$20
per classDesign Your First 3D Video Game With the Atmosphir Game Engine! (Ages 12 To 18)
Completed by 2 learners
Ages 12-17
Live One-Time Class
Live video meetings
Meets once
2-8 learners per class
50 min
What's included
1 live meeting
50 mins in-class hoursAssessment
The learner's progress and comprehension skills are observed through informal assessment, in observation of their game designing.Class Experience
This class is intended for students interested in a friendly intro on how to make their own 3D games! 🕹️ Don’t just play video games, make them! Students will learn to create a platform style 3D video game! Students create games using a 3D graphical game engine software. They will learn the mechanics behind 3D games, explore simple, beginner event scripting, level design, and controlling flow of gameplay. ITINERARY: 〰️ Students will first be introduced to the game by playing a game level which also educates on the things needed to put together a workable game. 〰️ Direct Instruction:: Students will follow along with the teacher as he shows them how to put together a basic game. 〰️ Game Design Practice: Students will start creating their own level, with assistance from the instructor. No background experience is required, but helpful. This is a LIVE class and is NOT pre-recorded. This class will be presented via camera from the instructor. He will have one camera at his face, and another will be a shared screen where the students can see what the instructor is doing on the computer. This so that the student can see the instructor as he speaks and be able to observe step-by-step what the instructor is doing. Students can interact with the instructor, as well ask questions during instruction. No writing or independent reading is necessary. Students are expected to communicate with the teacher. Communication, visuals, and hands-on instruction are all the things that are important in helping the students get a better understanding of the subject.
Learning Goals
1. Students will learn to use critical thinking skills to plan out their video game and make informed decisions using appropriate digital tools and resources.
2. Students will learn to identify and solve authentic problems with their game and figure out a way (investigation) on how to fix them.
Other Details
Parental Guidance
The Atmosphir kids software app is required for the class. Students are not required to create an Atmosphir account for the class, as students still use the software without an account.
Supply List
Materials Required for Class: ✔️ Computer (Windows Preferred, but Macintosh would also work. Atmosphir doesn't work on Chromebook.) ✔️ Atmosphir (The App is free and can be downloaded from following sites: http://onemoreblock.com/landing/ or http://atmosphir.com/download/) 🖥️ Windows Users: If you can't get the Atmosphir working from the above links, you can also download this portable version: https://www.dropbox.com/s/mgaagk2jo65mecd/Atmosphir.zip?dl=0 🖥️ Linux Users: There is an older version of the program that will run on Linux: http://www.mediafire.com/download/vy6vmvzvba13r6d/Atmosphir_Private_BETA_Linux_1.7.zip ⚠️ Please make sure Atmosphir is installed prior to class. If you have any difficulties with the installation, feel free to message me. (NOTE: You'll also have to download and install GTK# on Windows or Mono on Mac, which can be found on the download page as well. And here is a place you can go to, if you have trouble running Atmosphir on a Mac: https://appleinsider.com/articles/16/04/13/how-to-install-and-run-mac-apps-that-dont-come-from-the-mac-app-store)
External Resources
In addition to the Outschool classroom, this class uses:
Meet the teacher
Teacher expertise and credentials
California Teaching Certificate in Elementary Education
2 Degrees
Bachelor's Degree in Education from University of La Verne
Associate's Degree in Education from Cuesta College
Hi, my name is Raymond Mullikin. 👋
I am a professional cartoonist and credentialed teacher from San Luis Obispo, California.
I teach classes in Cartooning, Comic Book Printing and Publishing, 2D Cartoon Animation, Claymation/Stop Motion, Toy Figure Design, Video Game and App Coding, Creative Writing, etc.
I am also a professional illustrator/writer and Creative Director for Raytoons Comics. The Raytoons website is at Raytoons.Net. I have published cartoons in books, magazines, newspapers, and e-cards. I am an app designer who have designed my own games and software for schools and Appstores. I have also done past work in animation, creating animated film shorts for film festivals around the world.
I graduated from the University of Laverne with a Teaching Credential (2012) and a BA in Liberal Studies (2009). I also have certifications in Early Childhood Education, Technology and 2D Design. I've worked in education for 20+ years (including a few years in Special Ed) and have been doing contract teaching since 2009. I teach art and technology to children and adults of all ages.
How students approach a learning task can strongly influence the quality of their learning outcomes. For me, my approach is often very hands on (kinesthetic) with a lot of visual examples... That's how I've learned things, with a more creative approach. I have a lot of this in my instruction, with a mix of direct and interactive instruction with lots of Experiential Learning hands on!
It is also important to me to get feedback from both children and parents... Some kids have some very clever ideas! And, in teaching, there is always room for expansion of ideas and improving oneself.
I love drawing, comics, writing, creating my own games, and reading. Pretty much everything that I teach I enjoy and do professionally. I also enjoy teaching and thank all the parents and students willing to give me a try! 😃
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