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Build a 3D Obstacle Course Game in Unity - For Beginners

Your child will learn the basics of Unity while building a 3D Obstacle Course (or 'Obby') game in this hands on class that doesn't require any software to install. Just join and get started learning and making!
UME Academy
Average rating:
4.8
Number of reviews:
(308)
Class
Play

What's included

1 live meeting
55 mins in-class hours

Class Experience

Updated curriculum and challenges for 2023 - after you finish this class you'll be ready for our 3D classes!
 
Your young game creator will learn how to take big ideas and create epic games that can be played and shared online and acquire skills in digital literacy and STEM concepts while they design, create and iterate on their game ideas. Students collaborate with peers in an online virtual classroom, share their ideas and gain valuable feedback from others. At the end of this class your child will be able to play and share their own custom game with their friends.

Many other classes take a lot of work to set up the software but this class gets you creating a game in Unity without any hassles or installs!

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OUR VALUES IN ACTION

We value Positive and Inclusive behavior in our classroom, thereby reserving the right to upkeep and maintain a safe space for our learners and their well-being. We support this by:

- Establishing classroom agreements and expectations.
- Modelling and Maintaining positive and inclusive behavior with and between students.

We value Cohort Based Learning and Accessibility in our offerings.
We support this by:

- Being knowledgeable, engaging and patient with learners.
- Giving one-on-one attention as needed.
- Facilitating collaboration and connection between students.
- Making it super easy to jump into a class without having to install and configure any software.

We value Experimentation, Problem solving and Technology. 
We support this by:

- Demonstrate and encourage curiosity and experimentation throughout our class time.
- Support the process of solving a problem over rushing to a solution.
- Teaching real tools and technology used in the game and entertainment industry.
- Applying STEM, Digital Literacy and Project Based Learning methodologies.
- Constantly improve our curriculum and approach based on you and your child's feedback.

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Class Requirements

- Only a computer with a standard keyboard and mouse. 

- A web browser that meets these minimum versions: Chrome - min version 70.0.0

- No special software to install!  We stream the Unity game engine to your child’s web browser.  ***Use the custom URL link your teacher gives you at the start of class***

- Speakers(or headset) & Mic, no video camera required.

- Students will be using the Outschool Zoom meeting room for the audio and video communication during the class. The instructor will provide a link at the start of the Zoom meeting to access the UME Virtual Studio Classroom platform for all the game making activities.

-It is recommended to use one computer for both the Zoom meeting room and the UME virtual classroom.

-It is recommended to turn off or temporarily disable a VPN to avoid technical issues in our UME virtual classroom.



Policy for Absences and Late Arrivals

In general, the instructor can help catch up your child in the following class if they miss one class in this 5-day camp.  Please read the details below with regards to returns and late arrivals.

Absences: Classes that are missed cannot be retaken. Once a session has begun, the Outschool platform does not support transferring students between classes in the middle of a camp week. We do not provide refunds when a student does not attend the class. Parents will receive a full refund if they withdraw from a class or stop their ongoing class subscription within 24 hours of purchasing a class of any type.

Late Arrivals in Classes: Being present at the beginning of each class is essential to student success at UME Academy. We expect learners to join the Zoom meeting five minutes before the class start time to enter the UME Studio. The lesson is delivered at the beginning of the meeting, if your learner has not joined Zoom ten minutes after the class’s start time, they will not be admitted. Latecomers disrupt the flow of the lesson and distract the other students. The instructor will help bring the child up to date on the missed material in the next class. Please note there will be no refunds when a student is over ten minutes late to a class. The teacher reserves the right to end the class if enrolled students are not present within the first 10 minutes.

For more information related to Outschool’s Policies on Refunds please consult the following document: 
https://support.outschool.com/en/articles/16379-outschool-s-happiness-guarantee-and-refunds

Learning Goals

Students will improve their digital literacy, voice, systems thinking and 3d spatial reasoning.
learning goal

Other Details

Supply List
**Students will be using the Outschool Zoom meeting room for the audio and video communication during the class.The instructor will provide a link at the start of the Zoom meeting to access the UME Virtual Studio Classroom platform for all the game making activities.
**No Installations required. 
**Students will need a computer with a keyboard and mouse (trackpads are OK) and Chrome, Firefox or Safari web browser.
Minimum versions:
Chrome - min version 70.0.0
Firefox - min version 69.0.0
**It is recommended to use one computer for both the Zoom meeting room and the UME virtual classroom.
**It is recommended to turn off or temporarily disable a VPN to avoid technical issues in our UME virtual classroom.
***Students will need a computer with a standard keyboard and mouse and Chrome or Firefox browser.

No special software to install!  We stream the Unity game engine to your child’s web browser.
External Resources
In addition to the Outschool classroom, this class uses:
Sources
We use the UME.Games platform to run Unity on a virtual computer. Student projects are saved and publish at ume.games under a free and private student account. Students will be given a link from the UME Instructor on the first day of class. ***No personal information is required to create the account.
Joined November, 2020
4.8
308reviews
Profile
Teacher expertise and credentials
At UME we believe kids can learn just about anything through the design and creation of Video Games!  

We are a knowledgeable, engaging and patient team of instructors and industry professionals who are passionate about STEM, Digital Literacy and Project Based Learning for kids.  

We believe in the power of collaboration and connection and facilitate this in our classes while learning and having fun together. 

We come from education, video game development, visual effects and animation and we are constantly developing and improving our curriculum to deliver the most relevant techniques, tools and design principles used in these industries.

UME Academy was co-founded by Daniel Roizman and Jean Mistrot, two industry veterans who are passionate about teaching and technology and sit on the Unity Education Advisory Board.

VALUES IN ACTION

We value Positive and Inclusive behavior in our classroom, thereby reserving the right to upkeep and maintain a safe space for our learners and their well-being. We support this by:

- Establishing classroom agreements and expectations.
- Modelling and Maintaining positive and inclusive behavior with and between students.

We value Cohort Based Learning and Accessibility in our offerings.
We support this by:

- Being knowledgeable, engaging and patient with learners.
- Giving one-on-one attention as needed.
- Facilitating collaboration and connection between students.
- Making it super easy to jump into a class without having to install and configure any software.

We value Experimentation, Problem solving and Technology. 
We support this by:

- Demonstrate and encourage curiosity and experimentation throughout our class time.
- Support the process of solving a problem over rushing to a solution.
- Teaching real tools and technology used in the game and entertainment industry.
- Applying STEM, Digital Literacy and Project Based Learning methodologies.
- Constantly improve our curriculum and approach based on you and your child's feedback.

Reviews

Live One-Time Class
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$15

per class
Meets once
55 min

Completed by 48 learners
Live video meetings
Ages: 8-13
3-8 learners per class

This class is no longer offered
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