Coast is your jurisdiction. Investigate, plan and strategize the best way to bring in your bounty and collect your reward. Social Interaction - 3/5: Build a network of informants, ally yourselves with fellow bounty hunters or clash with rivals. Everywhere you go you'll have to ask questions and search for the truth in order to track down your bounty. Combat - 2/5: Bounties never want to get caught. and they'll do anything to stay out of shackles. Pick your battles carefully and draw that sword as a last resort. Live bounties pay more, but sometimes the dead ones pay enough. Fight difficulty depends on the bounty the party acquires, it's up to you to assess the danger and decide if the party is ready. CHARACTER CREATION Upon enrollment the Dungeon Master for this campaign will provide character creation rules for this specific campaign. If the campaign has already started the Dungeon Master will contact you with rules and current level and be able to assist with creation if needed. DESCRIPTION During the course of the campaign learners will get the opportunity to role-play, improvise, problem solve, work as a team and more! There will be a few minutes at the beginning of class for everyone to catch up and talk about the previous week. During this time they may share anything that is important to them as well as ask any questions related to their character. After class is over we have a few minutes for everyone to talk about the session and discuss anything important that came up during the game. LEARNER EXPECTATIONS Guild of Imagination Storytellers strive to provide a kind, welcoming and inclusive environment where all learners can have fun and have their ideas heard. We have a few guidelines that help keep these values in place during our adventures: 1) Respect: All learners should respect their fellow learners' ideas and actions. No one should ever put down another learner for roleplaying or coming up with ideas, even if it's something they wouldn't normally decide to do. 2) PVP: We do not condone PVP (Player Vs. Player combat). This includes senseless violence or antagonizing behavior against helpful, or good NPCs (Non-Player Characters). Sometimes in the mechanics or the story of the game an evil NPC or monster may force a small form of PVP, but this would be an extension of the villain's actions, not the Player Character's actions. Non-story PVP will not be tolerated. 3) Metagaming: Metagaming comes in the form of reading the adventure or monster stat block ahead of the game session and using that knowledge to overcome obstacles. We prefer that you don't metagame, but we know that in some instances you may have read an adventure before enrolling. In these instances we ask that a learner try not use their metagame knowledge in the game. In addition, a learner should never spoil any story elements for the other learners in the game. 4) Honest Dice: Most of Guild of Imagination adventures use the honor system for dice rolls. Learners will usually be rolling their dice they have at home, or using a digital dice roller. We ask that learners tell the truth about their die rolls. Announcing rolls that are better than what you actually rolled can be frustrating to learners who are being honest about their rolls. Even more importantly is that a learner will find that always rolling well will get boring and remove a lot of the fun of the game for themselves. REFUND POLICY ➡️If your child attends their first class and doesn't enjoy it, simply let us know within 24 hours. ➡️We'll provide a full refund of the class fee, no questions asked. ➡️We'll also work with you to find an alternative club that better suits your child's interests and preferences. Reoccurring Club Refund Policy ➡️Because Dungeons & Dragons is driven by cooperative, creative storytelling, campaign length can vary. ➡️Learners are welcome to stay in the campaign for its entire duration, but can also leave at any time. ❗With 48 hours' notice of an upcoming absence, we'll provide a 50% refund for that meeting. ➡️This refund will save your child's spot in the club. Pause Function ➡️Outschool's pause function can be used to temporarily suspend your child's enrollment. ❗Please note that the pause function will not save your child's spot in the class. Terms and Conditions ➡️The 100% Satisfaction Guarantee only applies to the first class attended with Guild of Imagination. ➡️Refunds will be processed within 5 business days of notification.
Other Details
Parental Guidance
This adventure focuses on bounty hunting monsters and evil NPCs. Dungeons & Dragons has an inherent combat system that will be used during gameplay. We will encourage trying to avoid combat in some situations, but that part of the game will be present in this adventure.
