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D&D Pirates of Saltmarsh w/ Jingleheimer

So, ye like pirate adventures, do ye? Well, come get yer sea legs wit' this collection of pirate quests! Will ye find the treasure or swim wit' the fishes? This ongoing Dungeons & Dragons adventure is for new and old DnD players.
Jay Jacob-Jingleheimer Price
Average rating:
5.0
Number of reviews:
(233)
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What's included

1 live meeting
2 in-class hours per week

Class Experience

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Welcome to the sleepy town of Saltmarsh, a harbor town always on the verge of being taken over by 𝗽𝗶𝗿𝗮𝘁𝗲𝘀 𝗮𝗻𝗱 𝘀𝗲𝗮 𝗺𝗼𝗻𝘀𝘁𝗲𝗿𝘀! Heroes are needed in this campaign; we hope you don't get seasick and know how to swim! Beware the pirates, sharks & kraken, they've been known to cause problems. If you manage to survive, you could even run for mayor of the town! Who knows what can happen while pirates are around.

𝗬𝗼𝘂 𝘀𝗵𝗼𝘂𝗹𝗱 𝗰𝗼𝗺𝗲 𝘁𝗿𝘆 𝘁𝗵𝗶𝘀 𝗰𝗮𝗺𝗽𝗮𝗶𝗴𝗻 𝗶𝗳 𝘆𝗼𝘂 𝗹𝗶𝗸𝗲:
* 𝘊𝘰𝘭𝘰𝘳𝘧𝘶𝘭, 𝘥𝘦𝘵𝘢𝘪𝘭𝘦𝘥 𝘮𝘢𝘱𝘴 𝘰𝘧 𝘸𝘢𝘵𝘦𝘳𝘺 𝘭𝘰𝘤𝘢𝘵𝘪𝘰𝘯𝘴 
* 𝘓𝘪𝘴𝘵𝘦𝘯𝘪𝘯𝘨 𝘵𝘰 𝘵𝘩𝘦 𝘋𝘔 𝘶𝘴𝘦 𝘢𝘴 𝘮𝘢𝘯𝘺 𝘷𝘰𝘪𝘤𝘦𝘴 𝘢𝘴 𝘩𝘦 𝘤𝘢𝘯 𝘵𝘰 𝘵𝘦𝘭𝘭 𝘢 𝘴𝘵𝘰𝘳𝘺, 𝘣𝘶𝘵 𝘴𝘵𝘳𝘶𝘨𝘨𝘭𝘦 𝘵𝘰 𝘳𝘦𝘮𝘦𝘮𝘣𝘦𝘳 𝘩𝘦 𝘪𝘴𝘯'𝘵 𝘢𝘤𝘵𝘶𝘢𝘭𝘭𝘺 𝘢 𝘱𝘪𝘳𝘢𝘵𝘦  
* 𝘐𝘯𝘵𝘦𝘳𝘢𝘤𝘵𝘪𝘯𝘨 𝘸𝘪𝘵𝘩 𝘵𝘩𝘦 𝘮𝘢𝘱𝘴, 𝘵𝘰𝘬𝘦𝘯𝘴 𝘢𝘯𝘥 𝘱𝘶𝘻𝘻𝘭𝘦𝘴  
* 𝘚𝘰𝘭𝘷𝘪𝘯𝘨 𝘱𝘶𝘻𝘻𝘭𝘦𝘴 𝘢𝘯𝘥 𝘤𝘭𝘦𝘢𝘯𝘪𝘯𝘨 𝘶𝘱 𝘮𝘶𝘥𝘥𝘺 𝘧𝘰𝘰𝘵𝘱𝘳𝘪𝘯𝘵𝘴. 
* 𝘎𝘦𝘵𝘵𝘪𝘯𝘨 𝘵𝘳𝘦𝘢𝘴𝘶𝘳𝘦, 𝘺𝘢𝘳! 
* 𝘙𝘰𝘭𝘦𝘱𝘭𝘢𝘺𝘪𝘯𝘨 𝘢𝘯𝘥 𝘵𝘢𝘭𝘬𝘪𝘯𝘨 𝘵𝘰 𝘰𝘵𝘩𝘦𝘳𝘴  
* 𝘜𝘯𝘥𝘦𝘳𝘸𝘢𝘵𝘦𝘳 𝘤𝘰𝘮𝘣𝘢𝘵 
* 𝘔𝘢𝘬𝘪𝘯𝘨 𝘢 𝘨𝘰𝘣𝘭𝘪𝘯 𝘪𝘯 𝘢 𝘱𝘪𝘳𝘢𝘵𝘦 𝘢𝘥𝘷𝘦𝘯𝘵𝘶𝘳𝘦 𝘸𝘩𝘰 𝘩𝘢𝘵𝘦𝘴 𝘨𝘦𝘵𝘵𝘪𝘯𝘨 𝘸𝘦𝘵 𝘢𝘯𝘥 𝘸𝘪𝘭𝘭 𝘥𝘰 𝘢𝘯𝘺𝘵𝘩𝘪𝘯𝘨 𝘵𝘩𝘦𝘺 𝘤𝘢𝘯 𝘵𝘰 𝘢𝘷𝘰𝘪𝘥 𝘨𝘦𝘵𝘵𝘪𝘯𝘨 𝘰𝘯 𝘢 𝘴𝘩𝘪𝘱 𝘴𝘰 𝘵𝘩𝘦𝘺 𝘴𝘱𝘦𝘯𝘥 𝘢𝘭𝘭 𝘰𝘧 𝘵𝘩𝘦𝘪𝘳 𝘮𝘰𝘯𝘦𝘺 𝘰𝘯 𝘢 𝘤𝘳𝘦𝘸 𝘰𝘧 𝘥𝘸𝘢𝘳𝘷𝘦𝘴 𝘵𝘰 𝘥𝘪𝘨 𝘢 𝘤𝘢𝘷𝘦 𝘱𝘢𝘵𝘩 𝘵𝘰 𝘢𝘭𝘭 𝘵𝘩𝘦 𝘴𝘶𝘯𝘬𝘦𝘯 𝘴𝘩𝘪𝘱𝘴 𝘴𝘰 𝘵𝘩𝘦𝘺 𝘸𝘰𝘯'𝘵 𝘩𝘢𝘷𝘦 𝘵𝘰 𝘨𝘦𝘵 𝘸𝘦𝘵 𝘢𝘯𝘥 𝘵𝘩𝘦𝘺 𝘤𝘢𝘯 𝘤𝘰𝘭𝘭𝘦𝘤𝘵 𝘢 𝘧𝘦𝘸 𝘦𝘹𝘵𝘳𝘢 𝘤𝘰𝘪𝘯𝘴 𝘰𝘯𝘭𝘺 𝘵𝘰 𝘧𝘪𝘯𝘥 𝘰𝘶𝘵 𝘩𝘢𝘭𝘧𝘸𝘢𝘺 𝘵𝘩𝘳𝘰𝘶𝘨𝘩 𝘵𝘩𝘦𝘪𝘳 𝘤𝘢𝘷𝘦 𝘱𝘢𝘵𝘩 𝘥𝘪𝘨𝘨𝘪𝘯𝘨 𝘵𝘩𝘢𝘵 𝘵𝘩𝘦 𝘸𝘢𝘵𝘦𝘳 𝘸𝘪𝘭𝘭 𝘦𝘷𝘦𝘯𝘵𝘶𝘢𝘭𝘭𝘺 𝘩𝘢𝘷𝘦 𝘵𝘰 𝘨𝘰 𝘴𝘰𝘮𝘦𝘸𝘩𝘦𝘳𝘦 𝘢𝘯𝘥 𝘴𝘰 𝘺𝘰𝘶 𝘯𝘰𝘸 𝘰𝘸𝘦 𝘢 𝘣𝘶𝘯𝘤𝘩 𝘰𝘧 𝘥𝘸𝘢𝘳𝘷𝘦𝘴 𝘢 𝘭𝘰𝘵 𝘰𝘧 𝘮𝘰𝘯𝘦𝘺 𝘢𝘯𝘥 𝘺𝘰𝘶'𝘭𝘭 𝘩𝘢𝘷𝘦 𝘵𝘰 𝘨𝘦𝘵 𝘸𝘦𝘵 𝘢𝘯𝘥 𝘴𝘸𝘪𝘮 𝘥𝘰𝘸𝘯 𝘵𝘰 𝘵𝘩𝘦 𝘴𝘶𝘯𝘬𝘦𝘯 𝘴𝘩𝘪𝘱𝘴 𝘵𝘰 𝘢𝘧𝘧𝘰𝘳𝘥 𝘱𝘢𝘺𝘪𝘯𝘨 𝘺𝘰𝘶𝘳 𝘥𝘦𝘣𝘵𝘴 𝘸𝘩𝘪𝘤𝘩 𝘺𝘰𝘶 𝘸𝘰𝘶𝘭𝘥𝘯'𝘵 𝘩𝘢𝘷𝘦 𝘩𝘢𝘥 𝘪𝘧 𝘺𝘰𝘶 𝘫𝘶𝘴𝘵 𝘨𝘰𝘵 𝘸𝘦𝘵 𝘢𝘯𝘥 𝘴𝘸𝘢𝘮 𝘪𝘯 𝘵𝘩𝘦 𝘧𝘪𝘳𝘴𝘵 𝘱𝘭𝘢𝘤𝘦.

