$20
weeklyWhat's included
1 live meeting
40 mins in-class hours per weekClass Experience
Beginner Level
Welcome to Blender 3D Modeling, a class that is all about 3D modeling in Blender. In this course, we will focus on creating 3D models with the object and editing tools. We'll be designing a new 3D models each week. 3D models may include items such a house, a boat, a pair of shoes, and a computer, to name a few. While the designs will change each week, the class format always remains the same. This class assumes students have never used Blender before. This class focuses on 3D Modeling only. Animation, Texturing, Sculpting, and other Blender features are not taught in this class. Week of January 1: Sword designs Week of January 8: Desk/Computer designs Week of January 15: House Designs Week of January 22: Sports Equipment I will be sharing my screen to show students how to use the tools to build awesome 3D designs. -- I STRONGLY recommend using two devices/screens for class (if possible). This allows you to see my screen and your own screen at the same time. This class will be very difficult with just one screen. -- A computer mouse is not required but is STRONGLY encouraged. Blender can be challenging to use without a physical computer mouse. -- Outschool REQUIRES a video camera for live classes. This is a live class. Please have your camera on at the start of the lesson.
Learning Goals
Experience using the basic building tools in Blender
Other Details
Parental Guidance
No account is required to use Blender. Blender is used for creating 3D models.
Pre-Requisites
Students should have SOME experience using Blender. This class is NOT intended for complete beginners.
External Resources
In addition to the Outschool classroom, this class uses:
Meet the teacher
Teacher expertise and credentials
Hi!
My name is Miss Jennifer. I enjoy teaching coding and video game design. It is a joy to be able to teach what I love to do.
My coding classes are both fun and educational, focusing on fundamental programming skills that have real-world applications. Even if your interest in Roblox or game design fades, the knowledge you gain will remain valuable and useful in any field you pursue.
I am also a Roblox event organizer, and I have run a few virtual gaming tournaments here on Outschool. Roblox Bedwars, Bladeball, and Doors. If you have any ideas for other tournaments I should create in the future, let me know.
Roblox is not just something I teach. I LOVE Roblox! When I am not teaching, I am on Roblox just like you. I play ERLC, Pls Donate, Dandy's World, Bladeball, Berry Ave., Strongest Battlegrounds, Dress to Impress, and Elemental Grounds. Recently, I started playing Fisch and Pressure.
I have taught over 3,500 students here on Outschool how to code and create their own games. I hope to see you in my classes soon!
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About my teaching style:
Thorough and Patient
--I focus on building strong foundational skills in programming, ensuring students understand concepts deeply rather than rushing through material.
--I encourage students to take their time, explore, and ask questions, allowing them to learn at their own pace in a structured yet flexible environment.
--Hands-on examples and interactive lessons keep students engaged and active in the learning process.
---------------------------------------------
Encouraging Discovery and Independence
--My teaching approach prioritizes creativity and problem-solving over rote memorization or copying and pasting code.
--I guide students to build their own projects, reinforcing the idea that learning comes from doing, not just following steps.
--Students are responsible for typing their own code and troubleshooting their own errors, developing real problem-solving skills.
-----------------------------------------------
Real-World Skills Beyond Roblox
--While many students start with an interest in Roblox and Lua, I ensure they gain transferable programming skills applicable to other languages and platforms.
--My lessons introduce broader programming concepts that apply to software development, game design, and real-world coding challenges.
--I prepare students for a future beyond Roblox by teaching coding principles that will remain valuable as their interests evolve.
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About me:
I was born and raised in Westchester County, New York. I now live in Nevada (Pacific Standard Time Zone). I have always enjoyed technology. When I was a kid, I would take electronics apart and often would break them in the process, which my parents were not too happy about haha. "The machine is for homework ONLY!" Apparently the family computer could not run without a CPU. Who knew? HAHA.
As a kid, I would read my aunt's medical books and write what I found in C programming.
#include <stdio.h>
int main() {
char funnyBoneDefinition[] = "The ulnar nerve runs near the surface of the elbow, and when hit, it can cause a tingling sensation in the forearm and fingers, often referred to as hitting the 'funny bone.'";
// Print the definition using the variable
printf("Funny Bone: %s\n", funnyBoneDefinition);
return 0;
}
If there is anyone out there that wants to learn C, let me know! Let's keep C alive! Many industries like the aerospace, financial, automotive, and medical industry still use C for essential stuff to function. We need more people to learn the language. I would love to teach it.
It should be no surprise then to know that before Outschool, I worked as a software developer for a hospital system. My primary coding languages are Lua/Roblox Luau, C++, C, python, java, and C#. After work, I would tutor students in my local area with their math and coding homework. I have over 8+ years of K-12 tutoring experience. Now I get to teach students all over the world in a virtual classroom here on Outschool. It's so much fun!
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