What's included
4 live meetings
3 hrs 40 mins in-class hoursClass Experience
Hi everyone! Welcome to Code and Create Roblox Games Level 3! This is a live class. This class meets once a week for 4 weeks. This course is intended for learners with 6 or more months of CODING/Computer Programming experience in Roblox Studio. This is a computer programming/coding class. Computer Programming fundamentals are taught in this class. This is a formal learning environment. STUDENTS TYPE THEIR OWN CODE. Code is not copied and pasted. Students must have keyboarding and typing skills. Level 3 assumes the the student understands variables, functions, and can change properties with code ON THEIR OWN. That means without copying and pasting code from somewhere else and/or looking at a tutorial. The student shows understanding of data types. Prerequisites: Students will be sent a pre-assessment upon enrollment. It is understood that the student has a firm understanding of the following topics below BEFORE taking this class. A student that struggles to complete the pre-assessment should NOT be in level 3. Strongly advise enrolling/re-enrolling into Level 2 until the pre-assessment is completed with ease. -- Knowledge of basic programming concepts such as variables, data types, control structures, loops, and functions -- Experience with Lua syntax, including tables, loops, and conditionals -- Understanding of basic Roblox Studio concepts such as creating and manipulating objects, modifying properties, and understanding the hierarchy of objects -- Basic understanding of Roblox events and event types, as well as scripting basic events and interactions These prerequisites should ensure that students have a solid foundation in programming and Roblox Lua before starting the more advanced course material. Additionally, students who meet these prerequisites should be able to follow along with the course material and complete assignments and projects with greater ease. -------------------------------------------------------------- Week 1: Basic Roblox Lua Programming Introduction to Roblox Lua programming Understanding data types and variables Using control structures, such as loops and conditionals Creating functions to perform tasks Hands-on exercises and projects to reinforce learning Week 2: Creating and Manipulating Objects in Roblox Understanding hierarchy and parenting Hands-on exercises and projects to reinforce learning Week 3: Events and Interactivity in Roblox Scripting events and actions, such as button clicks and object interactions Creating user interfaces, such as menus and dialog boxes Understanding Roblox events and event types Hands-on exercises and projects to reinforce learning Week 4: Review of topics from weeks 1- 3 Throughout the course, there will be information posted in the Outschool Classroom to reinforce the concepts learned. This course is NOT for students new to Roblox Studio. This course does not cover the basics. ------------------------------
Learning Goals
Understanding basic programming concepts: Teach students fundamental programming concepts such as variables, data types, control structures (loops and conditionals), and functions.
Scripting basics: Teach students how to create and manipulate objects in Roblox using Lua scripting. This could include creating a simple script to change the color of a part or making a character move.
Event handling: Teach students how to use events to create interactive experiences in Roblox. For example, students could create a script that plays a sound when a player steps on a specific part in a game.
User Interface: Teach students how to create simple user interfaces such as buttons and text boxes, and how to manipulate them with Lua scripting.
Debugging: Teach students how to find and fix errors in their code.
Basic game design: Teach students how to apply their coding skills to create simple games in Roblox.
Other Details
Parental Guidance
Parental Guidance is advised for students under 13 when accessing the internet and when downloading and installing programs such as Roblox Studio. Roblox Studio requires a Roblox account.
This class does not use the toolbox for any reason. All of the building and coding done in this class is done manually/by hand.
Supply List
Roblox Studio can only be used on a Windows or Mac Computer.
External Resources
In addition to the Outschool classroom, this class uses:
Teacher expertise and credentials
Hi!
My name is Miss Jennifer, and I teach classes about Roblox/Roblox Studio, Cubzh, Visual Studio Code, and Blender. I enjoy teaching coding and video game design. It is a joy to be able to teach what I love to do.
My coding classes focus on learning computer programming fundamentals. These are essential skills that students will take with them into adulthood and are valuable in any field of study.
I am also a Roblox event organizer, and I have run a few virtual gaming tournaments here on Outschool: Roblox Bedwars, Bladeball, and Doors. The Doors tournament was pretty funny because I had multiple students get to door 100, so it was a tie. If you have any ideas for other tournaments I should create in the future, let me know.
I don't just teach Roblox stuff; I am a huge fan. When I am not teaching, I am on Roblox just like you. I play ERLC, Pls Donate, Dandy's World, Bladeball, Berry Ave., Strongest Battlegrounds, Elemental Grounds, and Bedwars. I am Zukojen on Roblox. I am also Zukojen on Cubzh. Cubzh is an up and coming 3D gaming platform that also uses Lua programming.
I offer a lot of classes. If you are not sure what class to take first/next, ask me. Please feel welcome to send me a message BEFORE enrolling. Some classes are for students that have never used Roblox Studio. Some classes are for students that have no coding experience. Some classes are for students that have some coding experience but are still beginners. Please tell me your current experience level (if any) and what you want to learn, and I can tell you where to start.
If you don't see a day/time that works for your schedule, please send me a schedule request.
Don't see a class that you like? Tell me! I am always looking for new class ideas and always updating my material.
I have taught over 3,000 students here on Outschool how to code and create their own games. I hope to see you in my classes soon!
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More about me and my teaching style:
My teaching style is all about being thorough and patient. It really doesn't matter to me what kind of game the student wants to make; every game has the same basic components, and every coding language shares the same basic components. My goal is to give students the fundamental skills they need to create whatever they want. I allow the kids to lead based on their interests and explore. I provide hands-on examples and enable students to learn at their own pace in a prepared environment. Learning should never be a passive process. Students should present, aware, and engaged.
It may take longer or require more effort, but it is worth it every single time. The things that students can learn to do for themselves and others are far more meaningful than what someone else can do for them. So yes, students in my classes are responsible for typing their own code and building their own stuff. Does it take longer? YUP. Is it more challenging? YUP. Copying and pasting stuff and blindly following a bunch of steps is not helpful. There is value in learning how to make things on your own.
I am often told by my younger students that I treat them just like I treat the big kids. I treat all my students like developers, because they are developers. The only difference between my students and me is that I have more experience doing it. We all have to start somewhere. Never too early to learn these lifelong skills. Why do I treat all my students like developers, even the ones with no experience? That is because in the tech world, we call those junior developers! Haha!
I was born and raised in Westchester County, New York. I now live in Nevada (Pacific Standard Time Zone). I have always enjoyed technology. When I was a kid, I would take electronics apart and often would break them in the process, which my parents were not too happy about haha. "The machine is for homework ONLY!" Apparently the family computer could not run without a CPU. Who knew? HAHA.
As a kid, I would read my aunt's medical books and write what I found in C programming.
#include <stdio.h>
int main() {
char funnyBoneDefinition[] = "The ulnar nerve runs near the surface of the elbow, and when hit, it can cause a tingling sensation in the forearm and fingers, often referred to as hitting the 'funny bone.'";
// Print the definition using the variable
printf("Funny Bone: %s\n", funnyBoneDefinition);
return 0;
}
If there is anyone out there that wants to learn C, let me know! Let's keep C alive! Many industries like the aerospace, financial, automotive, and medical industry still use C for essential stuff to function. We need more people to learn the language. I would love to teach it.
It should be no surprise then to know that before Outschool, I worked as a software developer for a hospital system. My primary coding languages are Lua/Roblox Lua, C++, C, python, java, and C#. After work, I would help students in my local area with their math and coding homework. Now I get to teach students all over the world in a virtual classroom here on Outschool. It's so much fun!
Reviews
Live Group Class
$89
for 4 classes1x per week, 4 weeks
55 min
Completed by 48 learners
Live video meetings
Ages: 10-15
3-6 learners per class