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Teacher expertise and credentials
1 teacher has a Graduate degree
Master's Degree from Lindenwood University
4 teachers have a Bachelor's degree
Bachelor's Degree in Music or Theatre or Arts from The Art Institute of Pittsburgh- Online Division
Bachelor's Degree from Otterbein University (ne. College)
Bachelor's Degree in Music from University of Texas at Austin
Bachelor's Degree in Science from Full Sail University
1 teacher has an Associate's degree
Associate's Degree in Science from Sanford-Brown College
𝐌𝐚𝐧𝐲 𝐩𝐚𝐫𝐞𝐧𝐭𝐬 𝐚𝐫𝐞 𝐬𝐞𝐞𝐢𝐧𝐠 𝐦𝐨𝐫𝐞 𝐚𝐧𝐱𝐢𝐞𝐭𝐲 𝐚𝐧𝐝 𝐥𝐨𝐧𝐞𝐥𝐢𝐧𝐞𝐬𝐬 𝐢𝐧 𝐭𝐡𝐞𝐢𝐫 𝐤𝐢𝐝𝐬 𝐭𝐡𝐚𝐧 𝐞𝐯𝐞𝐫 𝐛𝐞𝐟𝐨𝐫𝐞. 𝐖𝐡𝐞𝐧 𝐲𝐨𝐮 𝐞𝐧𝐫𝐨𝐥𝐥 𝐲𝐨𝐮𝐫 𝐜𝐡𝐢𝐥𝐝 𝐢𝐧 𝐚 𝐆𝐮𝐢𝐥𝐝 𝐨𝐟 𝐈𝐦𝐚𝐠𝐢𝐧𝐚𝐭𝐢𝐨𝐧 𝐨𝐧𝐥𝐢𝐧𝐞 𝐠𝐚𝐦𝐢𝐧𝐠 𝐜𝐥𝐮𝐛, 𝐲𝐨𝐮 𝐠𝐢𝐯𝐞 𝐭𝐡𝐞𝐦 𝐚 𝐟𝐮𝐧, 𝐬𝐭𝐫𝐮𝐜𝐭𝐮𝐫𝐞𝐝 𝐰𝐚𝐲 𝐭𝐨 𝐛𝐮𝐢𝐥𝐝 𝐟𝐫𝐢𝐞𝐧𝐝𝐬𝐡𝐢𝐩𝐬, 𝐠𝐫𝐨𝐰 𝐢𝐧 𝐜𝐨𝐧𝐟𝐢𝐝𝐞𝐧𝐜𝐞, 𝐚𝐧𝐝 𝐟𝐞𝐞𝐥 𝐥𝐢𝐤𝐞 𝐭𝐡𝐞𝐲 𝐭𝐫𝐮𝐥𝐲 𝐛𝐞𝐥𝐨𝐧𝐠.
𝗜𝗳 𝗬𝗼𝘂𝗿 𝗖𝗵𝗶𝗹𝗱 𝗜𝘀 𝗦𝘁𝗿𝘂𝗴𝗴𝗹𝗶𝗻𝗴 𝘁𝗼 𝗖𝗼𝗻𝗻𝗲𝗰𝘁… 𝗬𝗼𝘂’𝗿𝗲 𝗡𝗼𝘁 𝗔𝗹𝗼𝗻𝗲
You’ve tried everything — sports, clubs, limiting screen time — but your child still feels left out or stuck on the sidelines. They’re spending more time alone, and you’re running out of ideas. It’s frustrating. And it’s heartbreaking.
𝗬𝗼𝘂 𝗪𝗮𝗻𝘁 𝗬𝗼𝘂𝗿 𝗖𝗵𝗶𝗹𝗱 𝗧𝗼:
💬 Make real friends who “get” them
🌱 Grow in confidence and leadership
🧠 Use their imagination and voice
💻 Enjoy screen time that actually benefits them
𝗔 𝗖𝗹𝘂𝗯 𝗧𝗵𝗮𝘁 𝗔𝗰𝘁𝘂𝗮𝗹𝗹𝘆 𝗪𝗼𝗿𝗸𝘀
Guild of Imagination offers online gaming clubs that are safe, small-group, and led by professional Game Masters. Whether your child is into Dungeons & Dragons, Virtual Reality, or Video Games, we help them connect, express themselves, and thrive.
𝗘𝘃𝗲𝗿𝘆 𝗦𝗲𝘀𝘀𝗶𝗼𝗻 𝗕𝘂𝗶𝗹𝗱𝘀 𝗦𝗸𝗶𝗹𝗹𝘀 (𝗪𝗵𝗶𝗹𝗲 𝗧𝗵𝗲𝘆’𝗿𝗲 𝗛𝗮𝘃𝗶𝗻𝗴 𝗮 𝗕𝗹𝗮𝘀𝘁)
In every weekly session, your child will:
🧑🤝🧑 Join a welcoming group of 1–9 peers
🎮 Play, collaborate, solve problems, and create together
🌟 Develop confidence, communication, and leadership naturally
𝗬𝗼𝘂’𝗿𝗲 𝗠𝗮𝗸𝗶𝗻𝗴 𝘁𝗵𝗲 𝗗𝗶𝗳𝗳𝗲𝗿𝗲𝗻𝗰𝗲
We’ve guided 3,000+ families through this journey — helping kids find community, grow emotionally, and look forward to showing up each week.
✅ 3,000+ families served
✅ 40+ trained Game Masters
✅ Hundreds of 5-star reviews
✅ Clubs in 6+ time zones
You don’t have to watch your child struggle anymore. With the right group, the right guide, and a little imagination, they can thrive — and you made that happen.
𝗛𝗼𝘄 𝘁𝗼 𝗚𝗲𝘁 𝗦𝘁𝗮𝗿𝘁𝗲𝗱
It’s easy to give your child connection, confidence, and community:
1. Choose Your Club – D&D, VR, or Video Gaming
2. Pick a Day and Time – Fit it into your weekly schedule
3. Start the Adventure – Watch them build friendships and come alive
Reviews
Live Group Class
$45
weekly1x per week
90 min
Completed by 31 learners
Live video meetings
Ages: 13-17
1-5 learners per class