What's included
8 live meetings
16 in-class hoursClass Experience
Our introduction to Dungeons and Dragons course will cover such academic subjects as understanding mythology from the viewpoint of those living through it, how history can affect the present, how geographical locations can influence the evolution of cultures, ecology, ethics, creative storytelling, and much more. The world of Krynn has been crafted to help students engage in discussions with their peers as they plan to solve myriad trials in the narrative of our game. Adventure Awaits Gather your companions and prepare for an unforgettable journey as you travel to Kenderhome, the lively and whimsical homeland of the kender. The occasion? A grand birthday celebration for one of the most beloved kender in all of Krynn. Invitations have been sent far and wide, drawing a diverse array of guests from every corner of the continent. Uncover the mysteries and delights of Hylo, a town brimming with curiosity and mischief, now buzzing with excitement for the upcoming festivities. Delve deep into the heart of kender culture, where forgotten treasures and joyous encounters await those brave enough to embrace the spirit of adventure. As you navigate a web of festivities and intrigue, choose your path carefully. Will you lend a hand in preparing for the grand event, forging friendships that endure beyond this celebration? Or will mischief and curiosity lead you down unexpected paths? The choices you make will shape not only your own experience but the memories of Kenderhome itself. "The Grand Kender Birthday Celebration" is a delightful adventure suitable for both seasoned adventurers and newcomers alike. Immerse yourself in a world of vibrant landscapes, memorable characters, and joyous encounters. Unleash your imagination, test your mettle in creative challenges, and unravel the secrets that lie within the heart of the kender festivities. Are you ready to face the challenges and delights that await? Gather your courage, sharpen your wits, and set forth on a quest that will define your legacy. Kenderhome awaits your arrival. Adventure beckons! Players Will Need: A computer or tablet able to run Chrome and Zoom A pencil and some paper (for notes that you might want to make). A set of gaming dice that include the following (or a digital dice roller): D4: Four-sided dice. D6: Six-sided dice. D8: Eight-sided dice. D10: Ten-sided dice. D00: Ten percentile dice. D12: Twelve-sided dice. D20: Twenty-sided dice.math
Learning Goals
Students will learn the basics of Dungeons & Dragons. Through the lens of play, we will explore topics like cooperation, social justice, friendship, geography, history and critical thinking.
Other Details
Parental Guidance
Their will be action and harrowing circumstances. The choices the players make will have consequences. Violence will be part of the game but not glorified.
Supply List
Players will need the following: -A pencil and some paper (for notes that you might want to make) -A set of gaming dice that include the following (or a digital dice roller) D4: Four-sided dice. D6: Six sided dice. D8: Eight sided dice. D10: 10 sided dice. D00: 10 percentile dice. D12: 12 sided dice. D20: 20 sided dice.
Language of Instruction
English
External Resources
In addition to the Outschool classroom, this class uses:
Teacher expertise and credentials
I started gaming when I was 10 years old and instantly fell in love with it. It gave me a creative outlet and a playground to learn about the world and important issues like history, social justice, team work and problem solving.
Over the last 30 years, I have run thousands of games and have even had the joy of teaching my own 3 kids the art of role playing (Ages 14, 11 and 7).
I look forward to speaking with you soon and adventuring with you!
My Character Sheet:
•Highly skilled in creating and advancing a games story while keeping forward momentum in the group.
•Experienced in creating challenges for players that stretch both their skills and imagination.
•Level 20 Sorcerer when it comes to improvisation. After 35 years of running games, I can handle just about anything that the party can throw at me.
•+10 to organization skills. Player forgot their character sheet? New player shows up mid game? I have you covered.
•+10 to charisma. I speak fluent nerd and understand that joining a new group can be intimidating so I go out of my way to make everyone feel welcome. I am proficient at teaching new players how to play pen and paper role playing games.
•Level 20 Bard (with an epic boon). You will be hard pressed to find a more professional story-teller, verse maker, music composer or oral historian. I love to weave music and props into my story to immerse the player in interactive game play.
•Multi-tasker. I am able to run multiple NPC’s and story lines seamlessly weaving them into the story without breaking character or focus.
•Game Master mentoring available. Looking to offer something unique to your friends? I have experience teaching others how to be dungeon or game masters.
•Great with kids. I love introducing kids to the hobby and have experience working with ages 5-18, including those with learning challenges.
Reviews
Live Group Course
$150
for 8 classes1x per week, 8 weeks
120 min
Completed by 5 learners
Live video meetings
Ages: 8-13
1-10 learners per class