On the first day, the students will create their characters and the start of the adventure will be introduced.  The following sessions will be playing the adventure.

I will be running them through the published campaign book titled 'Ghosts of Saltmarsh.'  Parents are welcome to read the material, but I don't recommend students doing so, as it will be a huge spoiler to the story.  Some of the content will be toned down for the audience.
Learning Goals
Students will get to pick up on social cues, experience team building exercises, develop critical thinking skills, gain math and reading comprehension, engage in moral and ethics discussions, receive creative story building and character creation experience, create in-game and real life bonds and friendships, and more.
learning goal

Other Details

Parental Guidance
Dungeons & Dragons is a roleplaying game that involves players defeating monsters and villains using imaginary swords, axes, hammers, bows and magic. The violence involved is imaginary. The use of alcohol is a trope in this game, but not actually a key aspect - for example, the players will sometimes meet in a tavern to receive quests. There are monsters such as witches and devils in Dungeons & Dragons. Players will sometimes run across these creatures in their games, but they aren't intended to be worshiped or idolized - they are often written into the story with the expressed intention that they be defeated.
Supply List
Players will benefit by having the Dungeons & Dragons 5th Edition 'Player's Handbook' as they can pick up on the rules and come up with story ideas for their character concepts.
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Joined November, 2019
5.0
233reviews
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Teacher expertise and credentials
I have more than 7 years (10,000+ hours) of Dungeon Master experience, and use my 20 years of Navy public relations training and voice acting skills to tell unique stories and create inventive puzzles & scenarios to engage all of my players, both young and old.

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Live Group Class
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$29

weekly
1x per week
120 min

Completed by 40 learners
Live video meetings
Ages: 10-15
4-7 learners per class

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