What's included
8 live meetings
7 hrs 20 mins in-class hoursHomework
1 hour per week. Weekly assignments may take 20 minutes to 1 hour.Certificate of Completion
Completion of class projects and final concept review completionClass Experience
Ready to grow from block coding in Scratch, to debugging and writing lines of Python Code? Using the Codester project-based learning platform, students will expand on their Python coding skills. Class starts with a welcome and project review before students code independently. Half of class time is spent with students work independently and in silence. This class is not a "copy and paste" coding class. Some assignments include coding instructions from the teacher, but the student will not be able to simply copy the code and paste it into the code editor. This encourages our young programmers to develop an understanding of what they are coding, how it works, and why it works. It also allows them to add their own creativity to the project. To help ensure that students understand what they are doing our instructors will use verbal and written "check-ins" to help evaluate student understanding. Every class has homework which allows kids to be even more creative. This class is designed to empower student to transfer their skills beyond the teaching platform. Students will have an opportunity to share their work with their peers and explain their code. **** This class honors a "no lazy coding" philosophy. Many young coders tend to want to skip proper punctuation and capitalization. The instructor will continue to remind all students to honor basic grammar rules. This makes their projects more enjoyable by others, allows kids to reinforce their writing skills, and is helpful when learning other languages.**** If students have not taken Coding Class: Beginner Python (Level 1) they must meet the following prerequisites: Course Prerequisites: • Basic Computer Literacy Skills (drag & drop, typing basic words, navigating between web pages) • At least 2nd Grade Reading Level • Recognition of basic punctuation and math symbols (period, colon, equals sign, quotation marks, parenthesis) • Familiarity with basic Python terminology (Sprite, Stage, Background, Variable) • A laptop or computer for class participation. No tablets. *** Students must use a laptop or computer to participate in class. *** As per Outschool policy, cameras must be on at the start of class. ***Please note: In order to best use instruction time, students should have basic computer literacy skills and be able to engage in a private lesson without parental assistance. Parents who need to sit and assist their child in class, are welcome to visit our flex course. Choreography by Rae's Coding Python Curriculum: • (Level 1) Creating Games & Animations- building a coding foundation • (Level 2) Creating Games & Animations- practice foundational skills • (Level 3) Creating Games & Animations- working with user input • (Level 4) Creating Games & Animations- designing a game with user input • (Week 5) Creating Games & Animations- unpredictable input • (Level 6) Creating Games & Animations- designing a game with unpredictable input • (Level 7) Creating Games & Animations- storing values • (Level 8) Creating Games & Animations- designing a game with conditionals • (Level 9) Coding Python Advance Beginner F.A.Q. Student Pacing: It is not uncommon for students to progress at a different pace. Students who are comfortable taking the instructions provided and implementing them with minimal support, are encouraged to do so. Students who are not comfortable with this, will be asked to complete each step with the teacher. It is a group class. If your child has trouble making decisions or gets very anxious when asked to make a decision, please discuss with them beforehand how they can manage their emotions ahead of time. The teacher may use a time in class to help students move forward in their projects. It will be more frustrating for the student if they "fall behind" because they struggled with decision making. Students are not asked to make their projects perfect right away. They will be reminded that cool projects take time. *What is the Student engagement expectation? As this is an 8 week course, it is important to the instructor that participants enrolled are willing to contribute to nurturing a social environment. At times we invite students to share their projects, comment on their peers projects, make coding recommendations, help read out loud class slides, or even play a quick warm up game. Students who want to just come to class, turn off their camera, and wait to be given some code, will not enjoy this class. We don't waste time or goof around, but we all of our social engagement activities help support each child's ability to work with others, accept feedback, and be willing to grow as a programmer. Our motto, "Social Media, wasn't built by one person. It took a lot of people, a lot of tries, a lot of mistakes, and a lot of collaboration. All of our favorite games and websites are examples of team work." Can we skip Level 1 if my kid has already taken tons of Scratch? No. Scratch is a block coding program that becomes more challenging based on how students assemble the coding blocks and the number of actions they add to their program. Our platform helps kids code without using blocks. We have found that many advance Scratch students require some time to adjust their approach to coding. Even if Level 1 feels like a review of things they "already know" the platform still requires creativity and imagination to create unique projects. It is your child's chance to learn something knew and to practice what they know. What if my child has used Replit or OnlineDB? Those who have used Replit or OnlineDB will be using the same Python coding language. The terminology and concepts are the same, but lines of code will vary based on the coding library being used (instead of a say command, the coding library may require a print or text command). Unlike many coding programs designed for kids, we are not solely relying on a prewritten series of code from the instructor or a YouTube video; students will use be asked to write out the code, explain what the code does, and creating their own designs. How does this differ from Scratch? Scratch is a block coding program that allows students to use blocks of code that have preset instructions to create games. Unlike block coding in Scratch this class encourages students to focus more on creating functions and understanding the relationship between those functions. This class teaches students how to code without relying on blocks. Students who have used block coding will welcome the challenge of being able to have more control over their program. Do I need to sit with my child during class? No. We ask that parents do not join the class. Students who are too young to read independently or to use a computer independently are better off taking a Scratch course as they can focus on drag and drop skills. In some instances the teacher may message a parent asking for the parent to be available and assist in all future classes (teacher notices that the student appears to be struggling with the keyboard or understanding instructions). We fully expect learners over the age of 8 to be able to participate without parental assistance. If your child feels better having a parent or guardian in class, please take our flex course instead. It will allow you and your child to work together and prevent your child from receiving conflicting instructions during the live class setting.
Learning Goals
Students will leave with a solid understanding of using different structures to create animations and quizzes.
Syllabus
8 Lessons
over 8 WeeksLesson 1:
Create an Interactive Animation (loops, concatenation)
Putting Knowledge to the Test: students follow a set of prewritten instructions and try to code the assigned project by using their knowledge of coding terminology and python rules.
55 mins online live lesson
Lesson 2:
Continue Creating an Interactive Animation(loops, concatenation)
Putting Knowledge to the Test: students follow a set of prewritten instructions and try to code the assigned project by using their knowledge of coding terminology and python rules.
55 mins online live lesson
Lesson 3:
Robots (practice using loops)
New Skill Introduced: students learn new rules loops.
55 mins online live lesson
Lesson 4:
Guard the Castle (Loops and Comparisons)
New Skill Introduced: students learn new rules loops for loops and comparison operators.
55 mins online live lesson
Other Details
Parental Guidance
Codester does not capture personal identifying information of students. Students do not need to create an account. Teacher's will create student accounts and distribute login information in class.
Higher level coding classes then to be "harder" and have fewer registrations. This class is priced to allow us to run it even if we only have 1 student. While our goal is to help students connect with peers in an online classroom, we also aim to avoid cancelations. This class will run even if only 1 student is registered.
In the event that you decide this class is not a good fit, please communicate this with us. Running a group class for only 1 student is costly, and we will happily work with you find a class that is a better fit. We look forward to working with your young programmer.
Supply List
Laptop with keyboard or Desktop computer with keyboard and mouse.
1 file available upon enrollment
External Resources
In addition to the Outschool classroom, this class uses:
Reviews
Live Group Course
$200
for 8 classes1x per week, 8 weeks
55 min
Completed by 4 learners
Live video meetings
Ages: 9-14
1-6 learners per class