Coding & Tech
Coding Course in Roblox: Create and Program Game Components (5-Session)
Learn to program games by coding through Lua programming while exploring the power of functions, loops, tables, and arrays!
3865 total reviews for this teacher
33 reviews for this class
Completed by 260 learners
Once per week
over 5 weeks
learners per class
per learner - per class
How does a "Multi-Day" course work?
Meets multiple times at scheduled times
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Great for engaging projects and interacting with diverse classmates from other states and countries
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PLATFORM: (Roblox Studio is free and can be obtained here: https://www.roblox.com/create. Mac and Windows ONLY! Not compatible with Ipads, Kindles, Tablets, Phones, and Game Consoles.) SKILL LEVEL: This program is meant for Intermediate level players. This program requires Advanced reading comprehension, Moderate proficiency with computers, and some prior experience with Roblox. Additionally, campers will need typing and hotkey proficiency, along with basic arithmetic skills. PROGRAM...
— Day 1 - Set Up and Introduction to Coding: Our primary goal for this day is to assist students in setting up Roblox Studio and to familiarize kids with our courses’s objectives. We’ll start off with a basic introduction to coding and what it can be used for. Students will use the on-click function to change scale, rotation and color of block in Roblox Studio by creating a “program”. — Day 2 - Loops: Students will learn the differences between while, for, and repeating loops in Roblox to make a dance lobby with cycling colors and alternating text labels. — Day 3 - Conditionals: We’ll explore how conditionals operate and each student will design their own escape room full of working parts with conditionals set that can teleport or give effects to characters in game. — Day 4 - Tweens: Tweens are tools that create animation effects on objects in Roblox Studio. By using tweens, students will enhance their project’s aesthetics and add additional fun features to polish their escape rooms. — Day 5 - Presentation: Through a combination of this week’s lessons, the class will create a giant obstacle course to playtest and each student will create a custom obstacle within it. Obstacles should include scripts for loops, conditionals and tweens. We will then present and playtest our creations!
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn alongside one another. Our programs are designed based on extensive research in the learning sciences. The founders and leaders of Connected Camps, Mimi Ito and Katie Salen, are professors at the University of California, Irvine, who specialize in the design of online learning experiences that are fun, social, and directly tied to academic outcomes. Learn more about the research behind Connected Camps at the Connected Learning Alliance resource site: https://clalliance.org/ One thing that makes our programs unique is our near-peer mentorship model. Our programs are led by young adults and college students, often with the help of high school volunteers. We hire counselors and coaches from top universities in computer science, game development, economics, social studies, and the arts, and train them on how to facilitate project-based learning with younger kids. Our young instructors have the same passion for technology, games, and digital making as our learners, and take on the role of instructors, as well as fellow enthusiasts and relatable role models. The curriculum for this program was designed by a team of counselors pursuing degrees relevant to the material at hand. The learning experiences in this class are driven by these counselors’ academic expertise in the field, along with their desire to share their passion for the subject with a group of excited learners. All of Connected Camps’ curricula are vetted by the organization’s Product Manager, Matthew, who possesses a Masters in Secondary Education and a deep belief in the power of collaborative virtual learning.
This class does not require any out-of-class work. We do offer optional challenges that students can work on as an extension of what is taught in class. We provide guidance and instructions for students who are inspired to delve deeper into the topic. The purpose of these challenges is to give students the opportunity to supplement their learning with additional material that aligns with their passions and goals. Students may then integrate their learnings into their project and showcase their accomplishments to their classmates. With this approach, students can explore the subject on their own. We give students the opportunity to share what they’ve explored independently with the class.
For this class you will need a pair of headphones, a microphone, and Roblox Studio. Roblox Studio is free, works on both Mac and Windows and can be obtained here: https://www.roblox.com/create
At Connected Camps, we assess each student’s progress by engaging them in reflection of their own work and the work of their classmates. By building in Roblox and applying concepts taught in class, our students are able to solidify their learnings through hands-on application. Our counselors’ focus is to provide qualitative feedback to further each students’ individual goals and interests, and we do not use letter or number grades. In addition to our in-class reflections, our counselors also provide post-session recaps that offer a summary of what is accomplished each day. Through these summary reflections, students are able to review the material and share with their parents what they did in class. We find this approach allows kids of different interests and abilities to engage with our teachings in a way that is particularly relevant to them.
1 hour 30 minutes per week in class, and maybe some time outside of class.
Internet safety is a top priority for us and our goal is to create a safe, connected community of learners that is moderated by our instructors. Throughout our programs we strive to educate our learners on internet safety and best practices for connecting online. In our programs, our learners are often making friendships and connections with others in class. While we encourage positive online friendships, we think it’s important to practice these principles of internet safety: — Do NOT ask others to connect online outside of our programs without first confirming with your parents. Our programs are a safe, moderated space for learners to engage but we can’t moderate connections outside of our classes. — Do NOT give away personal information which includes but is not limited to: your name, address, phone number, passwords, location, email address, and parental information. — If an individual asks for personal information, you should inform a counselor or your parent for guidance. ——— Common Sense Media Resources for Parents: https://www.commonsense.org/education/videos/keeping-games-fun-and-friendly Keeping Games Fun and Friendly: learn how to keep your child's experiences positive and fun when communicating in online games with others. https://www.commonsense.org/education/video/modal/4141366# The Power of Words: help your child learn that words exchanged online are indeed powerful, and offer strategies to use when confronted with cyberbullying. https://www.commonsense.org/education/videos/private-and-personal-information Private and Personal Information: learn the difference between what personal things your child can safely share online and private information that should not be shared.
Connected CampsLearning Together Online
3865 total reviews
2780 completed classes
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn from one another. Our programs are designed based on the extensive research in the...