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Dungeons and Dragons: Saltmarsh Ongoing Campaign

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Life Skills

Dungeons and Dragons 250: Ghosts of Saltmarsh, a D&D Pirate Adventure Campaign

Adventure in the Saltmarsh as you secure the land from pirates, sea monsters, and magical mysteries of all kinds in this classic D&D setting!
DnD Club Academy
2501 total reviews for this teacher
5 reviews for this class
Completed by 21 learners
  There are no upcoming classes.
Class
90 minutes
per class
Once per week
every week
10-12
year olds
3-5
learners per class
per learner

How does anOngoingcourse work?

Meets on a weekly schedule, join any week, no need to catch up on previous material
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Automatic payment every Sunday, cancel any time
Great for clubs and for practicing skills

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Description

Class Experience

Students will get to experience all that a roleplaying game has too offer: teamwork, problem solving, social interaction, and basic statistical calculations. Through the process of playing, their characters will develop and evolve, leading to discussions with the instructor and other players about applying skills in a game setting. 
The founder of The DnD Club, Adam Scott, has been a professional classroom teacher his entire career, and playing role-playing games since he was 10 years old. In addition to his teaching experience, he believes each class should put the students at the center of learning, minimizing lecture and encouraging interaction. The DnD Club has organized and taught groups of Dungeons and Dragons for hundreds of students and community members, running games professionally for private clients with children between 10-15 years old. We want you to live your adventure.

It's our mission that your child feels empowered and excited after this lesson, potentially sparking an interest in a wonderful activity.
Students will have no assigned homework. However, when appropriate, they will need to level up their characters as the adventure progresses. 
Students will need to come to the first session with a level one character. This character can be pregenerated or custom created. To keep things manageable, students are asked to limit their characters to races and classes found in the Player Handbook + One other resource. A link to pregenerated characters is included for student reference.
Students are welcome to write a 150-300 word journaling debrief at the end of each session about what they learned for instructor review and feedback. 
1 hour 30 minutes per week in class, and an estimated 0 - 1 hours per week outside of class.
Role-playing games offer a creative "sandbox" in which participants can engage in imaginative problem solving. Fantasy violence will not be directly depicted, but the possibilities of this within the game will be discussed. Students may wish to explore ideas related to their characters that involve in-game "weapons" and "spells" for the use of "in-game" violence.

Offered by

DnD Club Academy
🇺🇸
Lives in the United States
Epic adventures, led by professional educators.
2501 total reviews
1562 completed classes

About Us

What do we do? 

We develop success skills (teamwork, problem solving, and integrity) through an integrated curriculum across all our instructors. Whether it’s teaching roleplaying games, financial literacy, or a world language, our sessions are... 
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