D&D The Radiant Citadel w/ Jingleheimer (A Dungeons and Dragons Game)
What's included
1 live meeting
2 in-class hours per weekAssessment
This class is more for fun, but it does encourage many challenging thoughts that often play out as a developing factor in life. Problem solving, creative thinking, teamwork, and morals & ethics are some examples that come to mind right away.Class Experience
It turns out, 𝗲𝘃𝗲𝗻 𝘁𝗵𝗲 𝗘𝘁𝗵𝗲𝗿𝗲𝗮𝗹 𝗣𝗹𝗮𝗻𝗲 𝗵𝗮𝘀 𝗮𝗱𝘃𝗲𝗻𝘁𝘂𝗿𝗲𝘀. The ghostly world between worlds is a host to many traditions that our world has nearly forgotten. Here, at the Radiant Citadel, we get to explore cultures of all walks of life, and believe it or not, save those cultures from monsters! The world of volcanos has lava monsters. The river world? River monsters! The spirit world? Spirit Halloween Stores! There are so many different mini-adventures to join. You can start at any time (today is best). 𝗬𝗼𝘂 𝘀𝗵𝗼𝘂𝗹𝗱 𝗰𝗼𝗺𝗲 𝘁𝗿𝘆 𝘁𝗵𝗶𝘀 𝗰𝗮𝗺𝗽𝗮𝗶𝗴𝗻 𝗶𝗳 𝘆𝗼𝘂 𝗹𝗶𝗸𝗲: * 𝘊𝘰𝘭𝘰𝘳𝘧𝘶𝘭, 𝘥𝘦𝘵𝘢𝘪𝘭𝘦𝘥 𝘮𝘢𝘱𝘴 𝘰𝘧 𝘣𝘭𝘶𝘳𝘳𝘺 𝘴𝘱𝘪𝘳𝘪𝘵 𝘸𝘰𝘳𝘭𝘥𝘴 * 𝘓𝘪𝘴𝘵𝘦𝘯𝘪𝘯𝘨 𝘵𝘰 𝘵𝘩𝘦 𝘋𝘔 𝘶𝘴𝘦 𝘢𝘴 𝘮𝘢𝘯𝘺 𝘷𝘰𝘪𝘤𝘦𝘴 𝘢𝘴 𝘩𝘦 𝘤𝘢𝘯 𝘵𝘰 𝘵𝘦𝘭𝘭 𝘢 𝘴𝘵𝘰𝘳𝘺, 𝘣𝘶𝘵 𝘴𝘵𝘳𝘶𝘨𝘨𝘭𝘦 𝘵𝘰 𝘵𝘦𝘭𝘭 𝘵𝘩𝘦 𝘴𝘵𝘰𝘳𝘺 𝘪𝘵𝘴𝘦𝘭𝘧 * 𝘐𝘯𝘵𝘦𝘳𝘢𝘤𝘵𝘪𝘯𝘨 𝘸𝘪𝘵𝘩 𝘵𝘩𝘦 𝘮𝘢𝘱𝘴, 𝘵𝘰𝘬𝘦𝘯𝘴 𝘢𝘯𝘥 𝘱𝘶𝘻𝘻𝘭𝘦𝘴 * 𝘚𝘰𝘭𝘷𝘪𝘯𝘨 𝘱𝘶𝘻𝘻𝘭𝘦𝘴 𝘢𝘯𝘥 𝘥𝘦𝘧𝘦𝘢𝘵𝘪𝘯𝘨 𝘭𝘢𝘷𝘢 𝘮𝘰𝘯𝘴𝘵𝘦𝘳𝘴 𝘣𝘺 𝘯𝘰𝘵 𝘫𝘶𝘮𝘱𝘪𝘯𝘨 𝘰𝘯 𝘵𝘩𝘦𝘪𝘳 𝘣𝘢𝘤𝘬𝘴 * 𝘎𝘦𝘵𝘵𝘪𝘯𝘨 𝘢 𝘵𝘳𝘦𝘢𝘴𝘶𝘳𝘦. 𝘑𝘶𝘴𝘵 𝘰𝘯𝘦. 𝘚𝘰𝘳𝘳𝘺 * 𝘙𝘰𝘭𝘦𝘱𝘭𝘢𝘺𝘪𝘯𝘨 𝘢𝘯𝘥 𝘵𝘢𝘭𝘬𝘪𝘯𝘨 𝘵𝘰 𝘰𝘵𝘩𝘦𝘳𝘴 * 𝘔𝘢𝘬𝘪𝘯𝘨 𝘢 𝘷𝘦𝘯𝘨𝘦𝘢𝘯𝘤𝘦 𝘱𝘢𝘭𝘢𝘥𝘪𝘯 𝘸𝘩𝘰 𝘪𝘴 𝘴𝘰𝘭𝘦𝘭𝘺 𝘶𝘱𝘴𝘦𝘵 𝘵𝘩𝘢𝘵 𝘴𝘰𝘮𝘦𝘰𝘯𝘦 𝘴𝘵𝘰𝘭𝘦 𝘵𝘩𝘦𝘪𝘳 𝘴𝘢𝘯𝘥𝘸𝘪𝘤𝘩 𝘵𝘩𝘢𝘵 𝘺𝘰𝘶 𝘷𝘰𝘸𝘦𝘥 𝘷𝘦𝘯𝘨𝘦𝘢𝘯𝘤𝘦 𝘰𝘯 𝘵𝘩𝘦𝘮 𝘵𝘩𝘰𝘶𝘨𝘩 𝘺𝘰𝘶 𝘩𝘢𝘷𝘦 𝘯𝘰 𝘪𝘥𝘦𝘢 𝘸𝘩𝘰 𝘴𝘵𝘰𝘭𝘦 𝘪𝘵 𝘣𝘶𝘵 𝘺𝘰𝘶 𝘸𝘰𝘯'𝘵 𝘣𝘦 𝘴𝘵𝘰𝘱𝘱𝘦𝘥 𝘢𝘯𝘥 𝘺𝘰𝘶 𝘸𝘪𝘭𝘭 𝘴𝘤𝘰𝘶𝘳 𝘦𝘷𝘦𝘳𝘺 𝘳𝘦𝘢𝘭𝘮 𝘶𝘯𝘵𝘪𝘭 𝘴𝘰𝘮𝘦𝘰𝘯𝘦 𝘤𝘰𝘯𝘧𝘦𝘴𝘴𝘦𝘴 𝘢𝘯𝘥 𝘸𝘩𝘦𝘯 𝘵𝘩𝘦𝘺 𝘧𝘪𝘯𝘢𝘭𝘭𝘺 𝘥𝘰 𝘺𝘰𝘶 𝘨𝘪𝘷𝘦 𝘵𝘩𝘦𝘮 𝘵𝘩𝘦 𝘪𝘯𝘨𝘳𝘦𝘥𝘪𝘦𝘯𝘵𝘴 𝘢𝘯𝘥 𝘮𝘢𝘬𝘦 𝘵𝘩𝘦𝘮 𝘣𝘶𝘪𝘭𝘥 𝘵𝘩𝘦 𝘴𝘢𝘯𝘥𝘸𝘪𝘤𝘩 𝘵𝘰 𝘺𝘰𝘶𝘳 𝘴𝘱𝘦𝘤𝘪𝘧𝘪𝘤𝘢𝘵𝘪𝘰𝘯𝘴 𝘴𝘸𝘦𝘢𝘳𝘪𝘯𝘨 𝘵𝘩𝘢𝘵 𝘺𝘰𝘶 𝘸𝘪𝘭𝘭 𝘴𝘮𝘪𝘵𝘦 𝘵𝘩𝘦𝘮 𝘧𝘰𝘳 𝘦𝘷𝘦𝘳𝘺 𝘣𝘪𝘵𝘦 𝘵𝘩𝘢𝘵 𝘥𝘰𝘦𝘴𝘯'𝘵 𝘩𝘢𝘷𝘦 𝘢𝘭𝘭 𝘵𝘩𝘦 𝘪𝘯𝘨𝘳𝘦𝘥𝘪𝘦𝘯𝘵𝘴 𝘪𝘯 𝘦𝘢𝘤𝘩 𝘤𝘩𝘦𝘸 𝘦𝘷𝘦𝘯 𝘵𝘩𝘰𝘶𝘨𝘩 𝘺𝘰𝘶'𝘷𝘦 𝘯𝘦𝘷𝘦𝘳 𝘮𝘢𝘥𝘦 𝘢 𝘴𝘢𝘯𝘥𝘸𝘪𝘤𝘩 𝘵𝘩𝘢𝘵 𝘨𝘳𝘦𝘢𝘵 𝘣𝘦𝘧𝘰𝘳𝘦 𝘢𝘯𝘥 𝘯𝘰𝘸 𝘸𝘦'𝘳𝘦 𝘣𝘰𝘵𝘩 𝘩𝘶𝘯𝘨𝘳𝘺 𝘢𝘯𝘥 𝘢 𝘴𝘢𝘯𝘥𝘸𝘪𝘤𝘩 𝘴𝘶𝘳𝘦 𝘴𝘰𝘶𝘯𝘥𝘴 𝘨𝘰𝘰𝘥 𝘳𝘪𝘨𝘩𝘵 𝘯𝘰𝘸 I will be running them through the published campaign book titled 'Journey Through the Radiant Citadel.' Parents are welcome to read the material, but I don't recommend students doing so, as it will be a huge spoiler to the story. Some of the content will be toned down for the audience. Use Coupon Code: JACOBCITADEL15 to get your first session in the adventure at half off!
