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D&D Candlekeep Mysteries w/ Jingleheimer (A Dungeons and Dragons Game)
There are mysteries in Candlekeep we get to solve for our own fame and fortune. Each mystery becomes more complex than the last and I've already seen 3 hidden portals! New & old players are welcome in this Dungeons & Dragons DnD adventure.
There are no upcoming classes.
year old learners
Beginner, Intermediate, Advanced Level
learners per class
Meets 1x per week
Runs week after week
120 minutes per class
There are no open spots for this class.
You can request another time or scroll down to find more classes like this.
𝟭𝟳 𝗺𝗶𝗻𝗶-𝗮𝗱𝘃𝗲𝗻𝘁𝘂𝗿𝗲𝘀 are found in the library, each one more complex than the previous. As you level up, you soon find out that stories of the past still haunt the future. Your character will experience adventures inside the grand library as well as have to decipher treasure maps, uncover lost lore, and solve mysteries that many couldn't solve for centuries. Many of the adventures will take you to far away locations, where you face corrupt gods, defeat unruly wizards, make deals with genies,...
Students will get to pick up on social cues, experience team building exercises, develop critical thinking skills, gain math and reading comprehension, engage in moral and ethics discussions, receive creative story building and character creation experience, create in-game and real life bonds and friendships, and more.
I have more than 6 years (10,000+ hours) of Dungeon Master experience, and use my 20 years of Navy public relations training and voice acting skills to tell unique stories and create inventive puzzles & scenarios to engage all of my players, both young and old.
Please have a computer with a mouse if you can. Tablets are okay, but they don't interact with the maps very well. Also, Chrome and Firefox are the preferred internet browser for Roll20. Edge doesn't like to load and Safari turns Roll20 into a Picasso.
Learners will not need to use any apps or websites beyond the standard Outschool tools.
This class is more for fun, but it does encourage many challenging thoughts that often play out as a developing factor in life. Problem solving, creative thinking, teamwork, and morals & ethics are some examples that come to mind right away.
2 hours per week in class, and maybe some time outside of class.
Dungeons & Dragons is a roleplaying game that involves players defeating monsters and villains using imaginary swords, axes, hammers, bows and magic. The violence involved is imaginary. The use of alcohol is a trope in this game, but not actually a key aspect - for example, the players will sometimes meet in a tavern to receive quests. There are monsters such as witches and devils in Dungeons & Dragons. Players will sometimes run across these creatures in their games, but they aren't intended to be worshiped or idolized - they are often written into the story with the expressed intention that they be defeated.
While not mandatory, players will benefit by having the Dungeons & Dragons 5th Edition 'Player's Handbook' as they can pick up on the rules and come up with story ideas for their character concepts.