Dungeons and Dragons 241: Descent into Avernus, Baulder's Gate
Class experience
*Sunday 1pm ET with DM Nick is brand new** Try it out! First session is 100% money back guaranteed. The only way to see if your student will love it is from "the inside". *This campaign deals with devils, demons, hell, and all sorts of terrible monsters. While our DMs always target age appropriate descriptions, parental discretion advised with the subject matter. Similar to Baldur's Gate 3. * PREREQUISITES: We STRONGLY RECOMMEND that students complete at least one of our 103-106 courses...
Students will get to experience all that a roleplaying game has too offer: teamwork, problem solving, social interaction, and basic statistical calculations. Through the process of playing, their characters will develop and evolve, leading to discussions with the instructor and other players about applying skills in a game setting.
The DnD Club has organized and taught groups of Dungeons and Dragons for over 5,000 students and community members, running games professionally for private clients between the ages of 8-70 years old. Our teachers and GMs train together on best practices, are almost all traditional classroom teachers, and work to ensure an excellent experience for each child, every class. It's our mission that your child feels empowered and excited after this lesson, potentially sparking an interest in a wonderful activity.
Homework Offered
Students will have no assigned homework. However, when appropriate, they will need to level up their characters as the adventure progresses.0 - 1 hours per week outside of class
Assessments Offered
Grades Offered
Students will need the D&D 5e Players Handbook and a D&D Beyond account.
Learners will not need to use any apps or websites beyond the standard Outschool tools.
This adventure deals directly with the players descending into the first layer of Hell. They will fight, negotiate, and interact regularly with evil and immoral creatures. While descriptions and subject matter are age appropriate, these themes require a more mature learner. Role-playing games offer a creative "sandbox" in which participants can engage in imaginative problem solving. Fantasy violence will not be directly depicted, but the possibilities of this within the game will be discussed. Students may wish to explore ideas related to their characters that involve in-game "weapons" and "spells" for the use of "in-game" violence.
Players will need the D&D 5e Players Handbook.
Hi there, I'm Adam Scott, RPG Club's head teacher and veteran classroom educator. RPG Club started as just me teaching kids on Outschool while I taught full time during the day. First it was D&D, then grew into Financial Literacy, Philosophy,...
Group Class
$39
weekly1x per week
90 min
Completed by 91 learners
Live video meetings
Ages: 10-15
3-6 learners per class