for 4 classes
Dream It, Print It - 3D Printing Bootcamp for Tinkercad Beginners
Completed by 66 learners
Ages 9-14
Live Group Class
Live video meetings
1x per week, 4 weeks
8-15 learners per class
60 min
What's included
4 live meetings
4 in-class hoursClass Experience
Welcome to the world of 3D printing. We will be teaching your students this ins and outs of using a CAD program called Tinkercad. This course will explore the controls and options in Tinkercad available to create original designs. We will review the engineering design process with the students, familiarizing them the CAD program, discussing how engineers (and other professionals) use CAD programs and familiarizing them with 3D printer capabilities and limitations. Throughout the course students will make four different designs which will be printed out on our 3D printers and mailed to them at the end of the course. Each week we will review the previous week's designs to see if they came out as intended and then talk about how they can improve their results. Week 1 - "Getting to know the 3D printer and Tinkercad" Week 2 - "Let's print!" and "Engraving and embossing" Week 3 - "Translating real world objects in Tinkercad" Week 4 - Advanced controls and "Let's get creative!" Upon completion of the course, student will have learned the skills necessary to create their own objects in Tinkercad.
Learning Goals
Students will learn the basics of 3D printing, including the engineering design process, how to use a CAD program, and how to print to a 3D printer. This class was designed to be delivered in a classroom setting and provides information that supports the following New York State Next Generation Science Learning Standards.
3-5-ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
3-5 ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
MS-ETS1-3 Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
MS-ETS1-2 Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
MS-ETS1-4 Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
Other Details
Supply List
Modeling Clay Legos Ruler with centimeter marks
1 file available upon enrollment
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Offered by
Teacher expertise and credentials
The Long Island Science Center is a 501(c)3 STEAM (Science, Technology, Engineering, Arts, Mathematics) Learning Museum. We have been providing hands-on STEAM programming in schools and libraries since 1995 with our enriching educational programs reaching more than 350,000 students.
We strive to prepare young people for the challenges of a 21st century economy built on advanced technology and innovation.
We ignite curiosity, fuel creativity and unlock the passion for problem-solving and discovery with STEAM curricula, programs and interactive, hands-on experiences designed to cultivate future leaders and engaged, digitally literate citizens.
A fun thing about our organization is that we have four 3D printers that we use to teach 3D printing classes. Recently, we were contacted by a group of engineers that wanted to build a life-sized robot so we agreed to help them by printing out robot parts for them on our printers.
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