weekly
or for 4 classes
Build Your Own Board Game for Beginners!
Completed by 4 learners
Ages 10-15
Live Group Class
Live video meetings
1x per week, 4 weeks
2-6 learners per class
45 min
What's included
4 live meetings
3 in-class hoursHomework
1-2 hours per week. Learners will be expected to work on their projects outside of class time. The amount of time will really depend on the learner and the project they have planned.Class Experience
Beginner - Intermediate Level
Welcome, Game Designers! Calling all imagination explorers and fun-makers! In this class, we'll transform from game players to game creators. Get ready to design a board game that's 100% YOURS - from the first spark of an idea to the final playable masterpiece! What We'll Do: Dive into the magic of game mechanics Learn how games work from the inside out Design a unique board game using: Dice Spinners Tokens Cards Your AMAZING imagination! Our Mission: Create a board game that you can proudly share with family and friends - a game that says, "I made this!" Creative Promises: Every idea is welcome Originality is our superpower Inspiration is okay - copying is not If you borrow an idea, give credit where it's due Final Showcase: Bring your game to life with: A short gameplay video Game board pictures Typed-up rules Remember: This is YOUR creation. Your ideas. Your design. Your game! 🏆 Let's turn playtime into CREATE time! 🚀 Please be aware that this class will be cancelled if it has not reached the minimum number of learners. This class is available as a 1:1 for a more focused approach. Let us know if you need a class scheduled at a certain time :) *This class applies to the curricular requirements for Applied Design, Skills, and Technologies 6 B.C. Grade 1-6 and directly relates to B.C. Curricular Competencies for ELA Grades 1-6 under Comprehend and connect (reading, listening, viewing) Create and communicate (writing, speaking, representing).
Learning Goals
Students will creatively consider game theory, math, story, art/design and entrepreneur skills.
Creative Problem-Solving, Spatial and Strategic Thinking, Communication and Rule-Making
Syllabus
4 Lessons
over 4 WeeksLesson 1:
Board game breakdown
Let's talk about all the different kinds of board games that we play. We will look at some examples and talk about themes for our game design. The assignment this week is to play as many path based board games that we can to figure out what we like about them. Get thinking about your theme and style of game you want to create! It's play and brainstorm week. Keep a list! We will do a quick redesign of an old game.
45 mins online live lesson
Lesson 2:
Theme/Mechanism
This week we get our theme decided on and talk about what elements we might use to create a basic board game. The assignment this week will be to decide on our theme, decide on spinner, dice or card movement and talk about complexity that we can add to the game to avoid runaway leaders. You will have the week to start working on the design of your board. You will need markers, paper, cereal boxes you can open up to glue your path onto and a glue stick.
45 mins online live lesson
Lesson 3:
Prototype/Playtest/Feedback/Fine Tuning
This week we should have a prototype. If you are still working on your game, that's expected. We can share what we've designed and we can talk about what works and so far what isn't working. Let's brainstorm solutions together. During the week I will post a playtest template. Use this to get feedback from the players of your game and we can talk about how to use this data to fine tune what you created.
45 mins online live lesson
Lesson 4:
Review/Extending/What comes next?
Review your game, what did you discover? Let's talk over the good things and the problems we encountered. Let's review all of the terminology and ideas we learned. Next steps for producing your game and getting it played.
45 mins online live lesson
Other Details
Learning Needs
We are a Neuroaffirming Organization! We support learners with different needs and meet them where they are at. We are experienced scribes and enjoy exploring different approaches to writing and creating for each learner.
Supply List
A list of supplies needed will be posted before the first class every week in the classroom.
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Sources
https://boardgamedesignlab.com/design-theory/, https://boardgamegeek.com/blog/829/big-game-theory
Offered by
Teacher expertise and credentials
1 teacher has a Graduate degree
Master's Degree from University of Portsmouth
3 teachers have a Bachelor's degree
Bachelor's Degree in Education from St Marys University (Twickenham, UK)
Bachelor's Degree in Early Childhood Education from University of Victoria
Bachelor's Degree in Music or Theatre or Arts from McGill University, Canada
🎲Instructor: Ms. Yvonne, BMus. McGill University. Hi! I'm a Metis artist, musician and micro-farmer. My experiences range from 10 years with IBM as a field tech to professional musician. I am a songwriter and a homeschooling mum of two kids and my current obsession is board game design. I've taken some courses through Vancouver Film School and really love what I've learned. I believe that child-led project based learning is the key to engagement. As an ND learner myself and a parent of an ND child, I believe connection and relationship are the first step in education. PBL or Project Based Learning allows us to incorporate all sorts of learning in one fun bundle of exploration.
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