Learning Goals
Students will get to pick up on social cues, experience team building exercises, develop critical thinking skills, gain math and reading comprehension, engage in moral and ethics discussions, receive creative story building and character creation experience, create in-game and real life bonds and friendships, and more.
Other Details
Parental Guidance
Dungeons & Dragons is a roleplaying game that involves players defeating monsters and villains using imaginary swords, axes, hammers, bows and magic. The violence involved is imaginary. The use of alcohol is a trope in this game, but not actually a key aspect - for example, the players will sometimes meet in a tavern to receive quests.
There are monsters such as witches and devils in Dungeons & Dragons. Players will sometimes run across these creatures in their games, but they aren't intended to be worshiped or idolized - they are often written into the story with the expressed intention that they be defeated.
Supply List
Please have a computer with a mouse if you can. Tablets are okay, but they don't interact with the maps very well. Also, Chrome and Firefox are the preferred internet browser for Roll20. Edge doesn't like to load and Safari turns Roll20 into a Picasso.
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Teacher expertise and credentials
I have more than 6 years (10,000+ hours) of Dungeon Master experience, and use my 20 years of Navy public relations training and voice acting skills to tell unique stories and create inventive puzzles & scenarios to engage all of my players, both young and old.
Reviews
Live Group Class
$25
weekly1x per week
120 min
Completed by 28 learners
Live video meetings
Ages: 9-14
4-7 learners per class