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Dungeons and Dragons 055: Adventure Camp! the Legend of the Nightfang

D&D players come to Stone Tooth in search of Dwarven artifacts, and soon realize they are in for legendary treasure hordes...guarded by monsters of legend. Starting character level: 3.
ASED | RPG Club
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What's included

5 live meetings
7 hrs 30 mins in-class hours
Homework
Students will have no assigned homework. However, when appropriate, they will need to level up their characters as the adventure progresses.

Class Experience

This camp format is perfect for week long school breaks, meeting five times in one week for a full campaign! At over 7 hours of gaming in a five day period, this will keep your student engaged in a positive activity.

Note to parents: This is not a good "first adventure" for students. This class assumes that players have leveled a character to at least level three in game, which represents about 5-8 hours of gameplay experience. 
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You've played D&D a few times and are looking for a challenge? You're in the right place. Two centuries ago several dwarves were driven from their homeland, the Stone Tooth, by orcs, trolls, and all sorts of evil monsters. Or so you've heard. There are also rumors they left behind their renowned blades from the Smith's War, exquisite weapons of all types, and that they are there for the taking...if you can find them. There are also rumors that numerous monsters have taken up residence in the lower levels of Stone Tooth, and even stories of a black dragon. But those are just stories, and as adventurers talk of a black dragon never scared you off the trail of valuable treasure. 

Do you have what it takes to find the artifacts of the Smith's War? I guess we'll find out. 

STUDENT EXPECTATIONS: Students agree adhere to our core philosophy that roleplaying games are team based, inclusive, and supportive of fellow players. Students will strive, to the best of their abilities, to help each other both in and out of game. Any deliberate behavior to negatively impact another player's character or make students feel excluded will be cause for potential removal from the course without refund. This is at the discretion of the DM and Adam Scott, the DnD Club head teacher. 

Schedule Overview:

This course meets five times in one week as a holiday camp. Students will engage in a different part of the story each meeting, culminating in a conclusion impacted by their decisions throughout the week. 

Session 1: Meet your fellow adventurers and travel to Stone Tooth mountain!  As a player directed story, students choices will have an impact on how the story unfolds. Can you even find the Mountain Door? What lies beyond?

Session 2: Students continue where they left off the previous session, concluding the chapter from the previous session and revealing new options about the way forward. Can they make it past the Glitterhame, with all its riches and treachery?

Session 3: In the climax of their story, students' decisions up till this point will have a critical impact on which type of experience they have going forward. Can they locate the treasure past the Sinkhole and in the Foundry? How much damage will they take in their quest for riches?

Session 4: As the story races forward, students resolve the actions and events set loose in the climax the previous session. One thing is certain: this session will be both exciting and dangerous.

Session 5: Students reach the conclusion of their experience, and all their decisions previously will determine the type of final battle with which they are faced. Strong teamwork and collaborative play will result in a challenging final battle...where the rewards are even better if they emerge victorious!

What if you've never played an RPG, what is it like?
Role-playing games are player driven, putting you and your character at the center of the plot. Your choices will decide the outcome: from heroic victory to an untimely end. We're here to tell a great story that makes you feel like you're in your favorite book or movie. More importantly, these games allow us to work on problem solving, team building, and social skills. Ultimately, they are a lot of fun, and you won't even realize you're learning until you far into your quest.

Who will like this class?
1) Players who understand the basic mechanics of D&D, and have enough knowledge to either create or select a character. 
2) Players who have played one full campaign of and RPG. 
3) Players who want to explore a world, discover exciting places, and make complicated decisions.
4) Players who are interested in developing a story, interacting with quirky, noble, and sometimes nefarious characters.
5) Working together with other players to solve problems, and have a great time in the process!

Note regarding late arrivals:  As this is a roleplaying experience that is based on the personalities of the players, abrupt inclusion of a new participant often disrupts the quality of the session for all involved. Students who arrive late to a session will be admitted at a time that does not disrupt the action. Accordingly, they may be asked to wait until next meeting or session. Refunds will be granted at the discretion of the instructor. Please communicate ahead of time if there are any potential scheduling/tech challenges for a scheduled section.

Note to parents/students:

You may choose to allow your child to have access to the D&D Beyond website (dndbeyond.com) to assist in their creation and use of characters or other content for use in this class.  Use of and access to the D&D Beyond website is not required for this class, and it is solely within your discretion as the parent whether to allow your child to access the D&D Beyond website.  Please note that the D&D Beyond website is a third-party service over which we have no control or responsibility, and any data or information shared on it or any other third-party website is subject to their terms of service and privacy policies.
Learning Goals
Students will get to experience all that a roleplaying game has too offer: teamwork, problem solving, social interaction, and basic statistical calculations. Through the process of playing, their characters will develop and evolve, leading to discussions with the instructor and other players about applying skills in a game setting.
learning goal

Other Details

Parental Guidance
Role-playing games offer a creative "sandbox" in which participants can engage in imaginative problem solving. Fantasy violence will not be directly depicted, but the possibilities of this within the game will be discussed. Students may wish to explore ideas related to their characters that involve in-game "weapons" and "spells" for the use of "in-game" violence.
Supply List
Students will need to come to the first session with a level three character. This character can be pregenerated or custom created. Details regarding character creation will be provided upon sign up in the classroom.
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Joined May, 2020
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Teacher expertise and credentials
Arizona Teaching Certificate in Secondary Education
Mr. Wright
Georgia Teaching Certificate in Science
Ms. Holly
Georgia Teaching Certificate in English/Language Arts
Mr. Keith, M.A.
Ohio Teaching Certificate in Social Studies/History
Adam Scott, MAT
Illinois Teaching Certificate
Mr. John
Master's Degree in Education from University of Phoenix
Mr. Wright
Master's Degree in Education from Lewis and Clark Graduate School of Education
Adam Scott, MAT
Master's Degree in Social Work from Loyola University
Mr. John
Bachelor's Degree from Oregon State University
Adam Scott, MAT
Bachelor's Degree in Psychology from Binghamton University
Mr. John
The DnD Club has organized and taught groups of Dungeons and Dragons for over 5,000 students and community members, running games professionally for private clients between the ages of 8-70 years old. Our teachers and GMs train together on best practices, are almost all traditional classroom teachers, and work to ensure an excellent experience for each child, every class.

It's our mission that your child feels empowered and excited after this lesson, potentially sparking an interest in a wonderful activity.

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Live Group Class
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$149

for 5 classes
5x per week, 1 week
90 min

Completed by 182 learners
Live video meetings
Ages: 10-15
3-6 learners per class

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