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Beginner Coding Camp With Minecraft: Level 2 - The Basics of Programming

In this class, students will learn even more about the basics of programming in Minecraft! In order to take this class, students must have taken PDL Coding Level 1. (#builder)
Playful Digital Learning
Average rating:
4.9
Number of reviews:
(573)
Class
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What's included

5 live meetings
7 hrs 30 mins in-class hours

Class Experience

For this class, only Minecraft Java Edition (not the Bedrock edition) for PC or Mac is supported. It is not compatible with iPads, tablets, phones, Chromebook, or game consoles. Students must purchase the Java Edition of Minecraft for their personal computers; tablets, Chromebook or consoles will not suffice.

In this class, students will learn even more about the basics of programming in Minecraft! In order to take this class, students must have taken PDL Coding Level 1.

Students will learn PDL Code, a language created by our company to work seamlessly with Minecraft and introduce the basics of coding. Using core elements from other popular languages such as Java or C++, PDL Code has its own console where students program outside of Minecraft to make things happen on our very own secure server. They can affect the game world or make their character move just by using code.

For example, when students place a block, they can spawn 5 cows. Or, when they begin sneaking, their character will do a dance. Students can even create a code that will build a house for them completely hands-free!

Students are expected to understand the basics of using a computer, including switching between windows and using a mouse. It is also intended for intermediate Minecraft players; they should at least know the basic controls and concepts. However, the only programming knowledge required is that from level 1! We will go more in-depth in this level, including randomness, vectors, and more complicated loops and variables. Each topic has special challenges where the student can create their own programs, such as making a diamond finder.

In addition to the basics of programming, students in this course will:
 - Use technology to accomplish goals
 - Learn to work in group settings
 - Accomplish goals using programming concepts
 - Problem-solve when bugs arise and learn to handle challenges graciously
 - Practice their math and logic skills
 - Develop an engineering mindset

Learning Goals
 Day 1. Review Level 1 / Locating blocks
 Day 2. Switch Statements / Randomness 
 Day 3. Game Variables / Vectors & Positions 
 Day 4. Boolean Variables / While Loops 
 Day 5. Review Game - Show what you know! Work together to practice all the previous concepts to make various units of code!

The teacher will wait up to 15 minutes for students to arrive. If students do not show up within that time and haven’t provided advance notice, the session will not be rescheduled.
Learning Goals
Learning Goals
Day 1. Review Level 1 / Locating blocks
Day 2. Switch Statements / Randomness 
Day 3. Game Variables / Vectors & Positions 
Day 4. Boolean Variables / While Loops 
Day 5. Review Game - Show what you know! Work together to practice all the previous concepts to make various units of code!
learning goal

Other Details

Parental Guidance
Students will receive information for our own private Minecraft server. Only students from the class will be able to access it to ensure safety. Nonetheless, please do not share the server information with others. Students should have their own Minecraft Java Edition account and will need to provide the teachers with their username prior to the class start so we can give them permission to access it. Other Minecraft versions like console editions and pocket editions for mobile devices will not work for this course. Parents will also be required to create an account on our secure website. This information can only be accessed by Playful Digital Learning staff. Information taken during account creation, such as e-mail and real name, are only used to identify students and are optional. PDL Class Policy Please verify that your student understands our policy. We want our students to treat us and each other with respect, and we want to make sure everyone has an enjoyable class time. When in a Playful Digital Learning class, please respect your instructor and other students. - Follow the teacher’s instructions - Do not destroy buildings of other students - Be polite and kind when suggesting or criticizing ideas - Allow other students to speak If the class is frequently interrupted or the student is misbehaving: 1. First time: Verbal or written warning 2. Second time: Put the student in a breakout room to speak with an instructor one on one 3. Third time: Kicked or temporarily banned from the Minecraft server or document until the teacher deems the behavior is corrected Any warnings will be communicated to the student’s parent/guardian. Please note that the Minecraft server may also be temporarily turned off while students are doing other tasks (such as programming or discussing).
Supply List
Students will need to have a computer capable of running Minecraft and an internet browser at the same time without difficulties. Students must also have their own Minecraft Java account (NOT Minecraft Bedrock edition, e.g. on a tablet or phone). They also need a mouse (not a trackpad), a camera, and a microphone for communication.
External Resources
In addition to the Outschool classroom, this class uses:
Not an official Minecraft product. Not approved or associated with Mojang.
Joined August, 2020
4.9
573reviews
Profile
Teacher expertise and credentials
Playful Digital Learning consists of people with a passion for teaching, gaming, and technology. We strive to inspire creativity, model reflection, and empower students to learn through play. We offer an educational environment that fuels children’s passion for simultaneous digital gaming and learning. Who said you can’t play and learn? Our teachers often have experience teaching both in person and online and many are pursuing or have received degrees in education. 

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Live Group Class
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$179

for 5 classes
5x per week, 1 week
90 min

Completed by 24 learners
Live video meetings
Ages: 8-13
2-8 learners per class

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